This entry introduces the creatures in the original Minecraft. For creatures in Minecraft Earth, see“ Script error: There is no "format link" module. ”; For the creatures in Minecraft Dungeons, see“ Script error: There is no "format link" module. ”。
“ monster ”Redirect here. About a type called "monster" and using the default game player skin Removed creatures of, see“ Script error: There is no "format link" module. ”。
Biology (Mob) It refers to the living and mobile type in the game world entity 。 The term "Mob" is an abbreviation for "Mobile Entity".
generate
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Different organisms are generated in different habitats/structures, depending on their light level or biota
Living things exist for many reasons. Many creatures will naturally form, but depend on illumination Grade Biota And their environment. Organisms generally form groups of the same species. These creatures are always generated when the first block is created. Many friendly creatures can reproduction Unless they are young. Generally, organisms do not naturally grow in blocks, water and lava with incomplete upper surface, but aquatic organisms can grow underwater, Red footed beast Will be generated on the surface of lava. Brush strange cage This is an exception. It can let living things naturally grow anywhere (including atmosphere )。
Some creatures (like Snow puppet and Wither )Players are required to "build" them before spawning. Iron Puppet It can be generated either naturally or by players.
game player You can also use Brush strange eggs , or use if cheating is allowed / summon
Command to summon creatures.
behavior
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A pig that produces smoke particles when it dies
Biology is applicable to the game mechanism that many non biological entities do not have, including Immune to damage after being attacked 、 State effect 、 catch fire 、 breathing 、 Scoreboard 、 ranks [Only Java version ] Etc. When a creature dies, it will also produce an animation effect of falling down and emitting smoke.
Each creature in Minecraft has a specific AI (Artificial Intelligence) system, with different behaviors and mechanics. If there is a player near the creature, the creature will usually wander randomly, and will usually avoid walking to a very high square to cause Fall 。 Many creatures have an advanced path finding system, which enables them to reach the destination via complex paths.
Most creatures will notice that the radius of block Other creatures inside, but some can see farther. Most creatures can be heard by players beyond 16 squares.
Most creatures can't see through most Solid Block , including translucent squares, such as ice 、 Glass or Glass plate 。 stay Java version Medium, except game player and Watchman None of the creatures except rail Walk on, unless pushed by other creatures. In addition, most creatures don't try to skip Rhododendron bush and The blooming azalea 。
Biological list
The organisms listed below and classified according to their nature. The categories "friendly creatures" and "hostile creatures" in this list are based on Java version Chinese creatures classify the choice of attack targets.
game player
game player It is a controllable creature. As a creature, it can affect a variety of states and effects of creatures as well as players.
Friendly organism
Friendly creatures are creatures that will not attack players actively. These creatures will not difficulty Is cleared by setting.
- Armor frame
Armor frame It is a creature that cannot act. Although lacking the common characteristics of some creatures, many effects that affect creatures will treat armor frames as creatures.
- No aggressive behavior, no damage ability
The following creatures have no ability to cause damage. Many of them will panic when they are hurt.
stay Java version Medium, rabbit Has unused melee attack capability.
- No aggressive behavior, damage ability
The actions of the following creatures will cause damage to entities including players, but there is no attack.
- Do not attack the player with aggressive behavior
The following creatures have the ability to cause damage, and will actively attack creatures, but will not fight back against their creatures. These creatures will not attack or counter attack players.
- Conditional hostility
The following creatures are classified as friendly creatures, but have attack ability and hostile conditions, and can counter attack the aggressor when being attacked, including players.
except fox In addition, a direct attack on this type of creature will trigger a counterattack.
except Alpaca and Merchant alpaca In addition, all creatures of this type will continue to attack the target until it dies or disappears.
except fox 、 Iron Puppet 、 Alpaca and Merchant alpaca In addition, attacking these creatures will irritate all the similar creatures around them at the same time.
Built by players Iron Puppet Under no circumstances will you attempt to attack the player.
Hostile creature
Enemy creatures are dangerous and aggressive creatures. They will try to attack players, prevent them from falling asleep, and in some cases attack other creatures or attack each other.
These creatures usually have an unneglectable killing ability, and some of them also have the ability to difficulty Additional attack modes affected by. Players who kill enemy creatures usually have higher experience bonus than players who kill friendly creatures.
Iron Puppet 、 Snow puppet Will attack most hostile creatures actively. Fully activated Surge core It will attack all enemy creatures. stay Java version Medium, owned ranks Of Latent scallop Will take the initiative to attack Ghast An alien enemy creature.
except Latent scallop 、 Zhuling 、 Warthog 、 Pig Spirit Barbarian [Only Bedrock plate ] and Shadow Dragon Outside, hostile creatures will be difficulty Set to be removed normally.
speed of progress "Monster Hunter" requires players to kill any one except Watchman For other hostile creatures, "Senior Monster Hunter" requires players to kill each enemy creature except the guardian at least once.
- Always hostile
The following creatures will always attack players actively. except Latent scallop And small Slim In addition, these creatures will prevent nearby players from using Bed Fall asleep.
- Conditional hostility
The following creatures can be irritated by players, but they can meet specific conditions so that they will not attack players and will not prevent players from falling asleep.
- Boss Biology
Boss creature is a tough, destructive and always hostile enemy creature with a variety of attack means, which provides players with a longer, more dangerous and larger scale battle, and has related Boss column Displays its health value. They are usually used for most State effect Immune, and can see invisible The creature of the effect.
Unused organisms
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Unused creatures exist in the game, but they cannot be generated naturally. They can only be created through / summon
Command or brush the eggs to generate them.
- only Java version
- only Bedrock plate
Removed creatures
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The removed creature no longer exists in the current game version.
Biological population
In addition to hostile classification, some groups of creatures also have similar characteristics or weaknesses, and can be divided into multiple categories.
Undead creature
A zombie caught fire in the sun and died
Undead Mob It includes the following creatures:
Undead creatures have the following characteristics:
- Has Undead Slayer Enchanted weapons take additional damage when attacking in melee.
- cover Instantaneous damage Treatment Instant treatment Injury, Immunity Life recovery and poisoning 。
- No drowning.
- It will slowly sink underwater until it touches the bottom and cannot float under any circumstances.
- Exceptions: Fading spirit, phantom wings, drowned corpse.
- Will be in the sun catch fire 。
- Exceptions: corpse shell, withering spirit, withering spirit skeleton, zombie horse, skeleton horse, zombie pig spirit, zombie warthog
- Fading spirit will not attack the undead actively.
- Undead creatures other than Faerie cannot do damage to Faerie.
Fire in the sun
At dawn, when sunlight At an angle of 15 ° to the horizon (the moon can no longer be seen), corpse 、 Zombie Villager 、 Drowned corpse 、 human skeleton 、 fugitive 、 Bogged [ newly added: JE 1.21 and BE 1.21.0 ] 、 Phantom wing Will catch fire unless they:
When not covered, the remaining ignition time of the above creatures will be set to 160 intermittently Game engraving (8 seconds).
corpse 、 Zombie Villager 、 Drowned corpse 、 human skeleton 、 Wither Skeleton 、 fugitive 、 Bogged [ newly added: JE 1.21 and BE 1.21.0 ] When not wearing helmets or biological heads, they will look for shadows or water to avoid fire.
The above creatures that have not been sheltered in time will continue to suffer damage and eventually die due to fire. This makes sunrise clear most of the dead creatures outside, reducing the danger of outdoor activities.
Arthropods
Spiders in the White World
Arthropod It includes the following creatures:
Arthropods have the following characteristics:
- Has Arthropod Killer The magic weapon will take additional damage and be applied for several seconds during melee attack slow IV Effect.
Aquatic organism
Aquatic Mob It includes the following creatures:
Aquatic organisms have the following characteristics:
- Able to swim in water instead of always floating or sinking.
- It will not trigger puffer expansion.
- Has puncture Enchanted weapons will take additional damage when attacking.
- No drowning.
- After being separated from water for a long time, it will dehydrate and suffer damage continuously.
- Exceptions: guards, ancient guards, turtles.
Drowned corpse It is not an aquatic organism. [1]
Disaster stricken villagers
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Disaster stricken villagers in the attack
Villager in Disaster (Illager) It includes the following creatures:
Disaster stricken villagers have the following characteristics:
Availability of biology on different platforms
Entity data
Archive data of biological attributes:
Java version :
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Bedrock plate :
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achievement
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Icon |
achievement |
In game description |
Actual demand (if different) |
Xbox Points |
Trophy (PS) |
| | Monster Hunter Monster Hunter | Attack and destroy monsters. | Kill one Hostile creature 。 | 15G | Copper cup |
| | spare none Overkill | One strike causes damage to 9 hearts. | Cause in one injury 18( × 9) Or higher damage value. Damage can be applied to any Biology , even if the creature's HP lower than 18( × 9) 。 | 30G | Copper cup |
| spread It Spreads | kill catalyzer [sic] Nearby creatures | Kill creatures near the Hidden Urogen. | 10G | Copper cup |
speed of progress
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Icon |
speed of progress |
In game description |
Upstream progress |
Actual demand (if different) |
Namespace ID |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | adventure Adventure | Adventure, exploration and battle | – | Kill any Biology , or by any Biology Kill. | adventure/root |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | Monster Hunter Monster Hunter | Kill any hostile monster | adventure | Player or tame wolf Kill one of the following creatures: Any other creature can be killed normally, but its progress will be ignored. | adventure/kill_a_mob |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | Senior Monster Hunter Monsters Hunted | Kill every hostile monster | Monster Hunter | Player or tame wolf Kill all the following creatures (total thirty-four [ invalid: JE 1.21 ] / thirty-six [ newly added: JE 1.21 ] Species): Any other creature can be killed normally, but its progress will be ignored. | adventure/kill_all_mobs |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | It spread It Spreads | Kill creatures near the Hidden Urogen | Monster Hunter | stay Occult stimulator Kill a creature within a radius of 8 squares and drop it Experience ball 。 | adventure/kill_mob_near_sculk_catalyst |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | Aim at the target Take Aim | Shoot something with a bow and arrow | Monster Hunter | use arch or Crossbow , any kind of arrow Shoot to any Biology On. | adventure/shoot_arrow |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | Punchline A Throwaway Joke | Throw a trident at something. Note: Don't shake off your only weapon. | Monster Hunter | take trident Throw to any Biology On. | adventure/throw_trident |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | crossbowman Arbalistic | Kill five different creatures with one shot of crossbow | Buckle down the hanging knife | Use tape pierce through IV Crossbow Kill 5 different creatures with one arrow. Note: The progress is hidden, that is, it can only be seen in the progress interface after completion. | adventure/arbalistic |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | Where do I come from? The Parrots and the Bats | Breeding a pair of animals | Agriculture and animal husbandry | reproduction One of the following creatures: reproduction Alpaca Both parents should not be business alpacas, otherwise they cannot meet the schedule requirements. If other creatures can reproduce normally, the progress will ignore them. | husbandry/breed_an_animal |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | Eternal partner Best Friends Forever | Tame an animal | Agriculture and animal husbandry | – | husbandry/tame_an_animal |
<templatestyles src="Module:Aicon/styles.css"></templatestyles> | in pairs Two by Two | Breeding every animal! | Where do I come from? | reproduction All the following organisms (25 species in total): reproduction Alpaca Both parents should not be business alpacas, otherwise they cannot meet the schedule requirements. If other creatures can reproduce normally, the progress will ignore them. | husbandry/bred_all_animals |
You know what?
- Mojang once said that he would Polar bear 、 sea turtle 、 panda 、 honeybee 、 Axolotl The main reason for joining Minecraft is that they are on the verge of extinction in reality. I hope that adding them to Minecraft can attract players' attention.
- The creatures named "Dinnerbone" or "Grumm" will turn upside down and face the sky.
- Take one sheep Named "jeb_", its wool will keep changing color.
- Put a Guardian Named "Johnny", it will attack all nearby creatures, except other disaster villagers and evil spirits. This feature pays tribute to the film Shining.
- If the enemy creature chases the player, the player can isolate himself from the enemy creature by blocking the creature's line of sight, reload the world, and then the enemy creature will no longer chase the player.
- The first non player creature added to the game is human beings , but was later removed.
- spider 、 Cave Spider and enchanter It is one of the few creatures that can see the players behind the wall.
- although cattle 、 chicken 、 villager It has obvious gender characteristics, but according to Jeb's statement in the interview, only the players of Minecraft have gender, and other creatures are set as sexless creatures. [2]
- Phantom wing 、 Luminous Squid 、 Yueling 、 Sniffer and armadillo It is a creature added to the game through public voting. These votes were held on MINECON Earth 2017 、 Minecraft Live 2020 、 Minecraft Live 2021 、 Minecraft Live 2022 and Minecraft Live 2023 。
- stay meet the nitwit As mentioned in the article, Fool Villager and bat It is the most "useless" creature in Minecraft.
reference resources