NCSOFT, a famous Korean factory, has launched the new MMORPG Sword Spirit after the MMORPG, such as Paradise, Paradise 2, and the Tower of Eternity.
"Sword Spirit" takes the creative world as the background, and describes the stories of the four ethnic groups: Qian, Kun, Jin and Phosphorus.
And just like the development goal of "New Experience" of "Sword Spirit", players will experience a new world that cannot be experienced in the existing MMORPG.
(1) Support feedback, vibration and shaking
Sword Spirit is the first RPG on the mainland that supports shaking and shaking. It allows players to add new options beyond the mouse and keyboard, and fully feel the dynamic feeling when the force of shaking and shaking is returned to the player's hands due to attack or being beaten in the game.
(2) 3D environmental sound field
The first Chinese martial arts RPG with 3D sound effect is better than stereo sound effect, which makes the sound effect in the game no longer limited to left and right channels, and fully matches the scene, story, and battle, so that players can experience the scene more soundly.
(3) Sword casting system
The combination result with infinite possibilities can be named for the weapon by yourself to create a real weapon of your own. The weapons in the game can be purchased, acquired and forged in three ways. Players can forge weapons by themselves after obtaining the casting skill. Before obtaining the casting skill, players can find blacksmiths to forge weapons in blacksmiths in larger cities, but only "better" weapons can be forged. To forge a peerless weapon, players must rely on their own casting skills.
In the process of casting, it is no longer a necessary material for fixed weapons. Instead, players are allowed to combine by themselves. No matter how they combine, they can cast weapons with completely different attributes. Each weapon can be combined in thousands of ways. When the player has forged a weapon, he can name it himself instead of being a common cadre, Moye, Tu xing, and forge a weapon of his own.
(4) Medicine refining system
In the game, drugs can be purchased, obtained and refined in three ways. When players get refining skills, they can refine them by themselves. Before players get refining skills, they can find doctors in big city pharmacies
Refining medicines (only for refining the medicines you can buy). When players want to extract good medicines, they have to collect herbs for refining. The level of refining skills is related to the quality of medicines. In the medicine refining part, when the player refines the mystery medicine, it can be renamed.
(5) Five attribute skill system, increase role training components, and clearly distinguish the differences between roles
For the attribute part of "Sword Spirit", players are allowed to allocate by themselves, which is often seen in games on the market. Therefore, in order to make the attribute of "Sword Spirit" unique, some additions and
Correction: "Sword Spirit" divides attributes into five attributes, namely, Qimen (gold), body method (wood), footwork (water), martial arts (fire), and medical skill (earth). When the battle is over, players can get points to increase attributes by themselves. In addition, each attribute has three skills, a total of 15 skills (such as casting, counterattack, lightness skill, etc.), So the player can let the character have each skill on average, or can specialize in some skills, which is left to the player to decide.
(6) Random AI system, highlighting characteristics
It clearly distinguishes the characteristics of characters. For example, the characters of the game Mangfu type will constantly attack in the battle, regardless of their physical strength or internal power, while the doctor type characters do not pay attention to attack, but rather care about the physical strength or internal power of their companions.
Let more humanized AI. In the game, each character will not be stupid enough to carry out a fixed attack. The enemy in Sword Spirit will be smart enough to frighten the player. For example, when our character is dying, the enemy
People will target this partner to attack fiercely, and of course the enemy will also look for our weaker defensive partner to attack. In addition, when the enemy is dying, the more cowardly enemy will put forward conditions to ask the player to spare his life.. And so on, so players will face more real enemies.
Jianling Game Features