Recently, I need to use Blender to adjust the model, so I learned the basic operation process of Blender. In the process of use, sometimes it is not convenient to adjust the camera angle of the editor, which makes it difficult to select some points, lines and faces.
Shortcut key
Holding down the right mouse button in Unity can use wasd and qe to control the movement of the editor's perspective. Similar functions are available in Blender. The shortcut keys are:
Shift+` (upper left corner of keyboard)
Just press shift
+ Upper left\
, you can enter the keyboard control perspective mode:
In this mode, use the wasd
Control forward and backward, (Zimiao haunts blog azimiao. com) use mouse
Control perspective, using qe
To control the vertical elevation, press and hold shift
Accelerate movement.
To Exit at current position In this mobile mode, click Left mouse button ; To Exit to the position before entering this mode , click Right mouse button 。
With this shortcut key, you can easily adjust the viewing angle.