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Lost in the wilderness Strong waste land reclamation, no confusion on the way to exploration!

Time: 2024-02-08 11:43:47
  • Source: taptap
  • Author: Wilderness Mystery Official
  • Edit: Coloid
two thousand six hundred and sixty-one

How hot is the wild world the end or doom The fastest way to collect all the materials? Liya will now take the commanders to understand the big world adventure play of Lost in the Wild. The game adopts a realistic style, integrating the real terrain into the map. In this play, we have designed a series of distinctive scenes, each scene is a new world. From the vine covered forest to the jittery abandoned town, the wanderers lurk in the dark and will attack at any time to restore a real doomsday world to the greatest extent.

 Lost in the wilderness Strong waste land reclamation, no confusion on the way to exploration!

Commanders exploring the big map can not only trigger various events, unlock new plot tasks, but also collect various resources. It is very important to obtain resources and develop ahead of others! Resource collection - occupy resource territory

 Lost in the wilderness Strong waste land reclamation, no confusion on the way to exploration!

There are various levels of resource areas on the big map. As long as commanders narrow the map, the locations of various resource areas will be clearly marked. After defeating the rogues of the corresponding level, you can send your idle investigators to garrison and start continuous collection to increase the production of various resources. The higher the level of resource territory, the higher the efficiency of production resources. The resource territory can bring endless resources to the commander. In a word, you only need to find a few high-level resources to greatly reduce the degree of play. Eliminating Wanderers -- Expanding the Access to Resources

 Lost in the wilderness Strong waste land reclamation, no confusion on the way to exploration!

Clearing up the wandering army in the wilderness can not only unlock the level resource land, gain upgrade experience, but also unlock new story chapters to advance the game progress. The commander can send his own investigators to clean up, which can not only make the area around his territory safer, but also harvest a wave of resources. In addition, it can also eliminate the wanderers scattered around abandoned vehicles in the field, obtain a large number of resources at one time, and complete the early material accumulation. Joining the Alliance -- Joining the League to Develop and Resist Strong Enemies

 Lost in the wilderness Strong waste land reclamation, no confusion on the way to exploration!

After joining the Alliance, the commander can move his town directly to the Alliance's sphere of influence, and then quickly seize and expand the territory. Of course, towns within the influence range of the Alliance will gain multiple gains, especially the outposts bordering the Alliance territory will expand the territory and increase resource production. After the outposts, factories, supermarkets, etc. in the map are occupied by the Alliance, they can continue to provide different gain effects. For example, occupying the railway station outpost can increase the shooter's life value and gain an increase in the building construction speed, but pay attention to cleaning up the enemies around the community in time. Free exploration -- breaking through the shackles of traditional SLG

 Lost in the wilderness Strong waste land reclamation, no confusion on the way to exploration!

During the exploration of the big map, the commander does not need to pave the road when marching, and can walk freely on the big map with zero physical strength. Compared with traditional SLG, this kind of march is more free, and it can move forward and retreat quickly in the challenging end world. The commander can also directly move the city by one click according to the resource richness marked on the map, landing the town in the resource rich area, and directly taking off resource production.

[Tips for collecting strategies] In Hope Town, the commander can occupy the resource territory according to the strategy from near to far, which makes the battle in the central area of the map more intense after the start, while the development in the marginal area is relatively quiet and peaceful.

Liya suggested that in the early stage of Mengxin, you can go to the edge area first, or you can choose to build a city on the terrain of high mountains or Hubo behind you, so that you can get a fairly safe rear and reduce the chance of being besieged by enemies from all sides. Immersive big map exploration, combined with super freedom of marching and building the city, makes "Wild Lost City" more strategic!

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