Hello, everyone. Hello, everyone. Welcome to this issue of the game diary. I'm always talking about it. I still remember that in the last issue, I talked with you about five fighting works, namely, Birth at Night 2, Flaming of the Deadly Alliance, Fighting Hala, Scrash, and Cangyi's Implicit Recording of Cross Team Battle. This video, as the 29th issue of this series, continues to bring 5 super fun Switch action shooting niche games to the brothers. Without further discussion, let's start the game inventory of this issue.
Rage Goose
Since I have been exposed to the game for a long time, it doesn't matter whether the protagonist is a man or a woman, or even whether the protagonist is a person. Just like the wonderful protagonist of the game "The Wild Goose", it doesn't matter if everyone is alone, as long as the game is fun, it is better than anything. This game has been attracting a lot of nostalgic fans since the early days of its promotion, because both the style of painting and the system are very similar to the product of the pull full function at the end of GBA. Starting from the logo of "The Wild Goose", a familiar 32bit pixel smell came to my face. But for the heavy touch of the switch in my hand, I really felt like opening the GBA game. As the game unfolds, whether it is the big map navigation task selection interface, or the armory and other weapon list and setting interfaces, the common UI of the handheld era is enough to let the brothers get started without any obstacles, just like the Japanese red and white machine game when we picked up the handle.
In terms of the combat system, the most interesting thing in The Goose Rage is the special ability system. The ability system of this work is determined by the energy tank, and the release of skills depends on the capacity of the energy tank. Brothers can freely match skills without overloading, including the ultimate move that consumes huge energy. This is very different from the skill tree of traditional games, but it was quite common in the GBA period. At the beginning, the most powerful moves are given to players. When the energy tank is not high, you can choose to take a big move to refresh yourself, but more often, you have slowly learned reasonable skill planning. Of course, this work encourages players to pass the level quickly and get higher scores. Opening a round of shooting and exploding levels at any time and anywhere can definitely make brothers get the purest happiness.
Rage Goose, a kind of small game with both emotion and popularity, is basically a digital version, which can run normally only after downloading and installing in the eshop. However, the bare network of Switch is really tormented under one domestic game for one day, so updating and downloading the digital version of these games can try the speedup app on the Xunyou console, just install the app on the mobile phone, Search the switch store and download acceleration, and modify the proxy server according to the pop-up tutorial to speed up with one click. Download digital games through the fast game host app hotspot acceleration. The personal test can make the switch network speed basically reach the broadband peak, and no longer have to endure the download speed of hundreds of kb per second. If you like the physical acceleration box, the flagship version of this fast travel host acceleration box not only has a stronger acceleration effect, but also has a pretty good appearance.
Now there is also welfare feedback. You can directly pay for 5 days of vip for free by operating the exchange member in the upper right corner of the membership page as shown in the figure. Brothers who have not exchanged can try it. The acceleration time from white whoring is a good choice for either the next few games or online games for several days.
Gun Parachute Ranger
Pixel action shooting type and horizontal scrolling can instantly bring the brothers back to playing FC when they were young. This vast map composed of pixels not only has diversified exploration paths, but even today when 3D modeling is flying everywhere, the painting style does not feel outdated. In the game world of this work, the brothers control the protagonist with ill fated fate and get involved in a dispute involving infidels, gangs and mysterious enterprises through a gun and umbrella clue. As the only weapon in the game, the gun umbrella has the effect of resisting the enemy's flying props when the umbrella surface is opened. It can also bounce bullets when dodged perfectly.
In the form of gun, it is the main output means of the protagonist. Although weapons cannot be replaced, various special effects can also be achieved through a variety of bullets. For example, the serrated blade for bouncing damage, the holy ammunition that can hit ghosts, and the long range rifle bullets. In addition to the cheerful interactive exploration map, this work also performs well in the Boss battle. The slightly difficult Boss may cause some brothers to get stuck, but as long as you aim at their weaknesses, you can interrupt the opponent's attack and cause a lot of damage. In short, Umbrella Gun Game is a horizontal game with art and rhythm, and the customs clearance process should give brothers a hearty experience.
Secret shooter
When the Kesulu myth was put forward, it could attract a large number of fanatical fans to yearn for it. The niche game "Secret Shooter" derived from this setting is not only an indescribable interpretation of the pixel gram terror, but also a pot of northeast stew with meat pigeons and horizontal shooting. If you want to say how beautiful the painting style of "Secret Shooter" is, it is at best a little better than those web games on 4455. The not so exquisite cabin in the forest, the old windmill, and the bizarre protagonist all have an unspeakable sense of cheap, but it makes me feel addicted invisibly. Don't mention that this strange sense of cheap and the Kesulu world are still well integrated.
The game is worth playing in terms of the combat system. Four optional weapons are available at the beginning of each game, and a standardized formulaic meat pigeon process is carried out. Every time you enter a random room, you will encounter battles and events, so that the protagonist can grow up in many rounds. Almost all walls in the level can be climbed or jump twice. Rolling with an invincible frame can avoid some damage. There is also a probability to gain buffs that extend the invincible frame time and unlock the triple jump. The difficulty of this work basically depends on the slow touch, the lack of supplies and the huge density of enemy support. The Boss battle is basically taken from the servants of the Kesulu myth, with distinctive fighting characteristics. The faster bullet screen and attack frequency are worth challenging.
Brother Potato
If you have tried the Vampire Survivor recommended by me before, this abstract game of the same track, Brother Potato, should also make you feel better. Obtaining resources and avoiding damage through simple movement, the number and types of monsters based on positive time correlation, and the strength of the protagonist accumulated by mowing constitute the core play of Brother Potato. However, compared with the long time scale of Vampire, this work divides the time into various countdown levels, increasing by 5 seconds every level from 20 seconds. This design allows the game to avoid the embarrassing situation that the strange tide appears ahead of time and the protagonist has not yet formed, which directly enhances the players' pleasure, It also gives a brief thought and pause on which route to take when upgrading attributes. In terms of the division of combat power, the attribute improvement of this work includes damage, defense, passivity, recovery and other attributes. The subdivision includes melee long-range, element attack, luck, attack speed, etc. Abundant attribute construction forms the core of this combat system. In addition to the dazzling special weapons and different classification of attribute levels, the game endurance of this challenge to walk is directly full, and you won't feel tired after 50 hours.
Machine armour ends troops
In terms of hard core, it must be the most hard core of the game with only boss war. If you want to say that it is enjoyable, it must also be the most enjoyable game that only challenges the boss. Select a niche game based on these two points, and it is basically easy to find this "Robot Armor Ends the Force". As a horizontal action shooting game, "The Machine Armor Ends the Army" is very pleasing in the style of painting. The cartoon toy style boss and scenes can easily inspire the childlike innocence of players. But if you really regard this game as a game played by children, you will have good results. Although this work seems to have the meaning of "soul duel" and "alloy warhead", it doesn't need waves of clean troops, but it is the boss.
Each large mecha boss has its own characteristics, and most of them have a variety of special forms and attack modes. It is difficult to pass a boss at one time. It is common to find out the routine repeatedly in this game. However, although the boss has different styles, on the whole, he needs to destroy the part of the mecha through remote attack first, and then focus on attacking when the boss exposes the energy core. Coins popped out during the challenge can be used to increase additional HP or purchase heavy weapons, such as multifunctional laser guns with refraction function or powerful rockets. On the whole, if the brothers like to do boss, this 2D hard core "Robot Armor Ends the Army" can start to try.
OK, The above is the whole content of the game diary of this issue. There are many more interesting but niche games on the Switch. Next, the old forum will bring you more rich content. Finally, I hope you can pay attention to the old forum, and then brush it until I don't know when it will be. This is the biggest motivation for my crazy update. Thank you very much.