DNF mobile game finally came out... Before I contacted DNF, I never thought I would like to play horizontal games. What's more, I didn't expect that because I saved a sister named Celia, I would have to spend 10 years of youth with her.
Before 2008, the horizontal version of the game I was exposed to still stayed on the arcades of the childhood, such as the double cut dragon, the alloy warhead and the street overlord.
Therefore, when I saw someone playing DNF in an Internet cafe, I didn't think it was much fun. After playing with the attitude of trying, I entered the pit and became one of the eight million "losers".
I think that version 60 should be the white moonlight in many people's minds. In my opinion, it was a pure PK version. At that time, the technology in the Internet cafes was very good, and a group of people would often be around to watch. At that time, the equipment also focused on the world's fastest martial arts, and everyone was stacking attack speed and moving speed.
I still remember that my first profession played Ghost Cry, because when I first saw this profession, I thought of the Ghost Cry series on the console. If I remember correctly, Ghost Cry 4 just came out in early 2008, so I chose Ghost Cry in the game.
In order to become a "peerless expert", I practice day and night. At the beginning of a fight with others, I used to start with a power storing ghost chop. This move is powerful, and the damage is very high. Many old men will steal a set of power storing ghost chops when they start to fight. They can arrange a power storing ghost chop to defeat most of the opponent's skills. If you are lucky, you can kill one fifth of the opponent's blood when you hit someone.
This move was very popular in the early stage of the game. With the deepening of our understanding of various professions, we pay more attention to details in fighting. We don't take action easily. Taking action is to seize the opportunity and continue to die.
A PK master must be familiar with the playing methods of various professions to form his own playing style. On this road, I have paid too much, playing a lot of level numbers, just to be familiar with various professions. I think the 60 version of the profession balance is very good, each profession has its own characteristics and advantages, there is no strongest and weakest, look at the operator behind the role.
As a result, the planning is improper. The later version is more and more exaggerated. It is easy to give a blow to a profession, and the experience directly explodes. Maybe this version is hard to practice, and the next version is sewer. Of course, these are the last words.
In addition, the replicas of that meeting are to be painted in teams, unlike the other single brushes, there will be no epic equipment. Everyone needs to cooperate with each other when painting. If there is cooperation, there will be communication, so it will be very popular to accept apprentices and bring new ones. I also collected a bunch of apprentices and helped to carry my books when I was free. As a result, none of them could accompany me down the road.
Because when we got to the back, DNF left only the impression of brushing, brushing the abyss, brushing the epic, and taking some tickets every week to copy. Whether we can ship depends on our faces.
I remember when I painted a martial Zen at Bon Long. It was still valuable at that time. The auction house hung more than 100 million gold coins. I knew that this thing would certainly depreciate over time. So when I hung it in the auction house, I hung it a little less than others, hoping to ship it quickly.
As a result, it was sold before 10 seconds. As a result, when Meizizi collected the money, she found that the amount was only 10 million yuan. When she checked, she found that her pig's brain was missing a zero.
I'm so sorry about this. I work hard every day. It's not easy to ship, and I even sold it at a low price. Since then, my enthusiasm for moving bricks has also been greatly reduced, and I play DNF purely as a leisure game.
If I'm not a good planner, I'll follow suit. The reason why DNF was able to become a big fire in the first place was that PK was really good at that time. As a result, I don't know what the plan thinks. The direction of updating is all new levels, new replicas, and new equipment. The challenge of those replicas is getting lower and lower, and the strange mechanism has not changed much, just increased the HP. Even if the HP is increased, it is not enough for Shen Hao to be equipped with good equipment.
To complain is to complain. I really have feelings for DNF, not to mention spending a lot of money on consumption. Every time when the version is updated, I will still support it, and I can't help but brush a few, but the most important thing is that I will stop after painting graduation clothes. I will not be as eager to compete with others as before, nor will I be enthusiastic about taking apprentices, Now there are few novices in online games.
Now, I have waited for a long time to play mobile games, and I will definitely play it. When the game comes out, I will not evaluate its quality, and I don't want to mislead others. I don't know how long I can play mobile games. Celia is not old, we are almost old.
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