Ray Marching Volume Cloud Rendering (I): Theory
Use experience of NAT hole drilling networking software (ZeroTier)
Tell me about Thunderbird's unfriendly configuration process
Shader: simple cartoon water based on camera depth
Shader: Notes on two simple effects
Overview of OpenXR architecture and detailed explanation of important concepts and components
Prommail+loki+grafana build log reporting and alarm services
Blender baking to merge multiple materials and maps
Shader: simulate RGB pixel display effect of LCD/CRT screen
VR/MR interaction: realization of grasping objects freely without threading
URP DepthPrepass exploration&Shader does not display problem analysis
Shader: Two way through the Stencil Test