Thanks for the test of the forum netizens and the actual combat differences found.
After verification, the "discount coefficient" of some skills has indeed changed after the version upgrade,
Because the action of bow/crossbow/general attack is no longer unified and differentiated, different "discount coefficients" are generated
According to the incomplete test, the skills such as general bow attack, bow tracking, bow winding, bow meteor still keep the same action, the "discount coefficient" remains unchanged, and the previous gear table is still valid;
The actions of multiple bows, bow elements, bow bunching, etc. all change, and their "discount coefficient" also changes.
Due to the lack of time, only the latest "discount coefficient" of Gongduo is 17/18. The gear table of Yanggong that everyone cares about is updated as follows:
The full skill gear table will be updated after the post test.
0 speed bow configuration:
1. 21f, peak 10, quiver 20, others 7 × 0, overflow 1
2. 20f, peak 10, quiver 20, others 7 × 1, overflow 2
3. 19f, peak 10, quiver 20, others 7 × 2, overflow 1
4. 18f, peak 10, quiver 20, others 7 × 3, overflow 1
5/6/7 speed Yang Gong
1. 20f, peak 10, quiver 20, others 7 × 0, overflow 1/2/3
2. 19f, peak 10, quiver 20, others 7 × 1, overflow 1/3/4
3. 18f, peak 10, quiver 20, others 7 × 2, overflow 1/2/3
4. 17f, peak 10, quiver 20, others 7 × 3, overflow - 1/1/2
It can be seen that the 0 speed bow is the best at present, because the attack speed of weapons is almost equal to that of armor!
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