Developed with the ARK engine, the next-generation 3D game engine, Shooting and Engraving ZERO has a large number of high-precision character and scene modeling, and uses Shader3.0 materials and post rendering technology. Various styles of game scenes, such as grassland, desert, mountain forest, deep valley, sea and bustling city ports, are well displayed. This time, when I went to the Perfect World for a camping trip, I saw that the experience of the game in the 60 inch screen brought very good picture quality. For example, in terms of water detail processing, we could feel the waves, blue waves, waterfalls and other different forms. [More]