transaction
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mechanism
Speech and reputation
Supply-demand relationship
Village hero
New transaction item and replenishment
Transaction display
Villager occupation and transaction options
Villagers unable to make transactions
fool
Unemployment
Armor maker
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butcher
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Cartographer
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minister
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a farmer
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fisherman
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Archer
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cobbler
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librarian
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Stonemason
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shepherd
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Bedrock plate
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-
Java version [ Verification required ]
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Toolmaker
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weaponsmith
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Tramp Merchant Trading Options
Bedrock plate
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Java version
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Villager transaction options (after balance adjustment)
Armor maker
-
Bedrock plate
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Cartographer
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Bedrock plate
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Java version
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librarian
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Bedrock plate
| ||||||||
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Java version
| |||||||
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Tramp merchant trading options (after balance adjustment)
| |||
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achievement
|
|
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|
|
|
|
---|---|---|---|---|---|---|
| | | | | ||
| | | | | ||
| | | | | ||
| | | | | ||
| | | | |
speed of progress
|
| |
| |
|
---|---|---|---|---|---|
| | | | | |
| | | | | |
history
| |||||
---|---|---|---|---|---|
|
| ||||
| |||||
| | ||||
| |||||
| |||||
| | | |||
| | ||||
| |||||
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| | ||||
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You know what?
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stay Java version You can use specific commands to generate villagers who can provide user-defined transactions. -
But if it is used for fools and unemployed villagers, the transaction interface will be closed at the moment of opening.
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notes
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↑ one one point zero one one point zero two one point zero three one point zero four one point zero five one point zero six one point zero seven one point zero eight one point zero nine one point one zero one point one one one point one two one point one three one point one four one point one five one point one six When enchantment occurs, the probability of the magic spell appearing is the same as that of the level 5-19 magic spell on the enchanting platform, but there will be no treasure type magic spell. -
↑ two two point zero one two point zero two two point zero three two point zero four two point zero five two point zero six two point zero seven two point zero eight two point zero nine two point one zero two point one one two point one two two point one three two point one four two point one five two point one six two point one seven two point one eight two point one nine two point two zero two point two one two point two two two point two three two point two four two point two five two point two six two point two seven two point two eight two point two nine two point three zero two point three one two point three two two point three three two point three four two point three five two point three six two point three seven two point three eight two point three nine two point four zero Since the villagers have reached the full level at this time, they cannot continue to gain experience by conducting this transaction. -
↑ three three point zero one three point zero two three point zero three three point zero four three point zero five three point zero six three point zero seven three point zero eight three point zero nine three point one zero three point one one three point one two When the corresponding structure is not generated world [Only Java version ] dimension [Only Bedrock plate ] The villagers will not provide this transaction. stay Bedrock plate In, in old world Buying an Explorer map in will cause the game to get stuck. -
↑ The type of ship sold depends on the biota costumes worn by villagers. Plain clothing corresponds to oak boat, snow field and coniferous forest clothing corresponds to spruce wood boat, desert and jungle clothing corresponds to jungle wood boat, tropical grassland clothing corresponds to acacia wood boat, swamp clothing corresponds to dark oak boat. -
↑ five five point one five point two five point three five point four five point five five point six Leather armor will have random colors dyed with 2 dyes (possibly the same). -
↑ six six point zero one six point zero two six point zero three six point zero four six point zero five six point zero six six point zero seven six point zero eight six point zero nine six point one zero six point one one The price of emerald depends on the level of magic spell and“ a treasure house ”Property. The possible values are 5-19 emeralds of Grade I, 8-32 emeralds of Grade II, 11-45 emeralds of Grade III, 14-58 emeralds of Grade IV and 17-71 emeralds of Grade V. If it is the "treasure" curse, the price will double. The total price of 64 enchanting books is capped, which means that the price range of Level V enchanting books is actually 17-64. Due to the existence of capped prices, it is more likely that the price range is too large. -
↑ seven seven point one seven point two I would have bought 2 books and pens. But in Bedrock plate Since books and pens cannot be stacked, and the transaction items must be placed in the same transaction slot, villagers actually only buy one copy. stay Java version There will be a discount for this transaction, so only one copy will be purchased. see MC-248042 。 -
↑ Only one item in each cell of this column can appear in the transaction options (for example, a wandering merchant will not sell cocoa beans and pink dye at the same time). A single item in each group has the same probability of being selected as an item in a regular transaction. For example, the probability of each kind of sapling and slime ball being selected is equal, because the group where the sapling is located has 6 items, accounting for 6 weights. But it is still impossible for a wandering businessman to sell multiple saplings at the same time. -
↑ nine nine point one nine point two When selecting the transaction content, each kind of sapling, dye and coral block is regarded as a different item, and the probability is calculated separately. -
↑ ten ten point one ten point two ten point three There is no requirement for the durability of armor.