StarCraft was a very popular game more than ten years ago. At that time, there were few stand-alone games and almost no web games. It seemed that there were only online games like Legends. Unlike today's online games, there are many leisure games, web games and stand-alone games on various platforms. I really miss that time and this very classic game. The most popular version~StarCraft 1.08~~, it seems that there is no Chinese version of StarCraft series, so the Chinese version of StarCraft 1.08 is useless.... The complete hard disk version of StarCraft 1.08 is a classic StarCraft package, please download it quickly if you like!
The difference between StarCraft version 1.08 and other versions:
The versions between 1.00 and 1.08a basically eliminate bugs
1.08a includes the previous version, in which the Zerg blood pool can be made with 150 crystals, and the later version will be changed to 200 (of course, there are some other changes)
1.08b is the most important update of the interstellar system. It has corrected a large number of previous bugs. After adjusting the balance, it has not changed for rebalancing
1.08b to 1.16.1 are updated to continue to eliminate BUGs and add new functions
1.09 added LAN mode, 1.12 added map preview function, 1.15 added automatic video saving function, 1.16.0 added chat record to be saved in video, and some versions are improving and optimizing games
StarCraft 1.08 Protoss Play
Hit the Terran Double Barracks, and the dragon cavalry raises and shoots to suppress. Turn into a violent soldier. A will kill the opponent, and A will not die out of the arbiter or aircraft carrier
Hit the Zerg pirates with hidden knives or pirates with transport planes with golden beetles.
Call 1V1? Or play scuffle in BIG GAME HUNTERS?
Give you a moderate route suitable for general 1V1:
PVP produces dragon cavalry, then Dingdang and Golden Beetle. P's blood is thicker than that of the Golden Beetle in the civil war. In addition, Golden Beetle can be dropped by air with transport planes.
The arms match is a large number of dragon knights and a small number of XX and Golden Beetle transport planes. The PVP showdown is to see who has better operation of the Golden Beetle and transport planes. That's about it.
PVT Tyrannosaurus needs to raise the range early, and then go out of Jingdang. When there are a certain number of dragons, they can go out of XX and speed up XX. Take the electric soldiers with a transport plane, and it will be better to send swallows. Pay attention to your formation and T's TANK formation. It is inevitable to sacrifice some soldiers. In a big exchange of fire, use a transport plane to take some XX and throw them into the TANK group. Control XX to lead mines to run into the TANK pile. The dragon cavalry should pay attention to hit and move forward without affecting the fire output behind.
PVZ is generally opened in mine 2. The first crystal is directly built in mine 2 and then you go to explore the way. If Z is 9D, you put BF first, then BC, and then build a base in mine 2. Generally, you can build a base first, then BF BC, depending on the distance and the time when your first farmer dragged his dog, and then speed up the attack and defense, Build a pirate ship to explore the development trend of Z, with a large number of XX troops, a small number of white ball electric soldiers and dragon cavalry. The mining area builds some forts to prevent Z flying dragons, and takes more than two jingles when going out. Maybe so.
StarCraft 1.08 Chinese version secret script:
In single player mode, press ENTER and enter:
Power overwhelming=Invincible
Operation CWAL=Rapid Building
Show me the money=10000 units of minerals and high-energy gas
The gathering=psionic stuff
Game over man=Task failed
Noglues=The enemy cannot perform magic
Staying alive=The task cannot be completed
There is no cow level
What mine is mine=unlimited mineral resources
Break the deep=Unlimited high energy gas
Something for nothing=Turn on all producible options
Black shell wall=De full open
Medieval man=unlimited production per unit
Modify the phase variance=have the ability to produce all buildings
War aint what it used to be=Close the fog of war
Food for thought=has the capability of unlimited manufacturing units under supply constraints
When playing BROOD WAR and selecting abnormal shape
Radio Free Zerg=Alien theme song
Skip Off:
Enter ophelia and press enter
Then enter the level name you want to select
Technology:
Terran:
Stim Packs=Stimulants (Lose 10 HP but increase attack and mobility)
LockDown=paralyzed mechanical target
ShockWave=shock wave (energy loss of enemies and friends, and protoss plasma shield)
Spider Mines
Scanner Sweep
Def. Matrix=Square Shield
Irradiate=radiation (effective for all Zerg troops and Protoss ground troops)
YaMaTo Gun=Yamato Cannon
Cloaking field=aircraft stealth capability
P. Cloaking=ground personnel stealth capability
Protoss:
Psionic Storm
Hallucination=produce two illusions identical to the specified target
Recall=Time Gate
Stasis Field
Zerg:
Burrowing=Drilling
Infestation=Production of suicide bombers
Spawn Brooding=It is a must kill parasite for ground troops, and there are still two pairs of worms left
Dark Swarm=Machine gun attack failure
Figure=Target HP drops to near death
Consume=Swallow your partner and absorb energy
Ensnare=greatly reduce the speed of troops
Parasite=Parasite
Introduction to arms:
StarCraft Terran is a race that has gradually become powerful since the 1.08 era of StarCraft, with the Korean Emperor Boxer as the pioneer. Many new players in StarCraft think that Terran is the most difficult to play when they start playing StarCraft. They think it is difficult to operate, the soldiers are not powerful, and so on. In fact, the Zerg is the most difficult to operate in StarCraft
Of course, what we are going to introduce now is the arms and buildings of the Terran. Please take a closer look at the special attributes of each arm to deeply understand the arms and apply them to actual combat
Marine Rifleman
Armor thickness: 40
Size: Small
Population: 1
Cost: 50
Construction time: 24
Building: Barracks (shortcut key BB)
Need buildings: Barracks (shortcut key BB)
Basic ground attack: 6 (+3 after full level)
Basic air attack: 6 (3 after full level)
Basic armor level: Level 0 (add 3 after full level)
Attack range: 4
Field of vision: 7
Build Hotkey: m
Firebat
(Later, when fighting against the scorpion yellow fog of the Zerg, the fire soldier's attack can be up to 27
So in the later stage, if the Zerg use scorpions, they can build firemen to fight.)
Armor thickness: 50
Size: Small
Population: 1
Fee: 50 25
Construction time: 24
Building: Barracks (shortcut key BB)
Buildings required: Barracks (shortcut key BB), Academy (shortcut key BA)
Basic ground attack: 16 (plus 6 after full level)
Basic air attack: None
Basic armor level: Level 0 (add 3 after full level)
Attack distance: 2
Field of vision: 7
Build Hotkey: f
Medic
Armor thickness: 60
Size: small magic unit (no attack, can make the unit blind, and restore the enchanted state)
Population: 1
Fee: 50 25
Construction time: 30
Building: Barracks (shortcut key BB)
Need building: academy (shortcut key BA)
Basic ground attack: None
Basic air attack: None
Basic armor level: Level 1 (add 3 after full level)
Energy: 200 (50 after upgrading)
Field of view: 9
Build Hotkey: c
Ghost Ghost Soldier
Armor thickness: 45
Size: small ground magic units (can attack, hide, fire atomic bombs, and lock mechanized troops)
Population: 1
Fee: 25 75
Construction time: 50
Building: Barracks (shortcut key BB) drop ship
Buildings needed: Barracks (shortcut key BB), academy (shortcut key BA), science facility (shortcut key VI) affiliated building hiding institute
Energy: 200 (250 after upgrading)
Basic ground attack: 10 (+3 after full level)
Basic air attack: 10 (3 after full level)
Basic armor level: Level 0 (add 3 after full level)
Attack distance: 6
Vision: 9 (plus 2 after upgrade)
Build Hotkey: G
Vunture
Armor thickness: 80
Size: Medium
Population: 2
Fee: 75
Construction time: 30
Building: factory drop (shortcut key VF)
Buildings required: barracks, factory basic ground attack: 20 (3 after full level)
Basic air attack: None
Basic armor level: Level 0 (add 3 after full level)
Attack distance: 5
Field of view: 8
Build Hotkey: v
Siege Tank
(Explosive attack, attacking a unit will cause damage to nearby units regardless of the enemy)
Armor thickness: 150
Size: Large
Population: 2
Cost: 150 100
Construction time: 50
Building: factory drop
Buildings required: barracks, factory
, march shop for Siege mode: 70 (15 after full level)
Basic ground attack: 30 (+9 after full level)
Basic air attack: None
Basic armor level: Level 1 (add 3 after full level)
Attack range: 6-12
Field of vision: 10
Build Hotkey: T
Goliath robot
Armor thickness: 125
Size: Large
Population: 2
Cost: 100 150
Construction time: 30
Building: factory drop
Buildings required: barracks, factory, armory Basic ground attack: 12 (3 after full level)
Basic air attack: 20 (plus 12 after full level)
Basic armor level: Level 1 (add 3 after full level)
Attack distance: 5
Field of view: 8
Build Hotkey: G
Wraith (invisible)
Armor thickness: 120
Size: Large
Population: 2
Cost: 150 100
Construction time: 60
Building: starport
Required buildings: factory, starport basic ground attack: 8 (add 3 after full level)
Basic air attack: 20 (plus 6 after full level)
Basic armor level: Level 0 (add 3 after full level)
Attack distance: 5
Field of vision: 7
Energy: 200 (increase 50 after upgrading)
Build Hotkey: W
Dropship transport (no attack)
Armor thickness: 150
Size: large aerial units
Population: 2
Cost: 100 100
Construction time: 50
Building: starport
Basic ground attack: None
Basic air attack: None
Basic armor level: Level 1 (add 3 after full level)
Field of view: 8
Build Hotkey: D
Building required: factory, starport control Tower
Valkyrie Wagley
(If you kill enemy units, you will splash them nearby)
Armor thickness: 200
Size: large aerial units
Population: 3
Cost: 250 125
Construction time: 60
Building: starport
Buildings required: Armory, Control tower Basic ground attack: None
Basic air attack: 5 per missile (3 after full level)
Basic armor level: Level 2 (add 3 after full level)
Attack distance: 6
Field of view: 8
Build Hotkey: Y
Science Vessel technology ball
Armor thickness: 200
Size: large non attacking air magic unit
Population: 2
Fee: 100 225
Construction time: 80
Building: starport
Required buildings: factory, starport Science Facility Basic ground attack: none
Basic air attack: None
Basic armor level: Level 1 (add 3 after full level)
Field of vision: 10
Energy: 200 (increase 50 after upgrading)
Build Hotkey: V
Battlecruiser
Armor thickness: 500
Size: Large
Population: 8
Cost: 400 360
Construction time: 160
Building: starport
Building required: factory, starport Control Tower,
Science Facility with Physics lab add on
Basic air attack: 25 (add 9 after full level)
Basic armor level: Level 3 (add 3 after full level)
Attack range: 6/10 (Yamato)
Field of view: 11
Energy: 200 (increase 50 after upgrading)
Build hotkey: B upload to jpg format