Surprise always comes suddenly. For example, when you wake up, you can see all the flowers in the sky. For example, when you feel hopeless, you can get the favor of your lover. For example, you can find an exquisite game in Manping Mountain Stronghold... Well, I admit that the above three or two sentences are mostly nonsense, but when a game made with heart suddenly appears in front of you, It can't be denied that there will be some amazing feeling, especially in the current mobile game market, which has been plagued by rampant imitation.
But the so-called "One Thousand Hamlets in One Thousand People's Heart" has different game types, so this "Bridge Constructor: Medieval" may not impress you although it attracts me, but it's always OK to listen to it. Let's go back to the Middle Ages and return to Europe to see how to build a bridge or a bridge to a castle or an obstacle to the enemy.
The broken bridge wooden house, hilly field and flag stone wall at the beginning of the interface outline a corner of a piece of land in Europe several centuries ago. We are going to play an architect who is invited by the owner of a castle to help, Help this despondent king to open up the road to deliver goods so that soldiers can get supplies to resist the enemy who is about to attack. Of course, the bridge that can collapse will also become a deadly trap to make contributions in the battle. It is necessary to praise the performance of the game in details. It is needless to say that the flag fluttering in the wind and the sand soaked in the river can also be seen after zooming in to see the realistic shaping of different building materials: for example, the roughness of logs, the lines of hemp rope and the jagged rocks are almost comparable to real objects. The so-called "see the truth in details" is believed to be enough to reveal the good intentions of the production team.
The nature of the sand table is quite different from that of My World. We don't need to create a magnificent work comparable to the Golden Gate Bridge. We only need to make this bridge meet the preliminary requirements of the checkpoint: as mentioned above, it may be to make materials pass smoothly, or to make the enemy fall into the river. However, while building the bridge, we need to use five materials in a reasonable way to get the crown evaluation, and also recall the physical knowledge of mechanics that we mastered in our student days: how to support the bridge so that the carriage can pass safely, how to remove the prop so that it can collapse instantly - although the latter does not need us to think too hard, But the former is very likely to force us to try many times to piece together the best solution.
In fact, the greatest pleasure of the game is to select materials and build bridges over and over again: although we should admit that the conditions given by the Crown evaluation are slightly harsh, after careful consideration of the layout, watching our team cross the bridge safely, the anxiety and satisfaction of the heart hanging in the throat and falling back is hard to bring by other types of puzzle games. And when a bridge of wood, stone or rope is finally completed in your hands and tested, it is like watching the children you have cultivated appear in front of others: although the result is likely that the bridge deck color is from green and red, resulting in people tumbling, it is still very pleasing if you succeed in training.
However, in the game, I encountered a very troublesome problem that there was no response when I entered the fourth level. I wonder if it could be a fatal bug in the Android version. But this is not enough to prevent me from playing it. After all, there are iOS versions to choose from. Just in such an era of fast food games, when automatic monster fighting and battle skipping become a necessity, how many people will have nothing to do with such a brain wasting puzzle game?