amount of downloads: seventy-four
Go to iTunes to buy

Qidishen: TD

Introduction to the game:

The evil Titan invaded Olympus on a large scale and launched the cutest and most Q war against the gods in history. Zeus, Poseidon, Hades and many other main gods have panicked. They need to use your wisdom to beat them to hell! The future of the mythical world is up to you! With their strength, build a solid defense lineup and let them all roll down the mountain!

zero
Swindler
seven point seven
  • Audio visual effect:
  • Novice guide:
  • Operating feel:
  • Easy to set:
  • Game features:
essential information
Price: Free Admission
Updated: February 10, 2015
Version: 1.1.3
Category: tower defense
Language: Chinese
Size: 95.4MB
Developer: Youdaoyi
System requirements: iOS 5.0 and higher
label: stand-alone + Tower defence + strategy + metro
Game impression
Advantages

Eliminate the play method, reasonable design and high playability
Absorbed the advantages of other tower defense games

Disadvantages

Poor game picture performance
The tower defense is not comfortable enough
Too few levels

Game review
The game of "Qidishen: TD" takes the gods as the prototype of the defense tower, introduces the attack adaptability (air to ground to water), and has a fairly good effect. In addition, the concept of heroes has been added to the tower defense, which improves the fun and strategy of the game, and combines the advantages of kingdom defense and radish defense. However, the operation of the game is pleasant and the picture performance is slightly poor.
Screenshot
Detailed evaluation
Author: Bara

"Idi God: TD" is a tower defense horizontal version mobile game with the theme of ancient Greek mythology. Because the name is in non-standard language, it is a bit awkward to read. Since the earliest version 0.9.1 was released in October 2013, it has been growing and making progress in the "curse". Now it has crossed the hurdles ten times. What's the effect? Whether it belongs to a game of playability, let's follow the experience of Xiaobian.

At the beginning, the registration page of "Qidishen: TD" was designed with a flexible UI. After registration, the page was skillfully integrated with the platform for exchange of experience, and the combination was good. On the main page of the game, the background of the game is the game level map, which is very direct. At the lower right corner are "Hero System", "Divine System" and "Store", which are neatly arranged and conform to the mobile game habits.

The game screen takes 2D cute style as the main style, with bright overall color and full color. The lovely Zeus, the charterer and other monsters are well integrated into the modeling role. Freezing, lightning and other skills released are simple without too many gorgeous special effects. The background music of the game has a cheerful tune. Apart from the simple score of several skills, the battle sound effect is not rich and seems too simple. Especially after listening to the sound of lightning for a long time, there will be a sense of impatience. I wonder if planning has such an experience?

The operation of the game is similar to that of ordinary tower defense. The first is to select the appropriate god king according to different maps to prepare for war. There are also three modes for the level: normal mode, challenge mode and crazy mode. They differ in their limitations and difficulty. Monsters may appear in the sea, land and sky in the map. It is a good idea to choose the corresponding gods and heroes to control the monsters. Because the game is very difficult, in a word: failure is the mother of success! The good news is that in the normal mode, you can enjoy the manual control of heroes to fight; Manually control the energy pool to shock monsters and help you boost the flames; Sheep with bombs can be used well; The big whale in Defending the Radish was also moved to a checkpoint here. Although many shapes have a familiar face, these elements also make the game a little more pleasant.

The core system of the game is here. There are 6 heroes in the "Hero System" for players to buy. The purchase method can be soul or RMB. Different heroes have different skills. The more expensive heroes have more attribute skills, the more sharp they are. Non RMB players have no other channels to buy the next one except the first hero they bought in the teaching. They really want to say that planning is really good at buying and selling! In addition, there is a "god system", where there are nine god kings, which are unlocked with the opening of the level map. In these two systems, characters can be upgraded to improve combat effectiveness. Because the soul required for upgrading is too expensive, upgrading must be careful.

Because many systems in the game need to use the soul, the soul has become an important prop of the game. The way to get the soul: click advertising, which has a strong reluctance; Although it is quite difficult to strive for Samsung to pass the exam, there are still a lot of souls; Get some from the temple, but the time is very long; Of course, it also needs some souls to destroy monsters and complete achievements. When homestead men and homestead women cannot live, they can only recharge. I had to sob out that "only money is dear".

As the prototype, the tower defense adds attacks in land, sea and air. The effect is good. It also integrates the hero's control in the game, saying goodbye to the traditional computer programming, and improving the fun and strategy of the game. Although there are some so-called new systems among them, I still feel that the system functions are lacking and not rich enough. In addition to absorbing the essence of classic games, we also need to adhere to our own innovation to be the best game.

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