International excellent R&D company More than 3000 people participated in game development+

As an international company integrating R&D, outsourcing, distribution and training,
By implementing the game ecosystem to the end, we not only develop, but also set up our own training schools. The mentors are all the development directors of two subordinate game companies, so that we can really use what we learn and get jobs after graduation.
As long as the trainees have completed their personal learning objectives after training, they can freely choose to work in BOSi Art Studios.
More than that, Booz has also reached cooperation with more than 300 domestic companies, all of which can be employed preferentially!

These games you played We've all been involved in planning

  •  Tianya Bright Moon Blade

    Online games

    Tianya Bright Moon Blade

  •  Glory of Kings

    Mobile Games

    Glory of Kings

  •  Monster Hunter

    host

    Monster Hunter

  •  Move the sky with force

    Webpage Game

    Move the sky with force

  •  Little Star

    CG Animation

    Little Star

  •  Sage of Guns

    Online games

    Sage of Guns

  •  Yin and Yang Master

    Mobile Games

    Yin and Yang Master

  •  Demonic music

    Mobile Games

    Demonic music

  •  Counter war

    Online games

    Counter war

Why is game planning the soul of a game?

Game planning is the creator and maintainer of the game, which is equivalent to acting as the creation god in the Nordic myth and formulating the world background and rules. Behind every popular game,
You can always see the traces left by the planning. A first-line planning is a treasure in a project, such as King Glory, Yin and Yang Master and other blockbusters,
The income level of core planners will not be lower than the annual salary of one million yuan. The game playing method alone is not enough to keep players for too long. The set background story and the relationship interaction of each role are the key points for players to enter.

Data source: Workfriends Collection Statistical time: April 2023 Salary query is for reference only, no training effect commitment

Good employment prospects What can you do after school?

After graduation from the game planning course, you can choose a wide range of development directions, and the income level is far higher than many traditional industries.

Data source: Workfriends Collection Statistical time: April 2023 Salary query is for reference only, no training effect commitment

Outsourcing orders increase additional income

In addition to the fixed salary of game planning every year, outsourcing income also accounts for a large part.
It only needs to provide the corresponding planning plan, plot, level and play method. With these ideas, the annual income is unlimited.

Enterprise director level teacher instruct others without reservation

BOSi Art Studios, a joint venture of Bosi, aims to cultivate high-quality talents for front-line enterprises, and integrates teaching into project production,
It has established a system of international integration+project mentors+full-time teachers.

  •  Planning lecturer Xu Hua

    Xuhua More than 17 years of experience in the game industry
    Lecturer of game planning

    Currently, he is the R&D director of Shanghai Kuyue Network Technology Co., Ltd., has 17 years of experience in Internet game/application development, products involving various development platforms and engines, led a number of independent R&D and large factory commissioned projects, participated in the shooting of Discovery Channel, and participated in foreign game exhibitions with products. Proficient in all planning work, such as battle, level, system, growth line, AI, numerical value, plot, etc., and most UE4 engine functions, such as level editing, blueprint, light, material, AI, particle, UMG, etc

    Pirate King online shaking heaven and earth Snow carp game platform (mobile)
    Star Core Crisis (VR) Nezha Naohai (VR) Source earthquake (VR)

  • Chen Dongni More than 11 years of experience in the game industry
    Lecturer of game planning

    11 years of experience in game production, including planning, operation, products and channels. Participated in the development of several mobile games, "" web games "and" end games ", and successfully launched them. Has rich teaching experience. He is extremely responsible and rigorous in teaching, leaving a good impression on the students of Booz.

    Elven Hostel LustPub Baolian lamp Ghostland
    Last Generation of Light Monster Castle

  • Wu Yiyue More than 9 years of industry work experience
    Lecturer of game planning

    With 9 years of experience, he has participated in the development of multiple MMORPG games across the end game and mobile game platforms. He has successively worked in Luyou Technology, Dilxi, Tencent, Xinyou Software and other well-known game companies CE, Unity and other game engines, as well as modeling, drawing, post production and other fields, are rare all-round talents in the field of game development, and have their own profound understanding of the relationship between games and players.

    Stone Age The Croods Monster Hunter OL Gate of Chaos
    Mevoand The Grooveriders

  •  Planning lecturer Kong Xiangyi

    Kong Xiangyi More than 12 years of experience in the game industry
    Lecturer of game planning

    12 years of industry experience, once worked in Renren, Jiuyou, Dawei and other game research and development companies. Japanese R&D workflow background, strict requirements on planning documents, and many years of numerical planning experience. He used to be the operation director, product manager, chief planner, producer, vice president of R&D and other key positions. He has deep personal understanding and rich experience in product R&D and product operation.

    Shushan ol (end tour) Mystery of Heavenly Book (Page Tour) Empire for hegemony (page tour)
    King of War (page tour) Dragon Blade (Page Tour) CallofGods (page tour)

  •  Planning lecturer Wang Hao

    Wang Hao More than 10 years of experience in the game industry
    Lecturer of game planning

    With 10 years of industry experience, he once worked in Shanghai Youshu Information, Shanghai Guangyu Network, Youzu Network and other game research and development companies. He is mainly engaged in the work of producer, master planner and system planner, and has rich project experience.

    Fire Shadow Breeze Altar (page tour) Death Frenzy (page tour) Great Pirates (Page Tour)
    Dragon Ball War (page tour) The Legend of Demon King (Mobile Tour)

Lecturer's participation in project works

Master the core professional technology of Bosch Based on the industry, become a BOSS level planning master

Why are game planners so popular in the game industry? A plan designed by a front-line game planner can effectively drive the retention rate of players,
Improving the overall consumption level of the game can make players feel happy while consuming, and make the game gradually become a "living" ecological world.
Effectively shape the official positive image of the game and let players recognize the game company from one game, which is what a game planner should do

  • 01 Phase I /6 weeks

    Each student has a different foundation after entering the school. The full-time lecturer will communicate with you one-on-one, from knowing the planning work and understanding the importance of planning work to game production to learning the basic game design process. During this period, students will learn the use of common software tools for game planning, the types of game editors, and the system design features of different types of games. Because no matter which direction you are engaged in later, the basic operation and execution ability are the key to the recruitment of employers.

    Game planning composition Profit method Creativity and Realization
    Core ideas game proposal

  • 02 Phase II /5 weeks

    The trainees will receive real game R&D training, prepare their first leisure game planning plan in Booz, and simulate participating in or hosting the planning meeting of design and resolution. After that, we will arrange the initial project establishment of large-scale project games according to the teaching process, arrange the division of labor according to the characteristics of each student, and carry out separate vocational training according to their work scope.

    Design Elements Users and profit Medium game proposal analysis
    UI planning content Universal design framework Contents of system planning
    Economic system research The role of visual expression in games

  • 03 Phase III /5 weeks

    According to the development status of the game industry and product characteristics, the planning teacher will formulate the game design requirements, and assist students to complete the design of traditional basic systems including camp, occupation, role, gang, team, chat, task, drop, pk, etc. in the game. Let students master the basic design mode and design method of core content in practice and interaction.

    PVE and PVP System case integration Copywriting planning Resource planning
    Core design concept Implementation of medium and large games Gate Design Basis
    Advanced level design

  • 04 Phase IV /6 weeks

    The trainees will receive real game R&D training, prepare their first leisure game planning plan in Booz, and simulate participating in or hosting the planning meeting of design and resolution. After that, we will arrange the initial project establishment of large-scale project games according to the teaching process, arrange the division of labor according to the characteristics of each student, and carry out separate vocational training according to their work scope.

    Phased discussion of architecture completion Task system and precautions Numerical planning
    Solution value basis and precautions Basic knowledge of script planning and operation planning
    Analysis of game example XX Advanced case analysis

Exclusive Bosi learning Five core advantages

Graduation works of seniors and sisters in 2021 Ignite the market

The seniors and sisters who are about to graduate have already participated in the production of masterpieces during the project training, and have also given satisfactory results to all teachers on graduation.

  • Classmate Gao

    Planning 242 sessions

    Projects involved:
    The light of the end

  • Liu Xuexue

    251st planning session

    Projects involved:
    Dragon Castle

  • Xu Xuexue

    251st planning session

    Projects involved:
    Endless Urala

  • Zhang Xuexue

    251st planning session

    Projects involved:
    Ragnarok Online

  • Classmate Zhu

    Planning for the 225th session

    Projects involved:
    Global mission

  • Classmate Zhu

    Planning for the 225th session

    Projects involved:
    Global mission

Exhibition of some cooperative enterprises

Booth has established strategic cooperation with 300 game film and television companies under BOSi Art Studios. All students who pass the graduation assessment can apply for work in BOSi Art Studios.
As long as you work hard and seriously during your study, you will have the opportunity to enter the dream company

Bosi 2023 Online reservation learning
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