The remaking of the 2002 classic terrorist shooting game Monster, produced by Nightdive Studio, will use modern technology, which is not available to the original developer.
Larry Kuperman, director of business development of Nightdive Studio, explained in an interview that the studio had different ways to reproduce a classic and create a game from scratch.He said that he would reuse a lot of materials from the original work, but would also add some new content to make the remaking closer to the original vision set by Computer Artworks 22 years ago.
Kuperman said: "(Computer Artworks) is very satisfied with the games they produced, which is of course, but they also realized the limitations at that time. Some things could not be realized due to the limitations of technology and game engines. Without revealing too many details or spoilers, there are some things that we can achieve the original vision of developers.This is a very important point for us. "
Kuperman didn't disclose details in the interview, but in a word, this is a reproduction, not a reproduction.The remaking of Cyber Raiders, produced by Nightdive in 2023, is excellent, but Strange Shapes has made some modern improvements on the basis of retaining the original framework."The experience of the game will be the same as that of the original in your memory, but actually the way of playing the original is not the same." Kuperman explained concisely.
For Kuperman and Nightdive teams, it is equally important to maintain the spirit of the original game. For this reason, they specially invited two original developers of ComputerArtworks to serve as consultants for remaking.
"Monster" is a third person shooting game based on teams. It is the direct sequel to the popular 1982 John Carpenter horror movie.The game was widely praised at that time, and achieved enough commercial success, so that the sequel once entered the development stage, but was eventually canceled.This remake, created by Nightdive Studio, which is good at remaking retro games, will run on the PS5, Xbox Series X/S and PC at a native 4K resolution and 120FPS frame rate. At the same time, it will also have improvements in visual effects such as improving texture, animation and lighting.Strange Shape: Reprint will be launched on PS5, PS4, Xbox Series X/S, NS and PC platforms later this year.
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