Our graduates

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 Our graduates

Since its establishment 17 years ago, Booz has carefully trained more than 5000 front-line graduates to enter the game industry and become the quality benchmark of the game training industry.

Students graduated from Yu Bosi Game School now work in major game companies at home and abroad, such as EA, Ubisoft, Tencent Games, Netease Games, Shanda Network, Giant Network, Xishanju, Hero Entertainment, Changyou, Youzu, Xinxin Network, etc.

cooperative partner

Partners

Excellent work of student participation

Outstanding Artwork

Bosi Full Practical Training Course

BOSi Practical Courses

Project teaching cases

Case Study

Among the most popular games in 2018, "Glory of the King" is the most popular. In addition to the unique playing method of MOBA games, it is also a work that maximizes the value set by the original painting. As the "facade" of the game, exquisite original paintings can bring a good impression to players at the first time, not only for the role display in the game, but also for publicity, which is one of the reasons why the demand for original painting talents exceeds supply. So how to make a complete original painting? Today, we will take the original paintings of King Glory as an example to introduce them in detail.

  • Phase I
    Phase Ⅰ

  • Phase II
    Phase Ⅱ

  • Phase III
    Phase Ⅲ

  • Phase IV
    Phase Ⅳ

Project teaching cases

Case Study

Games, movies and television have gradually become the mainstream entertainment mode due to their real-time and interactive characteristics, and the Transformers series has also brought us its relaunched work "Dahuang Peak" this year. In addition to the cool special effects, the rich story setting shows us the character setting of Autobots' blood and warmth, which is different from the previous style change, triggering a large number of movie goers' craze of remembrance, and redefining the perfect combination of film and television and business.

According to the practice project cases, Booz will bring you the 3D course of bumblebee characters, and analyze the latest techniques of character modeling and special effect rendering in detail.

  • Phase I
    Phase Ⅰ

  • Phase II
    Phase Ⅱ

  • Phase III
    Phase Ⅲ

  • Phase IV
    Phase Ⅳ

Faculty
BOSi Gaming Academy

Teacher advantages

  • Li Xiang

    More than 11 years of experience in the game industry
    Position: 3d role lecturer

    Personal introduction:

    11 years of experience in the game industry (outsourcing and R&D). At present, he serves as the role of the 3rd generation, has rich experience in the game industry, has served as the main beauty of many game companies, and has rich project management and communication and collaboration capabilities. The main companies engaged are AFMGames, Mineloader Shanghai Linliu, WinKing Shanghai Weijing, etc.

    Projects involved:

    Prison Break (ZootFly), World Motorcycle 2008 SBK2008 (Milstone), Sherlock Holmes 2 Sherlock 2 (Limited), Marvel Alliance 2MUA2 (Create Studios), SCAPS (Slime Sandwich), Football Club (GENIAWARE) and other projects.

     Li Xiang
  • Liu Yaman

    More than 8 years of experience in the game industry
    Role: Lecturer of original game painting

    Personal introduction:

    As a post-90s teacher, he has been in the profession for eight years. At present, he is a lecturer of original game painting in Booth College. He is a teacher with a strong sense of responsibility and high qualifications. His approachable teaching attitude is widely praised by students' parents. He has served as the original painting team leader of the art group in Shanghai Taomi Network and Shanghai Dawei Network respectively, and participated in many well-known projects at home and abroad, such as Dahua Westward Journey, Dream Westward Journey, Baolian Lantern, and Biography of the Wind Warriors, with strong artistic skills.

    Projects involved:

    Dahua Westward Journey, Dream Westward Journey, Magic Ballad, Reversal of the Three Kingdoms, Lotus Lantern, Biography of the Brave in the Wind and other projects.

     Liu Yaman
  • Li Yi

    More than 12 years of experience in the game industry
    Role: Lecturer of 3d scene

    Personal introduction:

    He has served as the main beauty of many game companies for 12 years, and has rich experience in 3D art teaching. The main companies engaged in the industry are: Shanghai Giant Network, Shanghai EA, Shanghai Hairun International Game and Animation Institute. He is good at next generation game scene production and map editing. Skilled in using MAYA PS UE4, etc., and capable of hand drawing.

    Projects involved:

    Jianling, EVE, Battlefield, MGS, MGS, Glorious Mission, Tomb Raider 9 and other projects.

     Li Yi
  • Zhang Muying

    More than 8 years of experience in the game industry
    Position: Senior UI lecturer

    Personal introduction:

    As one of the annual star teachers of Booz, the teaching style is welcomed by many students in school. Having been engaged in the UI design industry for 8 years, he has his own unique analytical experience in the industry, and is also good at summarizing his own experience into the course content. Because of his rich experience and efficient teaching methods, the speed of progress of students and the quality of students have repeatedly surprised recruitment enterprises.

    Projects involved:

    "Straw Hat Army", "The Legend of Ice and Fire", "Swordsman Order" and other projects.

     Zhang Muying
  • Wang Weiren

    More than 8 years of experience in the game industry
    Role: Lecturer of original game painting

    Personal introduction:

    He once served as the original design designer in Green Bank Network Company and Fire Toad Network, participated in the complete project development process of many well-known games, such as Quan Yu Tian, Shu Shan, Feng Shen, Tian Zhi Ban, and was familiar with the various processes in the work project, and was competent for a variety of design styles. At present, he is a lecturer of original painting teaching in Booth College. His conscientious and responsible work attitude and rich work experience have helped to cultivate and deliver many front-line talents in the game industry.

    Projects involved:

    "Empowering the World", "Shushan", "Fengshen", "Forbidden by Heaven" and other projects.

     Wang Weiren
  • Sun Shuai

    More than 10 years of experience in the game industry
    BOSi Art Studios Director

    Personal introduction:

    At present, he is the art manager of BOSi Art Studios and the teaching director and manager of Shanghai Bosi Game School. He has more than 10 years of experience in the game industry. With solid art skills, he has worked as a special art designer in two well-known enterprises, Shanghai Enpey Digital Technology and Shanghai Language Software, and participated in the production of many well-known game projects. Because of his unique teaching style, he also gained the unanimous trust of his classmates and parents.

    Projects involved:

    Through the Line of Fire, Paradise 2, Hell's Gate, Dark Blood, Global Mission, War Machine Information, Sword Spirit and other projects.

     Sun Shuai
  • Gu Xiaodong

    More than 10 years of experience in the game industry
    Role: Lecturer of 3D Scene Course

    Personal introduction:

    Graduated from Shanghai University of Technology, he has more than 10 years of working experience in the game industry, mainly engaged in model making and mapping of next-generation game scenes, and participated in the production of game projects such as Amazon, Sweet potato technology and Jianwang. At present, he is the lecturer of 3D scene course in Booth College. Using his rich production experience and teaching experience for many years, he has summarized a series of efficient and practical teaching modes, which are combined with practice, through case analysis, interactive sharing, practical exercises and other ways of teaching, and is highly praised by the majority of students.

    Projects involved:

    "Swordsman Love 3", "Dark Blood", "Paradise 2", "Fairyland Legend", "The Ghost of a New Beauty", "World 3", "Tang Dynasty is unique" and other projects.

     Gu Xiaodong
  • Chen Weiwei

    More than 10 years of experience in the game industry
    Role: Director of Hand Painting Group of Bosi Nanjing Branch

    Personal introduction:

    With solid artistic skills, he is good at hand-painted scenes, characters and next generation scene production and design, extremely sensitive to industry trends, and has his own unique opinions and views. At present, he is the director of the hand painting team of Bosch Nanjing Branch, and also the specially invited lecturer of the hand painting team of Bosch College. He can compare many real cases, lead students to intuitively understand the dynamic development of the industry, give advice according to their rich experience, and help students to improve their personal production level more clearly and intuitively.

    Projects involved:

    Mysterious Sea Area 3, Uncharted III, Warhammer, Dark Lineage 2, Full Impact and other projects.

     Chen Weiwei
  • Li Yuan

    More than 10 years of experience in the game industry
    Role: Teaching Manager of Bosi Nanjing Branch

    Personal introduction:

    Since entering the game industry in 2009, he has successively worked in many well-known game and film and television production enterprises, and has been responsible for many 3D art production projects of well-known game works. At present, he is the teaching manager of Bosch Nanjing Branch and the head of the captain's studio. He has rich experience in team leadership and large-scale project production, leading the Bosch team to successfully complete one important case after another, and won unanimous praise from partners. At the same time, as a specially invited lecturer of the Songjiang Branch of Bosi College, he is good at guiding students to master the current production style of the industry and complete mature design works based on real project cases.

    Projects involved:

    The Ultimate Fighting 2011, WWE, Iron Man 2, Iron Fist, Thor, Warhammer and other projects.

     Li Yuan
  • Wang Fang

    More than 14 years of experience in the game industry
    Role: Manager of Teaching Department of Bosi College

    Personal introduction:

    Graduated from the art design department of Shanghai University of Technology, he once worked in Shanghai Prophecy Software Co., Ltd., Jiangsu Jiazi Network Co., Ltd., and BOSi Art Studios as the leader of the 3D art scene team. Now she is the teaching manager of Bositang Vocational Skills Training School, responsible for the teaching of 3D game scenes. Her courses pay attention to the combination of work and rest, and she is good at summarizing her work experience from project cases, answering questions for students. Her rich industry knowledge and interesting teaching methods are loved by students.

    Projects involved:

    The Legend of Tibet, Heaven 2, The Tower of Eternity, The Stars Change, The Gate of Hell, The Light of the Torch and other projects.

     Wang Fang
  • Fan Average

    More than 8 years of experience in the game industry
    Position: U3D course instructor

    Personal introduction:

    With rich experience in game development, he has always had a unique personal opinion on the application of unity3d engine. He can use unity3d to complete independent game development, which has won the unanimous high praise of Bosch students. Currently, he is a senior tutor of Bosch unity3d, and also a star teacher of Bosch 2018.

    Projects involved:

    The Storm, The Crow Mouth Wonderful Girl, The Big Adventure of Buick Exchange Star Fantasy, etc.

     Fan Average
  • Rotel

    More than 10 years of work experience in the industry
    Position: Senior U3D Course Instructor

    Personal introduction:

    Served as the senior development engineer of the U3D client of Beijing Star Bean Interactive Technology Co., Ltd; The director of the teaching department of Beijing Chuangshiland Education Co., Ltd. has more than 10 years of industry work experience and more than 7 years of teaching experience. At present, he serves as a senior lecturer of the U3D course in Booth College. He is familiar with a number of programming and scripting languages, and is familiar with the cross platform game and VR field of U3D development. He has rich teaching experience and industry experience. He is good at guiding students with scientific course system and teaching skills, and always grasp the dynamic integration of the industry market teaching scheme.

    Projects involved:

    Rage Swordsman, Qin Dynasty Moon 3D, Tianlong Babu and other projects.

     Rotel
  • Zhu Weicheng

    More than 8 years of industry work experience
    Position: Lecturer of Original Painting Course

    Personal introduction:

    He has more than 8 years of work experience in the industry, mainly engaged in work related to original art, and has dabbled in planning, procedures and other related work of art. At present, he is the lecturer of Bosi Senior Original Painting Course. He not only has experience in various new and famous hot tour production projects, but also actively participates in various game design competitions. He has rich project experience and feelings for the industry's cutting-edge. His outstanding project experience and teaching attitude can help students accumulate knowledge quickly and efficiently. He is willing to study topics with students in depth, accumulate each other and improve himself.

    Projects involved:

    The Mystery of the Book of Heaven, The Gate of Hell, The Stars Change, Millennium, Biography of the Heroes of the Three Kingdoms, Demon's Souls II, Demon's Souls III and other projects.

     Zhu Weicheng
  • Wang Sixia

    More than 11 years of industry work experience
    Role: 3D Art Lecturer

    Personal introduction:

    He has been in the game industry for 11 years, and has served as a 3D role expert. He is good at making next-generation roles, making two-dimensional roles, and making hair.

    Projects involved:

    "Assassin's Creed", "Zero World", "Ancient Sword's Mystery OL", "Ancient Sword's Mystery III", "Shining Warm" and other projects.

     Wang Sixia
  • Shen Qi

    More than 15 years of industry work experience
    Position: Lecturer of Original Painting Course

    Personal introduction:

    He has 15 years of senior art work experience and management experience in the game industry, has rich project experience, and can draw a variety of style works. He has successively worked in Jiuyou, Giant Network, Shanghai Youzong Network and other well-known game companies as the director of original paintings. At present, I am a lecturer of original painting course in Booth College. I not only have a deep understanding of the industry, but also are very familiar with related industries, and enjoy excellent teaching reputation among students.

    Projects involved:

    Powerful General ONLINE, Super Dancer, Three Kingdoms ONLIN, All Gods, Selected Heaven, I Have Horses in the Morning, Fresh Meat Knights and other projects.

     Shen Qi
  • Li Mengqing

    More than 7 years of industry work experience
    Position: Unity3D Course Instructor

    Personal introduction:

    He has been working as the Unity development engineer in Shanghai for a long time, and has many years of experience in interactive game and virtual reality game development. He has been working on simulation projects for a large university for a long time, and has a crazy pursuit of new technology. The teaching style is rigorous and firmly believes that "it is better to teach fish than to teach fish".

    Projects involved:

    "Roaming in Space VR", "Kitchen Fire VR", "The Three Kingdoms of Auspiciousness" and other projects.

     Li Mengqing
  • Dou Rui

    More than 7 years of industry work experience
    Role: Lecturer of 3D Art Course

    Personal introduction:

    He used to be the keynote speaker of 3D art of Beijing Mars Age Education, and the 3D role leader of Heart Network Co., Ltd. Participated in many projects, strictly controlled the product quality, and adapted to various art styles. He has participated in the research and development of game art since the establishment of the project, and is proficient in hand drawn characters of various styles, and is good at realistic characters and scenes of the next era.

    Projects involved:

    The Master of Yin and Yang, The Eternal Seven Day City, Monster Hunter Online, Creating and Enjoying Life, Final Fantasy World, Fairyland Legend Ro and other projects.

     Dou Rui
  • Wu Yiyue

    More than 9 years of industry work experience
    Role: Lecturer of Game Planning

    Personal introduction:

    With 9 years of experience, he has participated in the development of multiple MMORPG games across the end game and mobile game platforms. He has successively worked in Luyou Technology, Dilsey, Tencent, Xinyou Software and other well-known game companies. He has gained considerable experience in UE, CE, Unity and other game engines, modeling, drawing, late stage and other fields, and is a rare versatile talent in the field of game development, I also have my own profound understanding of the relationship between games and players.

    Projects involved:

    Stone Age, Crazy Primitive Man, Monster Hunter OL, Chaos Gate, Mevoand The Grooveriders

     Wu Yiyue
  • Wei Shitan

    More than 10 years of industry work experience
    Role: 3D Art Lecturer

    Personal introduction:

    He has been engaged in the game industry for more than ten years and has rich project experience. He has participated in a number of games that have been successfully listed. He is good at 3D modeling, material production, hand drawn modeling and mapping. Currently, he works in Booz China's game education, responsible for the management of the art team and the training of newcomers, There is a set of mature teaching system and perfect teaching mode for education, training and talent cultivation, which is highly praised by the majority of students.

    Projects involved:

    Heroes of the Three Kingdoms, Legend of Tibet, New Flying (FF2), Crown of Heaven, Ghost of a Beautiful Girl, and Tang Dynasty

     Wei Shitan
  • Xie Chenliang

    More than 10 years of industry work experience
    Position: Game Program Instructor

    Personal introduction:

    He has 7 years of experience in game development and 4 years of experience in game programming training. He has been engaged in the program development of the front and rear end of the game in several mobile and online game companies, and later engaged in the development of chess and card games. At present, he has been working as a program teacher for four years at Booz, and is one of the star teachers of Booz Hall. Because of his humorous teaching style and rich industry knowledge, he is loved by many students.

    Projects involved:

    My Name is MT, Shumen OL, Happy Fight with the Landlord, Jiangsu Guandan and other local chess and card games

     Xie Chenliang
  • Child beam

    More than 10 years of industry work experience
    Role: Lecturer of Basic Art

    Personal introduction:

    Graduated from the Oil Painting Department of Shanghai Academy of Fine Arts, Shanghai University, has been engaged in graphic design and education industry for more than 10 years, has rich industry knowledge and teaching experience, has a good reputation in the field of domestic graphic design, customer groups include many well-known universities, and has formed a unique teaching method and teaching system through self summary in the education and training industry for many years, Be good at personal overall training of teaching objects.

     Child beam
  •  Li Xiang

    Li Xiang

    3d role instructor

  •  Liu Yaman

    Liu Yaman

    Lecturer of original game painting

  •  Li Yi

    Li Yi

    3D scene instructor

  •  Zhang Muying

    Zhang Muying

    Senior UI instructor

  •  Wang Weiren

    Wang Weiren

    Lecturer of original game painting

  •  Sun Shuai

    Sun Shuai

    BOSi Art Studios Director

  •  Gu Xiaodong

    Gu Xiaodong

    3D Scene Course Instructor

  •  Chen Weiwei

    Chen Weiwei

    Director of Hand Painting Group of Bosi Nanjing Branch

  •  Li Yuan

    Li Yuan

    Teaching Manager of Bosi Nanjing Branch

  •  Wang Fang

    Wang Fang

    Manager of Teaching Department of Bosi College

  •  Fan Average

    Fan Average

    Senior U3D course instructor

  •  Rotel

    Rotel

    Senior U3D course instructor

  •  Zhu Weicheng

    Zhu Weicheng

    Lecturer of original painting course

  •  Wang Sixia

    Wang Sixia

    Lecturer of 3D art course

  •  Shen Qi

    Shen Qi

    Lecturer of original painting course

  •  Li Mengqing

    Li Mengqing

    Unity3D course instructor

  •  Dou Rui

    Dou Rui

    Lecturer of 3D art course

  •  Wu Yiyue

    Wu Yiyue

    Lecturer of game planning

  •  Wei Shitan

    Wei Shitan

    Lecturer of 3D art course

  •  Xie Chenliang

    Xie Chenliang

    Game Program Instructor

  •  Child beam

    Child beam

    Lecturer of basic art

Bosi Environment

BOSI ENVIRONMENT