If you play with your mobile phone on the road again, be careful I will break your leg

Incorruptible

2024-05-11

'Big Cat Movie'

    Walking and playing with mobile phones is the ultimate behavior evolved by human beings after millions of years of cruel history. In this small metal box, there is the most mysterious spiritual energy. People draw wisdom by moving, and at the same time, they also imprison their souls - until the arrival of a ball of black fur, completely violating the right of human choice.

    Only cats, the most terrible species in the world, can commit such crimes. Since mobile phones began to enter human life on a large scale, they have been trying various means to regain their own time. In order to achieve the goal, even at the expense of spreading "cat movies" on the Internet - today, this black cat is trying to use a more direct and violent means to completely separate human beings and mobile phones.

     If you play with your mobile phone on the road again, be careful I will break your leg

    This means to quickly take the phone off the ground after tripping you like a prank

    Whether you like pets or not, whether you are a "cat pie" or a "dog pie", there is no denying that "cat" is a magical creature.

    Whether on the Internet or in reality, their uncertain personalities will always bring various troubles to the orderly human society - breaking the flower pots on the windowsill, leaving footprints on the wet cement, and turning the roadside garbage into a mess... But when you prepare a full set of Meow Star terms and plan to reprimand these annoying ghosts, They are often deceived by their innocent eyes. All the sensibility in your genes will tell you the truth: how can a kitten be so cute?

    Over time, "cats" have become the representatives of "freedom" and "chaos" - for them, perhaps humans with a single behavioral logic and agenda are the creatures that need more management and care.

     If you play with your mobile phone on the road again, be careful I will break your leg

    But even this cute and chaotic little animal has many weaknesses. They are afraid of unreasonable big dogs, of water, and of cucumbers suddenly appearing behind them. In the face of these natural enemies, cats will always show their slender and timid side, jumping several meters high from the ground

    Perhaps it is this interesting duality that makes the protagonists of all kinds of "cat movies" become the largest traffic password in the Internet era - from the cat that hates vegetables to the "cat meme" that is still in the forefront of popularity. Now, someone has finally made these clips into a complete video game... even a little funny. All the clips I mentioned above are from this movie called Little Kitty, Big City), it may not have amazing picture performance and thought-provoking stories, but it is definitely a game that you can see in the market and know best what is a "cat movie".

     If you play with your mobile phone on the road again, be careful I will break your leg

    I know that there are "cats save the world in the end" before, and "brave cats fight evil dragons" after. Of course, there are many games with "cats" as the main characters... But what I want to say is, after all external factors are put aside, does the main character in these stories really have to be a "cat"? Perhaps for video games, cats are more like anthropomorphic symbols, which can be used to reflect the creator's position and bring more attention and topics, but lack some necessity.

     If you play with your mobile phone on the road again, be careful I will break your leg

    In contrast, The Little Cat in a Big City has a much more pure attribute - in an accident, a cat living in a high-rise apartment accidentally fell on the street on the ground floor. In order to find the way home, a less adventurous urban adventure started here... Or let's put it another way, this is a story of a cat wandering in the city and finally successfully returning home. The most interesting part of this story is precisely that the protagonist is really a kitten with no bad intentions (you can even call it good), and all its mischievous behaviors are just out of instinct and need.

     If you play with your mobile phone on the road again, be careful I will break your leg

    Sleeping in on the copier in the convenience store

    However, you don't need to regard Little Cat Big City as a rigid "animal behavior simulation game". To be honest, at the beginning of the story, it first reminded me of the animated film "Big Secret of Love Pet", which was once a big fire of lighting and entertainment. It was also a domestic pet living on the street. It was also a target set with the help of animal partners. The core themes of the two were actually very similar - as human beings living on the two points and one line, You never know what kind of adventure your pets have experienced and what kind of interesting dialogue animals will have when you are not at home.

     If you play with your mobile phone on the road again, be careful I will break your leg

    However, the "big city" in "Little Cat Big City" is far more peaceful than the "New York" in the film. Except for the ubiquitous leakage and the watchdog tied at the corner, there is almost nothing to restrict the cat's freedom of movement. Even those animals with unique personalities are very curious about this new cat. Their humorous and interesting interaction fills the whole exploration process with unexpected interest.

     If you play with your mobile phone on the road again, be careful I will break your leg

    You are not the only "cat" in this city

    You see, the city in Little Cat Big City is actually a very typical "small box court". From the perspective of game architecture, these animals are no different from NPCs responsible for releasing tasks to players in other games, but they pay more attention to the harmony of the overall world view. While shaping the personalities of these animals, I also didn't forget to add those animal natures to their stories and behaviors - soon after the game began, a crow and a cat reached an agreement. As long as the cat helped it collect enough "shiny", it could get a delicious fish; In front of a park pond, a duck was worried about the lost children; Faced with a beetle that lost its mobile phone, the cat decided to "borrow" a new one for it, and those humans who walked with their heads down seemed just willing to help

     If you play with your mobile phone on the road again, be careful I will break your leg

    Such passages are well distributed in all corners of the world. In addition to all kinds of mischief directed against humans, the unique interaction between animals has also become the main source of power to promote the exploration of the world - in fact, the production team really knows how to use "animals" to make a funny joke, including the perfect tribute to the plot of "cat movies", You can easily be amused by the communication between these small animals.

     If you play with your mobile phone on the road again, be careful I will break your leg

    But when you really regard it as a pan entertainment product that stops at "amusing players", "Little Cat Big City" can really bring out some interesting things in the way of playing. In fact, although the size of the game is not enough (even a little short), compared with those games that pursue pure nonsense experience, it fully integrates what a video game should have in this small world - including a painless story, a set of role growth mechanisms that conform to the logic of the game, And a bunch of intuitive puzzles built on the basis of the boxyard world. The ultimate reward is a bunch of strange things on the cat's head.

    It is worth mentioning that this set of things really exists in the real world, and it is also a twisted egg series with more popularity and popularity than others - it can be seen that the production team of the game really likes cats.

     If you play with your mobile phone on the road again, be careful I will break your leg

     If you play with your mobile phone on the road again, be careful I will break your leg

    Like most action adventure games, players will gradually open up the whole world through in-depth exploration, and the depth of the world will further increase through such special actions as "jumping" and "climbing". Maybe the cute cat was injured. In the short hours of the game process, the designer tried to cover up any common pressure design in the game, which made the only game mechanism in the story that can be called "punishment", leaving only the mischievous cat with an innocent face, slinkingly thrown into the street by humans.

     If you play with your mobile phone on the road again, be careful I will break your leg

    Yes, Little Cat Big City is such a game with almost no negative feedback.

    For some players who are used to fast paced and difficult game design, these contents may not have any real significance. Against the background of cute cats, it is as peaceful as a prank simulator with elements of collection and jumping, which is exactly what the developers intended - there is no mandatory design, only a cat that randomly explores the city.

    Perhaps, rather than unconsciously pursuing utilitarianism and challenges, it hopes to use this small but humorous Japanese style box court to heal players. After one night, it was more like watching a super large "cat movie" with a story for five or six hours. Although nothing was gained, it was much more interesting than holding a mobile phone to suck cats... I mean, since we can't become cats in reality, why not try it in the game?

    It's really interesting. by my troth.

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