The game has designed a "384 square kilometers seamless world with expanded area". I didn't have a special feeling about the official statement until the game unlocked the "Royal Sword Flight" in the late days of Suzhou City. I found that this Royal Sword Flight can not only flexibly control the speed up and down, but also has no physical limitations, Compared with the previous open world category, "Fairy Sword World" has a higher degree of freedom.
Can a fairy sword that can't fly with a sword be called a fairy sword?
In the World of Swords, the design of free flying is not just a gimmick - since players are allowed to fully and freely explore every corner of the world of swords, it shows that the corners of the whole world have been well adjusted, and players are not afraid of finding fault in corners, but can find hidden surprises in various corners.
Especially in the sky above the world, in order to avoid flying into the sky, many ingenious designs have been made - beautiful lanterns floating above the city, as well as some towering Qionglou, where stars can be picked.
For example, when we were flying in the wild, we suddenly encountered a hanging rock in the distance. The first reaction was that it was probably a decoration or a model map. However, due to curiosity, the sword flew over, and when we flew close, we found that it was actually an island in the air that could land.
Not only that, when I accidentally touched the stone pillars on the empty island, I opened the door of the Earthly Cave - who would have thought that such an inconspicuous place should have another cave? How many unknown mysteries are there in this world? All of these have stimulated me to explore more, which is a very obvious positive flow point in the process of playing.
Guess what's hidden in the door?
The flying of Imperial Sword also permeates the team's deep understanding of "Immortal Xia": Immortals represent the sky of clouds, extraordinary and refined. Chivalrous men represent the Jianghu of swordsmanship. They can only know the world by walking, running and jumping. They can cultivate to be able to control the sky of swordsmanship at will, and open various adventures, ghosts and caves, and explore various replicas.
The battle of the game also brings the player's imagination of Xianxia battle into reality.
Focusing on the spirit of the Immortal Xia, the battle of "The World of Immortal Swords" fully conforms to the original work, and makes a set of battle system of "wind, thunder, water, fire and earth" where five spirits interact with each other , players can use their swords to pursue and dodge attacks in battle; A team composed of up to four people can take turns to play, and the damage value of the Five Spirits can be maximized through the order of appearance; The captured monsters can also be used as combat aids to create more abundant combat strategies.
The sense of attack of the game is very good, fast and gorgeous, but it does not deliberately disgust the players in terms of difficulty. It maximizes the game's action fighting experience and visual effects, making the fight full of strategy and pleasure. Especially in some dungeons, facing the enemies surrounded by big waves, the feeling of "one against one hundred" is no less than that of peerless games. In the BOSS section of the first chapter, a lot of dramatic performance effects and staged attacks of BOSS are interspersed, pushing the plot to a climax.
In addition, in order to create a fairy Xia atmosphere, "Sword World" has also spent a lot of effort in shaping the world, such as the use of AIGC technology.
In Sword World, AI is mainly used in NPC (non player character) intelligent interaction and UGC content. At present, I can meet an AI blessed NPC spirit in Hangzhou. Unlike the former NPC, it will not repeat the set two or three lines again and again. It can never repeat new lines, giving players a very different realistic experience.
At the same time, "Sword World" also encourages users to create independently (for example, to write stories for NPC). Maybe in the near future, players can use AI to help create pictures, words, music and other content, breaking the original situation that a small number of people create and more people just play.
This is a real live immortal world. Through multi-dimensional high-precision rendering technology, the cutting-edge application of intelligent AIGC, the content space of the seamless world and The spirit playing method of connecting all things (will be highlighted later) , making new possibilities in the field of Fairy Sword IP and even the open world.