UnityC # Phase I
Develop a small Tetris game independently, starting from making Tetris 32:26 four thousand six hundred and thirty-two Practice of the first stage of C # game development 08:46 four thousand five hundred and fifty-nine Daily patrol inspection method of Oracle database 10:00 114 thousand Oracle19c Quick Installation Procedure 08:22 19 thousand C # host computer serial port programming, Modbus programming 04:09 11 thousand Practical development of plant war zombie puzzle strategy games 06:36 four thousand three hundred and fifty-eight Powerful Unity engine 02:35 four thousand one hundred and eighty-eight A good game engine must have good versatility 01:17 four thousand one hundred and thirteen