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  • English name: Diablo 3
  • Chinese name: Diablo 3
  • Game type: action role play
  • Sale time: May 15, 2012
  • Sales mode: physical version and digital board
  • Charging method: one-time payment for lifetime use
  • Manufacturer: Blizzard
  • Issuer: Blizzard
  • Official website: Click to enter

Diablo 3 2.4.2 Full server online version update changes

Author: Diablo 3 Time: 2016-08-04 16:33:19 Your current location: Sina Games >> Diablo 3 >>Body

On August 4, the four major servers in the world (Asia, the United States, Europe and China) all launched a new patch 2.4.2, which added torture difficulty 11 to 13, and fixed many bugs to improve the game experience (such as adjusting the gold coin ratio and adding icons). In addition, certain changes have been made to the skills of various professions and some legendary special effects exclusive to professions have been added.

The following is a list of changes to the patch

   ordinary

  • New difficulty level torture 11-13 has been added to the game
  • The gold reward has been adjusted:
    • The increasing rate of Great Mystery Level 26 and above is adjusted to 3% per level
    • Torture 7-13 has been adjusted to match the Great Mystery of the same level
    • The demand for gold coins strengthened by Great Mystery is reduced to match the new gold coin reward ratio
    • Reduce the number of gold coins dropped by Golden Baron Robbing Goblin
  • Defeat now directly increases control resistance by 40%
  • If the monster's control resistance exceeds 65%, they will no longer be repulsed
  • The effect of continuously repelling monsters, such as the secret black hole, can ignore this resistance if they have successfully repelled a monster. These effects increase control resistance by 20% instead of 40% each time you repel
  • The season journey of Season 7 will be changed as follows:
    • Killer
      • The requirement of Great Mystery is reduced from 35 to 30
    • Champion
      • The requirement of Great Mystery is reduced from 50 to 40
      • The time limit of Naifei Tianji is changed from 6 minutes to 7 minutes
    • Destroyer
      • The requirement of Great Mystery is reduced from 60 to 50
    • Conqueror
      • The requirement of Great Mystery is reduced from 70 to 60
    • Guardian
      • The requirement of Great Mystery is reduced from 80 to 70
      • The time limit for defeating Azmodan has been changed from 15 seconds to 20 seconds

   occupation

  • barbarian
    • Active skills
      • Threatening Shout
        • Skill rune - haunting afterword
          • No longer stack with the effect released by others
  • Crusader
    • Active skills
      • Dedication
        • The healing effect of multiple Holy Light enchantments will no longer stack
      • trial
        • Skill Rune - Conviction
          • Increased critical hit gain reduced from 20% to 8%
      • Law of Courage
        • Skill Rune - Critical Critical Hit
          • Increased critical damage gain reduced from 100% to 50%
  • Demon hunter
    • Active skills
      • War pet
        • Skill Rune - Wolf War Pet
          • The damage increase effect of active opening skill is reduced from 30% to 15%
      • Death mark
        • Damage increase effect reduced from 20% to 15%
        • Skill Rune - Cold Death
          • Damage increase effect reduced from 20% to 15%
      • Multiple shot
        • Skill Rune - Wind Freeze
          • Critical hit rate gain reduced from 15% to 8%
      • spike trap
        • Redesign
          • Traps no longer have placement time
          • Trap will only be triggered once now
          • Now the skill has two charges, and the cooling time of each charge is 10 seconds
          • All ready traps will be triggered by the next hate consumption skill you release
          • Skill damage increased from 340% to 1160% weapon damage
          • Hate cost reduced from 20 points to 15 points
          • Skill Rune - Chain Explosion
            • Skill damage increased from 575% to 2020% weapon damage
            • Redesign
              • When the trap detonates, the enemy will now slow down by 70%
          • Skill Rune Thunder Proofing Needle
            • Damage increased from 880% of weapon damage in 10 hits to 2010% of weapon damage in 3 hits
            • The arc distance triggered with other traps is reduced from 75 yards to 25 yards
          • Skill Rune - Super Long Lead
            • remove
              • Redesign
                • Burst puncture
                  • When the trap is ready, all enemies in the range will be imprisoned for 3 seconds immediately
                  • Damage increased to 1930% weapon damage
          • Skill Rune - Trap Master
            • Now 2 traps will be set at the same time and 1 charge will be consumed
          • Skill Rune - Sticking Trap
            • remove
              • Replace with
                • Customized trigger
                  • Your hatred recovery skill will now set off a trap
                  • Damage increased to 1900% weapon damage
  • Warrior Monk
    • Active skills
      • Dazzle
        • Skill rune - weaken the light
          • Damage reduction effect reduced from 40% to 25%
      • Lingguang Enlightenment
        • Skill Rune - Healing Fog
          • The treatment amount is reduced by 60% from 40232 to 16093. The effect of the treatment amount added by your ball is reduced from 10% to 4%
      • Burst Palm
        • Skill Rune - Unstable Body
          • Damage increase effect reduced from 20% to 15%
      • Golden Wheel Array
        • Skill Rune Forbidden Palace
          • Enemies in the Golden Wheel Array will no longer take damage and increase the effect
      • Conviction mantra
        • The damage increase effect of passive effect of skill is reduced from 10% to 8%
        • The damage increase effect of active skill effect is reduced from 20% to 16%
        • Skill Rune - Soul Shaking
            • Damage increase effect reduced from 16% to 12%
      • Hundred Fist Fist
        • Skill Rune - Rage Penetrating Fist
          • The maximum stack times are no longer determined by your attack speed
             
  • witch doctor
    • Active skills
      • Voodoo Dance
        • Attack speed gain reduced from 20% to 15%
        • Skill Rune - Earth shaking Dance
          • Damage increase effect reduced from 30% to 15%
      • To devour the soul
        • Skill Rune - Poisonous Soul
          • The damage increase provided by the skill to your teammates has been removed. Now the skill only increases damage to you and your pet
      • Witchcraft
        • No longer increases the target's vulnerability effect
        • Skill Rune - Misfortune Encounter
          • Damage increase effect on target reduced from 30% to 15%
        • Skill Rune - Disaster of Giant Toad
          • Damage increase effect on target reduced from 25% to 15%
      • Piranha
        • The effect will no longer stack with that released by others
      • Group disorder
        • Skill rune - victim delusion
          • The effect will no longer stack with that released by others
      • Ghost Bomb Screen
        • Skill Rune - Ghost Shadow
          • Damage increased from 675% in 5 seconds to 750% in 5 seconds
      • Summon Zombie Dog
        • Skill Rune - Bone chilling
          • No longer increases the target's damage increase effect by 15%
  • magician
    • Active skills
      • Arcane Ball
        • Skill Rune - Electric Spark
          • Now can increase the damage of your next lightning spell by 30% at most
      • Energy cyclone
        • The whirlwind will disappear after it stops moving (except for the Rune of Wind Shroud)
    • Passive skills
      • Elemental vulnerability
        • Damage increase effect no longer works on your teammates
      • Secret energy craving
        • Redesign
          • Cause 30% additional damage to enemies 30 yards away
  • mismatch repair
    • Fixed a bug that made Ice Ray - Black Ice unable to leave ice when the player did not cause a critical hit
    • Fixed an error that made the upper limit of 8 levels of special effects of Twisting Sword unable to take effect
    • Fixed an error that the stack effect obtained from the last time the caster used it was not superimposed with the new stack but multiplied due to the relationship between the reverent
    • Fixed a bug that made the Wolf Warpet unable to give buffs to pets and followers when using active effects

   goods

  • Embedding a topaz on your helmet will now reduce skill energy consumption instead of the treasure hunt affix. The value provided is 12.5% as the cooling time
  • Endless Chaotic Potion
    • New Legend Potion
      • When HP is lower than 40%, it will be transferred to other locations
      • Add image and sound effects to the transmission effect
      • Added a smooth shot switching effect for transmission
  • Vital Gem
    • Redesign
      • Each hit can increase the healing effect you received by 1%, lasting for 5 seconds
      • Stacking up to 10 times
      • At level 25, you are now immune to control effects
  • Professional exclusive items
    • Crusader
      • Akkhan's armour
        • (6) Piece set special effect
          • Damage gain increased from 450% to 600%
          • Now when Akala's warrior is activated, the damage taken will also be reduced by 15%
      • Justice ties the waist
        • New Legend Belt
          • Holy Wrath consumption of Heaven Fist reduced by 40% and damage increased by 150%
      • Light of Darkness
        • Redesign
          • Now, there is a chance to release the Heavenly Fist again at the target location
      • Thorns of Demon Callers
        • (6) Piece set special effect
          • Now 800% thorn damage to the first enemy can also be increased by+physical damage%
    • Demon hunter
      • Disaster abuse
        • It will now be the same as the rune type of the death token you use, and can't stack with the death token you release repeatedly
          • Note: This change is retroactive
      • The Devil Dies
        • Redesign
          • The explosion caused by the spike trap will cause damage to all enemies again in 1 second
                
    • Warrior Monk
      • Eye of Knowledge
        • The fireball damage released by the dragon wagging its tail increased from 525-700% to 1050% - 1400%
      • A thousand hurricanes
        • (6) Piece set special effect
          • The damage gain of your essence recovery skill is increased from 300% to 1250% after releasing the blast
    • witch doctor
      • Magic Tooth Armor
        • (2) Piece set special effect
          • The damage increase provided by the special effect to your teammates has been removed. Now it only increases damage to you and your pet
      • Imp rune
        • Sacrifice damage gain increased from 25-30% to 50-60%
      • Empty Ring
        • Damage gain of soul devouring and plague insects increased from 75-100% to 250-300%
    • magician
      • The magnificent clothes of the immortal bird
        • (4) Piece set special effect
          • When you use one of your skills to cause fire damage, the enemy will receive 1000% of the fire damage, lasting for 3 seconds. This effect can be repeated two or three times through different skills. If an enemy is ignited by three fire damage cycles, it will be burned, causing 3000% weapon damage per second until death.
        • (6) Piece set special effect
          • Each burnt enemy will increase your damage by 120% and reduce the damage you take by 3%, with a maximum increase of 2000%. When a burned elite monster is around, you will directly receive the maximum number of damage gains.
  • Some existing professional exclusive legendary equipment have added new legendary special effects
  • Please note that existing items will not be affected by the following changes. Only new items will be randomly added to the special effects in the game.
    • barbarian
      • Asglen Hammer (deleted)
        • New legendary special effect (deleted)
          • Split Earth Chop increases the damage of your next 3 earthquakes by 100%, lasting for 15 seconds (deleted)
    • Giant belt
      • New legendary special effect
        • Earth splitting Chop will increase earthquake damage by 80-100% for 15 seconds
    • Demon hunter
      • Arrowmaker's pride (deleted)
        • New legendary special effect (deleted)
          • Spike Trap can obtain the effect of burst spike rune and can be quickly deployed twice (deleted)
      • Tagao Wrist Ring
        • New legendary special effect
          • Spike Trap can obtain the rune effect of burst puncture, and can be quickly deployed twice
    • Warrior Monk
      • Scar Messenger
        • New legendary special effect
          • Divine Dragon Swings Its Tail Deals 300% additional damage to the first 5-7 enemies
    • witch doctor
      • Watch death
        • New legendary special effect
          • Soul Barrage gains the effect of Ghost Rune. Each activated Phantom (up to 3) can increase the damage of Soul Barrage by 40-50%
    • magician
      • Spark
        • New legendary special effect
          • Your lightning damage can be increased by 15% every 10 yards from the target, up to 60%
  • mismatch repair
    • Fixed a bug where if the damage kills the enemy Infinite Abyss magic bead, it will not gain bonus
    • Fixed an error that if there were other damage shields on the player, the immortal bird's costume (2) would trigger too early
    • Fixed a mistake that the robbing Goblin who summoned the ring would pick up the illusion item
    • Fixed a bug that made the giant belt increase all skills instead of earthquake damage
    • Fixed a bug that caused the Scar Messenger to gain 200% more damage. It should increase injury by 300% according to the instructions
    • Fixed a bug that made the DoT damage of the Dragon Swinging its Tail (Eagle Claw Leg) unable to gain damage increase effect from the wound messenger
    • Fixed a bug where the fireball triggered by the Eye of Knowledge could not cause damage to monsters that had been wounded by the Scar Messenger
    • Fixed a bug that caused the Dragon to wag its tail - eagle claw leg to cause additional damage to all enemies instead of the first 5-7 enemies
    • Fixed a bug that caused the Dragon Swings its Tail - Eagle Claw Leg to cause 230% weapon damage per second instead of 230% weapon damage per 3 seconds
    • Fixed a bug that prevented the damage increase effect of the ground splitting chop of the destruction wrist guard from taking effect on the earth roar rune
    • Fixed a bug that made the two piece special effect of Ares Blade unable to trigger the force of the earth when consuming anger with a sharp blow, and reduced the cooling time of earthquakes, ground trampling, jumping chops, and landslides
    • Fixed a bug where the spirit of Jingsilang made the Monkey King's battle suit (4) special effect invalid
    • Fixed a soul of Jingshiro whose stack effect will disappear when switching levels or regions

   Plot mode

  • The Skull King will now drop Leoric's crown from level 5

   Adventure mode

  • The loss rate of purgatory device is readjusted:
    • Now the drop rate of torture 1 difficulty 50% has been increased to torture 4 difficulty 100%
    • Torture 5-13 difficulty has a higher chance of dropping two purgatory devices
  • Nephalem Rift
    • The stone of the Great Secret World will now fall in any Naifeitian Secret World. Now increasing the difficulty will increase the probability of you dropping the second or third stone
  • Great Mystery
    • The amount of experience gained by killing monsters in the big secret realm has been adjusted according to the amount of secret realm closed. The overall amount of experience gained should be almost the same

   user interface

  • However, the secret altar in the secret realm now has its own icon on the small map
  • Added a shortcut key to let players hide the UI in the game
  • When blacksmith training reaches the full level, his recipe list will now be folded
  • Principal Goblin will now have a unique small map icon

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