Skill Name | Type of attack | power | Number of uses | Use effect |
assault | Common attack | forty-five | forty | -- |
focus one's will | Attribute Skill | -- | twenty | Must win, self defense+1, can be used against any target of your side when forming a team |
Scattered light wave | Light system special attack | seventy | thirty-five | Must win |
Bearing of light | Attribute Skill | -- | fifteen | Must hit, self speed+2 |
Star smashing strike | Dimensional physical attack | seventy | twenty | -- |
Spatiotemporal turbulence | Special attack | eighty-five | twenty | Pre production+3; Eliminate the opponent's turn effect. If successfully eliminated, 50% of the opponent will be blind. If not triggered, 100% of the opponent will be exhausted; In 3 rounds, the opponent cannot recover his strength through his own skills and receives fixed damage that restores 1/3 of his strength |
scattered all over like stars in the sky or men on a chessboard | Attribute Skill | -- | five | Must win, attack and special attack of the other side - 2 |
Star mutation | Dimensional Special Attack | ninety | fifteen | Must win |
Change of space | Attribute Skill | five | -- | The PP consumed by the opponent to release skills in 3 rounds is twice; Make self double defense+2 |
passing of night | Dimensional Special Attack | one hundred | fifteen | Three targets can be affected when forming a team |
Master in an instant | Attribute Skill | -- | five | Restore 200 points of your physical strength. When your physical strength is less than 1/2, the recovery effect will be doubled; In the next 2 rounds, all your skills will be mastered first+2; Each attack has a 50% chance to paralyze the opponent in 3 rounds |
Engulf space | Light dimensional physical attack | one hundred and twenty | ten | Make the opponent special defense - 1, hit - 1 |
Stardust boundary | Attribute attack | -- | five | Imperative; Immune within 4 rounds and bounce back to an abnormal state; If the opponent uses the attack skill in 4 rounds, he or she will be critical hit in the next 2 rounds; If the opponent uses attribute skills in 4 rounds, he will be immune to the next attack |
Illusory light traversing | Physical attack | one hundred and forty | five | 40% chance to preempt+1; The damage caused is not less than 300 |
Stars | Attribute attack | -- | five | Imperative; All attributes+1, double the strengthening effect when you take the first move; Within 4 rounds, each round restores 1/3 of its maximum physical strength and causes the same amount of solid damage. When its physical strength is less than 1/2, the recovery effect and fixed damage are doubled; In the next 2 rounds, all skills first+2 |
World · Endless Forever | Special attack | one hundred and fifty | five | Imperative; Ignore the shield effect of the opponent; Ignoring the opponent's speed and defense enhancement status; Double the damage caused by the first shot, and add fixed damage of the current number of combat rounds x 15 when the second shot |
World · Immortal Wing (The fifth skill) | Special attack | one hundred and sixty | five | Imperative; Absorb the opponent's ability strengthening state, and absorb 1/3 of the opponent's maximum physical strength successfully; Reverse the state of self ability decline, and if the reversal is successful, the abnormal state of immunity will be received once; If your physical strength is lower than that of your opponent when you make a shot, exchange your physical strength with your opponent |