TerrariaMany players want to know how to obtain the spirit liquid bullet. There are various weapons and equipment, and character mechanisms in Talarea. It takes a lot of effort to understand. Many players want to know more about this fun game. Here's how to make Talarea spirit liquid bullet.
Lingye Pellet
type
ammunition
hurt
13 (remote)
repel
4 (weak repulsion force)
Basic firing rate
five point two five
Rate of fire multiplier
3×
Tooltips
Reduce the target's defence
rarity
orange
sell out
6 Copper
Research
99 copies required
make
Firegun bullet x150, spirit liquid, made of secret silver anvil or mountain copper anvil
Spirit Liquid Bullet is a bullet in a difficult mode, which can reduce the benefit of spirit liquid to enemies and monsters, reduce their defense by 15, and increase their basic 13 damage equivalent by up to 8, and the total equivalent damage is up to 21.They are the scarlet counterparts of the curse bullet of the corruption land.
tips:
In the war with Boss, it will be more beneficial to carry some spirit liquid bullets in the ammunition fence.This allows players to switch between the main ammunition and it to increase the damage of the main ammunition while causing Holy Liquid.It is not recommended to use Holy Liquid Ammunition as the main ammunition, because other types of ammunition (especially crystal bullets) can usually cause higher damage, especially after applying Holy Liquid benefit reduction.
The destroyers, the evil believers of the Moon Worship Sect, and all the celestial pillars' immune supernatural liquid have reduced their benefits, making this kind of ammunition more powerless to them.
The spirit liquid bullet bounced by the biological community treasure box monster in expert mode (or the fire moon monster and fear nautilus in all modes) will not cause spirit liquid loss to players.
The damage to players caused by Holy Liquid will increase with the difficulty;Add 8 in classic mode, 11 in expert mode and 15 in master mode.This is because the damage reduction rate of defense changes with difficulty. The higher the difficulty, the higher the damage reduction rate.