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Course Introduction -
Course outline
one 2.1.1. Object oriented from a high place In this section, we will first talk about what object orientation is. "Only for paying users" Click to download "Courseware _2.1. Learn object-oriented by learning C language. txt" [27:10] Start learning two 2.1.2 The traditional way of realizing the water lamp in pure C language This section uses C language and non object oriented method to implement a program with flowing light effect as the original reference. "Only for paying users" Click to download "Courseware _2.1. Learn object-oriented by learning C language. txt" [15:42] Start learning three 2.1.3. Upgrade pure C to realize water light This section upgrades the program in the previous section, and gradually moves closer to object-oriented by means of parameter transfer and structure encapsulation. "Only for paying users" Click to download "Courseware _2.1. Learn object-oriented by learning C language. txt" [28:53] Start learning four 2.1.4. Realization of water lamp 1 in pure C in object-oriented mode This section uses C language and pure object-oriented thinking to analyze how to write water lamps. "Only for paying users" Click to download "Courseware _2.1. Learn object-oriented by learning C language. txt" [24:17] Start learning five 2.1.5. Realization of water lamp 2 in pure C in object-oriented mode This section implements the whole program according to the ideas of the previous section, and makes analysis and comparison. "Only for paying users" Click to download "Courseware _2.1. Learn object-oriented by learning C language. txt" [27:07] Start learning six 2.1.6. Using C++to Realize Flowing Lights This section uses C++struct and class to implement the pipeline lamp, and compares it with the C language version, so that you can understand what is object-oriented. "Only for paying users" Click to download "Courseware _2.1. Learn object-oriented by learning C language. txt" [25:02] Start learning seven 2.1.7. Expansion analysis and summary This section expands and explains the three example programs written with object-oriented ideas, namely, linux driver, LiteOS osal and STM32 HAL library, so that you can understand and use object-oriented ideas more deeply. "Only for paying users" Click to download "Courseware _2.1. Learn object-oriented by learning C language. txt" [26:38] Start learning