If there is a requirement, click the button, call the browser to download and save the screenshots, pictures and other files in UnityWelGL through the browser. Baidu didn't find it, so Google checked it and put the solution here. Principle C # code cannot directly operate the browser. It doesn't matter. The jslib provided by Unity can interact with the browser! It is no different from ordinary js files! A feasible method: C # calls the introduced jslib ……