In Sword and Expedition, the team expedition is a game that everyone likes. There are many bosses in the game. Some bosses are more powerful and difficult to deal with. Let's talk about the octopus boss. The octopus BOSS in the game is the focus of many players. This time, we have recommended the sword and expedition team expedition octopus lineup, which is also a guide for octopus BOSS lineup matching. I hope it can help you.
Octopus lineup recommendation
Multi team matching idea
Pursue high injury of single team to complete the task
You can synthesize holy objects according to numbers, because the falling of holy objects will affect the synthesis price, and attack holy objects can give priority to those with lower prices
There are two matching ideas for pursuing multi team output
Because the number of auxiliary cards is limited, many players can't configure 3 auxiliary hero cards for each team
Ranger/mage only needs to point out 7 toughness relics
You can avoid the extra layer of frenzy
More than one mage/ranger can go on the battlefield to output, so those who choose this matching idea
You can select 7 toughness relics as a priority, or leave the vice teams with multiple output lineups to use the strength of these vice teams when you select 7 toughness relics
Sword and expedition team expedition octopus boss play lineup sharing
The second way
Use other professional heroes besides auxiliary heroes to block resilience and eat frenzy
As shown in the figure
Ranger 5.3 Supporting 5.1 Warriors 5.0
Auxiliary Level 5 Core Basic Toughness 178
Ranger Level 5 Core Basic Toughness 188
Mage Level 5 Core Basic Toughness 183
Warrior Level 5 Core Basic Toughness 198
Tank Level 5 Core Basic Toughness 193
If the ranger/mage doesn't order any tenacity relics, that is, the ranger 188 mage 183 tenacity, then with the help of the sages in 5.1, the soldiers in 5.0, and the tanks in 5.0, the ranger/mage tenacity can be blocked and eat the crazy octopus