10:43, March 17, 2015

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All inclusive introduction to the experience version of Final Fantasy 15

Square Enix is scheduled to release the English and traditional Chinese versions on March 17, and the Japanese version of the PS4/XboxOne action role-playing game Final Fantasy Zero: HD version on March 19. The experience version of Final Fantasy 15, "Final Fantasy 15 Episode Duscae", will be attached. The content of the experience version is the prologue of the game, with the Daska region as the stage. FAMI has made a detailed introduction to the experience version of the system through the recent disclosure of new information, so you can preview it before you really get started. For the video and related news of this experience version, see:

   Final Fantasy 15 Trial Experience Exposure

   Final Fantasy 15 Play Summoner Disclosure

   Final Fantasy 15 Play 6.29GB

   Foreign media evaluation of Final Fantasy 15 trial version

   Final Fantasy 15 Experience Version Battle Tutorial

   Final Fantasy 15 Exposes Team Camping Recipes

   Features of experience version

The experience version starts when the car breaks down, so the movement is basically on foot. Although it has nothing to do with the story of this article, you can still enjoy the battle of powerful enemies and other plural stories.

   What can be done in the experience version

-Free to explore the Daska region (part)

-Can experience "phantom sword" and "summon" and other fighting styles

-You can experience the task of searching for the powerful monster Beshimus

 Screenshot of the experience version of Final Fantasy 15 Screenshot of the experience version of Final Fantasy 15
 Screenshot of the experience version of Final Fantasy 15 Screenshot of the experience version of Final Fantasy 15
 Screenshot of the experience version of Final Fantasy 15 Screenshot of the experience version of Final Fantasy 15
 Screenshot of the experience version of Final Fantasy 15 Screenshot of the experience version of Final Fantasy 15

   basic operation

First, we will introduce the basic action operation methods used when moving on the area. In this work, when encountering monsters, we will seamlessly burst into battle, and most of the basic operations will not change in battle.

 Move (PS4: left rocker, XBOX ONE: left rocker) Move (PS4: left rocker, XBOX ONE: left rocker)
 Angle lens operation (PS4: right rocker, XBOX ONE: right rocker) Angle lens operation (PS4: right rocker, XBOX ONE: right rocker)
 Sprint (PS4: left rocker+mouth key or L3 key, XBOX ONE: left rocker+X key or left rocker long push): can move faster than usual, but continuous sprint will cause fatigue. Sprint (PS4: left rocker+mouth key or L3 key, XBOX ONE: left rocker+X key or left rocker long push): can move faster than usual, but continuous sprint will cause fatigue.
 Jump (PS4: X key, XBOX ONE: A key) Jump (PS4: X key, XBOX ONE: A key)
 Hide (PS4: L1 key, XBOX ONE: L key): eliminate the breath and hide it. It can also be carried out in the battle. In hiding, HP and MP can be recovered. Hide (PS4: L1 key, XBOX ONE: L key): eliminate the breath and hide it. It can also be carried out in the battle. In hiding, HP and MP can be recovered.
 Focus (PS4: R1 key, XBOX ONE: R key): you can focus on the task destination, Kanban, and the things found by your partner. The operation of changing to "target" in battle will not implement focus gaze. Focus (PS4: R1 key, XBOX ONE: R key): you can focus on the task destination, Kanban, and the things found by your partner. The operation of changing to "target" in battle will not implement focus gaze.

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