China Concept Shares: NetEase, Inc. (NTES), a leading Chinese portal website and online game company

abstract NetEase (NASDAQ: NTES) is one of the three major portals in China (Sohu, Sina, NetEase). Founded in 1997, it is headquartered in Beijing, China. NetEase was listed on NASDAQ on June 30, 2000, with an offering price of $15.5 per ADS

NetEase, Inc. (NASDAQ: NTES HKEx : 9999) is one of the three major portals in China( Sohu Sina Netease )One, founded in 1997, headquartered in China Beijing, with 31119 full-time employees, is a company that provides online services focusing on content, community, communication and commerce in China and internationally.

The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

NetEase (NTES) US Equities Encyclopedia

NetEase 163 (NTES) is a leading Internet technology company in China, and most of its revenue comes from network game In the game, "Dream Journey to the West", "Dahua Journey to the West" and "World of Warcraft" are mainly paid by time. The 163 mailboxes and 126 mailboxes operated by the company account for more than half of the domestic free mailbox market. In addition, NetEase, together with Sina, Sohu and Tencent, is called the four major portals in terms of portal business. NetEase also includes search, wireless, friend making and other services. The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

Netease is an Internet technology company. Currently, online games, portals, mobile news clients, mobile finance clients, email Electronic Commerce , search engine, blog, photo album, social platform, Internet education And other services. As of July 31, 2023, the market value of Netease is 70.3 billion dollars, and most of its revenue comes from online game services. The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

NetEase (NTES) product encyclopedia

NetEase News: The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

NetEase News integrates information platform and quality original content planning, and reports hot news and emergencies 24 hours a day, with information tentacles all over the world, and major reports are never absent; Original reports with depth and temperature, as well as interesting and interesting Netease postings, have won the recognition of the industry and users. At the beginning of 2011, NetEase News client was launched, and its core indicators, such as audience awareness, industry reputation, downloads, user stickiness, have always been in the forefront of the industry. Over the years, NetEase News has adhered to the principle and ideal of "attitude" journalism professionalism, actively created a news based, useful and interesting content information platform, provided users with multi angle, in-depth and warm information content, and continuously contributed to information exchange and sharing between people. The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

Netease Post: The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

It has been 17 years since the first post of NetEase News appeared in 2003. For every 10 God replies on the earth, there are 7 from Netease. NetEase Post has created a platform for netizens to exchange and discuss news. Users can speak freely in this equal atmosphere, producing a large number of interesting content that has been widely spread, and even popular hot events on the Internet. If the post shows the wisdom of grassroots netizens, the building perfectly reflects the collective power of netizens. When comments are replied, they will form the superposition effect of multi-level comments, commonly known as "building buildings". This unique feature can more intuitively show the process of different views and thoughts of netizens, and build a vivid Internet social ecology. As Qing Meihu, a netizen, said: "There are thousands of interesting things in life, and NetEase reviews are well connected." When commenting on one of the "100 things that make life better in 10 years", Southern People Weekly thought: "How high Internet users' IQ is, it depends on NetEase's building group". The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

Netease Open Class The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

As the first influential brand in the field of online education, NetEase Open Class is a large-scale gathering platform for high-quality content such as open classes, high-quality speeches, lifestyles, etc. from famous schools at home and abroad. It has deep cooperation with TED, WISE, and other organizations, and is committed to providing hundreds of millions of users with high-quality educational resources. The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

Netease games: The article originates from the home of American stocks | encyclopedia of American stocks | account opening and investment of American and Hong Kong stocks- https://www.mg21.com/ntes.html

NetEase took the lead in opening the door to independent research and development of online games. Dahua Westward Journey II, a large-scale online role-playing game, won the recognition of many players and the "2003 Best Domestic Online Game Award" because of its more perfect and considerate content design. At the end of 2003, it successfully launched another independently developed online game, Dream Journey to the West.
Game name Year of launch category Charging method
Dahua Westward Journey Online two thousand and one MMORPG Charge by time
spirit two thousand and two Version Q MMORPG Charge by time
Dahua Westward Journey Online II two thousand and two MMORPG Charge by time
Dream Westward Journey Online two thousand and four Version Q MMORPG Charge by time
Feifei (agent of Korean AeonSoft games) two thousand and four Flight MMOG Charge by time
Great Tang Hero two thousand and six Martial Arts MMORPG Charge by time
World Two two thousand and seven 3D MMORPG Charge by props
Dahua Westward Journey 3 two thousand and seven MMORPG Charge by time
Gossip about traveling to the west two thousand and eight MMORPG Charge by props
Dream Westward Journey - Card Duel two thousand and eight Card None
Varying King Kong - 3DMMO two thousand and nine science fiction None
World of Warcraft two thousand and nine MMORPG Charge by time
Qiannu Ghost Online 2 two thousand and thirteen MMORPG Item charge
Tang Wushuang 2 two thousand and thirteen MMORPG Item charge
Tibet two thousand and thirteen MMORPG Item charge
Dragon Sword two thousand and thirteen MMORPG Item charge
Burst the sky two thousand and thirteen STG Item charge
Heroic Three Kingdoms two thousand and thirteen Competitive match Item charge
Hearthstone Legend: The Legend of Warcraft Heroes (Outsourcing) two thousand and thirteen Interchangeable card Item charge
all this land two thousand and fifteen Strategic war mobile games Item charge
Yin and Yang Master two thousand and sixteen RPG Mobile Tour Item charge
Endless war zone two thousand and sixteen MOBA end tour Item charge
Wilderness operation two thousand and seventeen TPS mobile game Item charge
Eternal 7-day City two thousand and seventeen RPG Mobile Tour Item charge
The Path of Soul two thousand and seventeen ARPG Mobile Tour Item charge
Official mobile tour of magic forbidden book catalogue two thousand and seventeen
Droiyan! Ping'an Beijing two thousand and eighteen MOBA mobile tour Item charge
Fifth personality two thousand and eighteen Asymmetric competitive game Item charge
Diablo: Immortality (outsourcing) two thousand and eighteen RPG Mobile Tour Item charge
Meet the cold against the current two thousand and eighteen MMORPG Charge by time+props
After tomorrow two thousand and eighteen Survival mobile game Item charge
True Painting, Wonderful Writing two thousand and nineteen
Cat and Mouse two thousand and nineteen RPG Mobile Tour Charges for props and roles
Poetry of Shadow
Nonhuman campus
Heterogeneous Battle Concubine
Matchmaker must die 2
Border Tour
Rebellious One Million King Arthur

With the development of the game business, NetEase Games launched its 2016 Popular Dictionary of NetEase Games in 2016, which is the world's first dictionary of game industry terminology, providing game players with game terminology analysis services. On January 4, 2017, the online version of NetEase Game 2016 Hot Dictionary was officially launched. With wiki technology, players can browse, create and modify entries and texts. As of January 4, 2017, the online version of NetEase Game 2016 Hot Dictionary has included 260 annual hot words in the 2016 game circle, such as Kaihei, Yitiaolong, 666, 2333, etc., covering NetEase self researched games such as Dream Journey to the West, Dahua Journey to the West, Yinyang Master, and NetEase proxy games such as Watch Pioneer, Hearthstone Legend, StarCraft II, My World.

In 2017, NetEase game launched Hefeng Mobile's "The Track of Soul", which was suspected of copying Vanillaware's "Obscure Village".

In 2018, the game of NetEase tomorrow is suspected to plagiarize the "Whole Territory Blockade".

NetEase (NTES) email

In November 1997, NetEase independently developed the first Chinese free e-mail system in China. E-mail business is one of the earliest businesses carried out by NetEase. After 17 years of continuous investment, it has developed into the core strategic platform of NetEase.

Since then, NetEase has launched 163, 126, yeah.net and VIP charging mailboxes. Netease photo album was developed in 2003 and launched the "online printing" service in September 2008.

NetEase cloud music

NetEase Cloud Music is a music platform launched by China NetEase Corporation on April 23, 2013 based on NetEase Cloud services. In addition to providing major music playing, downloading and searching services, it also provides music social functions, such as song reviews, acoustic fingerprints (listening to songs and identifying songs), song list recommendations based on historical playing records, geographical location identification, etc.

  • To a greater extent, we use song lists to organize music rather than albums and performers in the traditional sense.
  • Personalized recommendation (including daily recommendation, private FM, cardiac mode)
  • Excellent user comments. Comments and hot reviews are an integral part of cloud music. While listening to songs, users can find the resonance of listening to songs in the comment area. After the 4.2.1 update in October 2017, mobile end users can view their published comments on their user's home page, including dynamic comments, song comments, song list and album comments, etc. In December 2017, the recent hot review function was launched.
  • Independent musicians settled in. Independent musicians have been publicly recruited since 2014. The "Stone Plan" was launched on November 22, 2016, with an investment of 200 million yuan to support independent musicians.
  • Anchor station. Users can not only listen to high-quality programs of major DJs, but also create their own program channels.
  • Short video function. After the 5.0.0 update of the mobile terminal in March 2018, Netease Cloud restructured the user interface of the mobile terminal, and placed the previously unattractive video module on the home page. This means that NetEase has begun to attach importance to the short video function of cloud music.
  • Sound function. In the internal beta version of 5.4.0, Netease Cloud added sound effect portals and cover dynamic effects to its music playing interface, and there are more than a dozen sound effects to choose from.
  • "Cloud Village" community. In version 6.3.0, Netease Cloud added the "Cloud Village" portal to the primary interface, and added functions such as Mlog, hot comment wall, and My Message Tag has been read, enhancing its social properties.

It now supports multiple operating systems including iOS, Android, Windows and Linux. As of November 2017, the number of NetEase Cloud music users exceeded 400 million, the number of songs created by users reached 400 million, and the number of user comments reached 400 million.

Since many record companies (such as King Records) require users to charge for digital albums, more and more music on NetEase Cloud Music has begun to shift to the mode of paying for listening and downloading, while music in lossless format is charged for all, and some music cannot be played because NetEase has not yet obtained a license; In addition, users outside mainland China cannot use its full service.

NetEase (NTES) advertising service

Netease online advertising provides customers with cutting-edge advertising services. Customers can use a large number of registered users of NetEase to guide a marketing campaign through a variety of advertising forms and technologies. These types of advertisements include banners, direct mail, multimedia websites, sponsorship of major events (games, competitions and other activities).

NetEase (NTES) History Encyclopedia

  • Netease was founded by Ding Lei in Guangzhou in 1997, and its trademark uses the traditional Chinese character "Netease". At the beginning, NetEase's main business was to sell mail systems Software In 1998, it launched the free Web mail service with 163.com as the domain name. "163" was the most common dial-up number of China Telecom at that time, and it was generally believed that this popular and easy to remember name played an important role in the success of Netease Web services. Later, Netease followed Sina and Sohu to launch portal services, which are often called "three portals" together with the latter two.
  • NetEase was listed on NASDAQ in the United States in 2000, and the bursting of the Internet bubble in 2001 had a great impact on NetEase, with its share price once falling below one dollar. At the same time, due to financial fraud, Netease shares were suspended from the NASDAQ stock market from July 27, 2001 to January 2, 2002.
  • After experiencing financial turmoil, NetEase successfully developed new businesses including wireless value-added and online games. At the end of 2001, NetEase launched the first self-developed large-scale online role-playing game, Dahua Westward Journey Online, which is one of the earliest large-scale online games in mainland China. Later, it developed Dahua Westward Journey Online II on the basis of the original work, which was officially put into operation on August 15, 2002 and became the first domestic online game successfully operated in China. On September 5, 2013, Dahua Westward Journey Online II was upgraded to New Dahua Westward Journey 2. At present, the registered users of products under the brand of Dahua Westward Journey 2 are nearly 200 million, and the maximum number of single products online has exceeded 1.26 million. On September 17, 2015, the full platform public test of Dahua Westward Journey mobile game showed that the number of registered players in one month exceeded 5 million, and it has long been at the top of the major rankings with its excellent reputation and good quality. In recent years, NetEase's Dream Westward Journey has also triggered a wave of online games, but some parents doubt that this online game makes teenagers addicted to it.
  • In October 2005, the third China Joy Jinling Award was awarded, and NetEase Games won the trophy six times. Dream Westward Journey Online, Dahua Westward Journey Online II, and the 3D game Datang, which has begun public testing, all won the "Best Original Online Game" award.
  • NetEase entered the Chinese search engine market in 2006 and launched Youdao After Sohu launched Sogou and Sina launched Aiwen, it has become another portal in the search market.
  • In August 2008, NetEase announced that it had reached an agreement with Blizzard Entertainment Company to represent Blizzard's StarCraft II games, Warcraft III: The Rule of Chaos, Warcraft III: The Frozen Throne, and Warnet platform to provide online multiplayer interaction services for the above games in the mainland China market.
  • On April 16, 2009, Blizzard Entertainment It was announced on its official website that the agency of World of Warcraft in mainland China would be transferred to NetEase. The news spread the day before, that is, on the 15th, which led to The Ninth City The stock fell by nearly 25% on the same day, while NetEase shares were sought after. However, due to the handover of online game management rights between the General Administration of Press and Publication of China and the Ministry of Culture, it was not until March 2010 that the General Administration of Press and Publication approved Netease's World of Warcraft: Burning Expedition. This gap has led to the loss of some Chinese Warcraft players.
  • On November 20, 2018, Netease officially stopped its blog website( http://blog.163.com/ )Operations.
  • On March 20, 2010, the "Netease Weibo" business of Netease Weibo was officially launched.
  • In April 2012, NetEase returned to the e-commerce field with the mailbox business as the user portal.
  • On July 8, 2013, NetEase and Blizzard jointly announced at the press conference in Beijing that NetEase had obtained the exclusive operation right of Blizzard's Hearthstone Legend: The Legend of Warcraft Heroes in mainland China, with a contract term of three years. At present, this game has been open for operation.
  • In August 2013, NetEase cooperated with China Telecom to launch the mobile social application "Eason".
  • On December 17, 2013, NetEase announced the official launch of the financial management platform "NetEase Financial Management", and a current financial management "money adding plan" based on monetary funds will also be sold on December 25.
  • On April 22, 2014, the first model developed by NetEase mobile game Mini Journey to the West has opened its public beta, releasing iOS and Android versions simultaneously.
  • On May 11, 2015, NetEase's backbone network was attacked, and users could not use multiple games and services normally.
  • On May 20, 2016, NetEase announced its agent Minecraft (My World) at the annual conference of NetEase Games Microsoft Mojang reached an agreement to obtain the exclusive agency right of Minecraft in the Chinese market for five years, preparing to launch end game and mobile game to bring Chinese players the sandbox game My World China Edition.
  • In 2018, NetEase invested $100 million in Bungie to obtain minority shares of the company and a seat on the board of directors.
  • On November 20, 2018, NetEase officially stopped the operation of NetEase blog website and turned to operate the blog in the form of LOFTER.
  • In December 2018, NetEase invested in New Zealand developer A44 (formerly Aurora 44) and sold its comic business to Bili Bili
  • On September 6, 2019, Alibaba Group A wholly-owned acquisition of the cross-border e-commerce platform of NetEase Koala in cash of US $2 billion. After the acquisition, NetEase Koala will be renamed as Koala Shopping. At the same time Alibaba , Yunfeng Fund and others participated in the B2 round financing of Netease Cloud Music with a total of 700 million dollars.
  • In 2019, NetEase obtained a minority stake in Quantitative Dream with an undisclosed investment.
  • In January 2020, NetEase discussed the secondary listing with the Hong Kong Stock Exchange.
  • In June 2020, NetEase set up a Japanese studio called Sakura Studio to develop next-generation console games.
  • In October 2021, NetEase acquired Grasshopper Manufacture from GungHo Online Entertainment, bringing developers into its NetEase game department.
  • In May 2022, NetEase opened its first American studio in Austin, Texas. It is called Jackalope Games, led by Jack Emmert, who is a senior person in large-scale multiplayer online role-playing games and has developed such games as City of Heroes, City Without Winter, Star Trek Online and DC Universe Online. They will develop PC and console games and operate independently of Netease. Toshihiro Nagoshi, Daisuke Sato and several other former Sega employees have established a new studio called Nagoshi Studio, which will also become part of their subsidiaries.
  • In July 2022, NetEase announced the establishment of a new studio, Jar Of Sparks, led by Jerry Hook, a former employee of 343 Industries.
  • In July 2022, Something Random, a Polish VR studio, announced to obtain Netease investment.
  • In August 2022, NetEase announced the acquisition of Quantitative Dream after completing the minority equity investment in 2019. Since then, the studio will become a subsidiary of its parent company, and will help NetEase achieve the goal of releasing more console games.
  • In August 2022, Jeff Gardiner, founder of Something Wicked Games, announced that NetEase had invested 13.2 million dollars in the studio.
  • In October 2022, NetEase announced the establishment of GPTRACK50 Studio, a development company focusing on host distribution, with former Capcom producer Bozhi Kobayashi as the president.
  • In November 2022, NetEase announced to invest in Rebel Wolves, a Polish studio founded by Konrad Tomaszkiewicz.
  • In November 2022, NetEase also announced to invest in Norwegian fitness start-up PlayPulse.
  • In November 2022, Liquid Swords, a studio headquartered in Stockholm, announced that NetEase had acquired a minority stake in the company.
  • On November 17, 2022, Kinescope blizzard Announces that most of Blizzard's games operated by NetEase will be suspended on January 23, 2023 due to the failure of the two parties to reach a new agency agreement.
  • In January 2023, NetEase announced the acquisition of Skybox Labs, a Canadian studio.
  • In February 2023, NetEase announced the establishment of a new studio, Spliced.
  • In February 2023, NetEase Game announced to invest in "Studio Flare", a video game company located in Tokyo's five anti fields.
  • In March 2023, NetEase launched Anici animation brand, "supporting the animation industry", and delivered colorful animation with partners.
  • In April 2023, NetEase announced the establishment of Anchor Point Studio in Barcelona.
  • In May 2023, NetEase announced the establishment of Bad Brain Game Studios, a Headquartered in Canada The new game studio has offices in Toronto, Ontario and Montreal, Quebec. The studio is led by Sean Crooks, who was involved in the production of the Watchdog series and the Driver: San Francisco. His team is composed of senior developers who have participated in the development of such games as Lonely Island Horror 2, Son of Light, Dancing Power, Two People's Legion, Cell Division: Conviction and Cell Division: Blacklist.
  • In May 2023, NetEase Game announced the establishment of PinCool, a Headquartered in Japan The new game studio in Tokyo is led by Ryotaro Shimura, the representative director and president, who is known as the long-term producer of the series "The Brave Man Fighting the Evil Dragon".

NetEase (NTES) US equity investment

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