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Tencent Cloud Helps "Peace Elite" Team up by One Button

  

Recently, the QQ applet "Official Little Assistant of Peace Elite" was launched. "Peace Elite Official Assistant" can provide players with functions such as creating, joining, and exiting rooms. Players can directly set team formation conditions and initiate team recruitment in the QQ applet, or they can choose to form a team with God, the anchor, etc., which significantly improves the convenience and fun of players' team game.

The "official small assistant of Peace Elite" used Tencent cloud games online game engine to develop, reducing the overall cost by 80% and the development cycle to one week.

One click personalized team formation

Peace Elite is a mobile game of military competition experience developed by Tencent Photonics Studio Group. Players can invite friends through QQ and WeChat to play online games with other players. Its real gun trajectory, excellent shooting feel and realistic scenes give players the ultimate experience. After the launch of Peace Elite, it quickly attracted a large number of players.

In order to facilitate the players to form teams more quickly and accurately during the game, the Peace Elite Team has created this official QQ applet. Players can directly set team formation conditions and initiate team recruitment in the applet, or join their favorite teams according to their own preferences, for example, they can form teams with ordinary players, or with high-level players and anchor players. After the team formation is completed, you can directly enter the game from the QQ applet for matchmaking.

 QQ screenshot 20191129113349.png

In addition, this official assistant also integrates the combat room management function. Players can create rooms, join rooms, exit rooms and other operations on the applet side, which can greatly improve the operation experience of team management.

Online game engine reduces development difficulty

It only took one week for the QQ applet, "Official Little Assistant of Peace Elite", to be developed and launched online, which is backed by the help of Tencent's online game engine (MGOBE).

In August this year, Tencent Cloud officially released the PaaS product online game engine (MGOBE), which can provide a one-stop online development function for small game developers, so as to develop online games quickly and cheaply.

Online game engine provides online matching ability. Developers no longer need to focus on complex matching algorithms, but can directly customize the matching mechanism on demand, such as automatic matching according to the player's score, mode, experience value, level, region and other attributes. In order to meet the problem of scene matching when the number of players is insufficient at the initial stage of launching some mini games, a man-machine matching mechanism has also been added to the online game matching engine, which can effectively reduce the difficulty of operation at the initial stage of launching mini games.

 QQ screenshot 20191129113337.png

The most important thing in online combat is to synchronize players' status in real time. For this reason, Tencent Cloud has added the frame synchronization function with the same technical principle as the popular game to the online game game engine for small games. With the cloud's status synchronization capability and on-demand message sending, it can quickly and stably achieve communication between clients. Based on this, developers only need to consider the business logic of the game, and do not need to spend time writing synchronization logic, which further releases the productivity of developers.

"Real time server, updating continuously" is another major feature of the online game game engine. It can provide automatically scalable cloud services based on the number of players. When the number of players increases sharply, it will automatically expand its capacity to undertake explosive growth of business; Automatically shrink the capacity when the quantity is small to reduce the cost. The measured data shows that using the online game engine can save 80% of the server cost for developers.

 QQ screenshot 20191129113330.png

(Note: the yellow line represents the continuous consumption of server resources; the blue line represents the consumption of server resources according to the usage after the online game engine is used)

At the same time, the battle logic code of the mini game is deployed on the real-time server. Developers do not need to stop serving when publishing and updating the code, and players can use it normally, providing a basic guarantee for the operation of the mini game.

Through the online game engine of Tencent Cloud Games, developers only need to call several relevant JS interfaces when developing online functions, and can realize the necessary functions of online games such as online match, online game, room management, etc. in the fastest 5 minutes. It is not only suitable for the development of real-time conversation games (leisure games, MOBA, FPS), but also suitable for the development of turn based, strategy based and other games.

The online game matching engine effectively solves the technical problems faced in the development of online functions, such as complex scene matching algorithms, large network impact, long research and development cycle, and high operation and maintenance costs. Relying on the powerful social attributes of WeChat and QQ platforms, the addition of online mini games can accelerate the fission of players and promote the increase of player size and activity.