Thank you for taking the time out of your busy schedule to read this article, "What are the changes of King's Glory?". What do you think of the list of changes in the King's Glory core and fight wild today? Any comment on this article can tell me what changes have been made to the King's Glory Act. Each of your suggestions is an affirmation and encouragement to the small editor. The editor will continue to bring you more good content tomorrow. I hope you don't miss it. Thanks for your support!
What are the changes of the King's Glory Method? King Glory recently carried out a series of reforms in the wilderness, which made it possible for France to fight against the wilderness. I believe many players are curious about the mage's fight against the wild. What is the change this time? Now let's take a look at the list of specific changes to the French nuclear program.
Adjustment of the King's Glory Method
1、 Wild Monster Defense Adjustment
We will reduce the monster's magic defense to make the efficiency of clearing the wilderness between magic heroes and physical heroes closer.
For the physics heroes, their clearing speed will not change, but for the legal heroes, their clearing efficiency will be improved to alleviate the weakness of the early legal heroes.
2、 Guerrilla Scimitar and Rune Sword Adjustment
We increased the efficiency of clearing the wilderness in the early and middle stages of the mage by adding a new passive effect, and added a new passive echo:
We will solve the adaptability problem of some equipment attributes to better adapt to the fighting rhythm. Some cooling reduction, movement speed and other attributes more suitable for mages and fighting wild will be added to the equipment attributes.