Previews and Blueprints

If you haven’t noticed it yet, the WordPress Playground is an amazing feature that lets anyone safely run a temporary WordPress install within their browser. It uses WASM to run a complete WordPress install – PHP, database, and all – entirely from within your web browser. No server needed, nothing to install.

For a while now Playground has supported loading any plugin or theme from the plugin directory;  here’s how.  

The Plugin Preview Button

The Plugin Preview feature adds a convenient button to plugins in the plugin directory, when enabled by a plugin’s developers. The button takes the user to Playground with that plugin installed. It’s right beside the Download button.

The Preview button is not shown by default; it must be explicitly enabled. Developers can use blueprint files in order to configure the preview environment and install dependencies (such as other plugins and themes).

Enabling Plugin Previews

There are two things required for a plugin preview button to appear to all users:

  1. A valid  blueprint.json  file must be provided in a blueprints sub-directory of the plugin’s assets folder.
  2. The plugin preview must be set to “public” from the plugin’s Advanced view by a committer.

If a valid  blueprint.json  file is present, then the Preview button will be present for plugin committers only. In which case it will look like this:

It’s called Test Preview because that’s why it’s there: to allow plugin committers to test their plugin in the Playground environment and decide whether or not to make it easily available to the public.

Blueprints

Blueprints are json files used to set up a WordPress Playground instance.  

They can be used to specify things like PHP and WP versions, the landing page, and (most importantly) a series of automated steps such as logging in, and installing and activating plugins and themes.

The blueprint for your plugin should be committed to the assets folder with subversion as  assets/blueprints/blueprint.json . Initially only the one blueprint file is supported, but we expect to allow multiple in future.

Here’s an example of a simple blueprint.json file that you could use as a starting point:

 { "landingPage": "\/wp-admin\/edit.php", "preferredVersions": { "php": "7.4", "wp": "5.9" }, "phpExtensionBundles": [ "kitchen-sink" ], "steps": [ { "step": "login", "username": "admin", "password": "password" } ] }

The features used here are:

  • landingPage , which specifies the URL of the page that the user will land on when the preview loads.
  • preferredVersions , which specifies versions of PHP and WordPress.
  • phpExtensionBundles , which in this case specifies that we want most common PHP extensions to be available (kitchen-sink).
  • steps , which tells Playground what to do before displaying the landing page. In this case, it will simply log the user in to wp-admin.

Here’s an example of a more advanced blueprint.json that demonstrates some more features you could use to create a rich demo environment for users:

 {
"landingPage": "/wp-admin/post.php? post=5&action=edit",
"preferredVersions": {
"php": "7.4",
"wp": "5.9"
},
"phpExtensionBundles": [
"kitchen-sink"
],
"steps": [
{
"step": "login",
"username": "admin",
"password": "password"
},
{
"step": "installPlugin",
"pluginZipFile": {
"resource": "wordpress.org\/plugins",
"slug": "my-imaginary-plugin-dependency"
},
"options": {
"activate": true
}
},
{
"step": "installPlugin",
"pluginZipFile": {
"resource": "wordpress.org\/plugins",
"slug": "my-imaginary-plugin"
},
"options": {
"activate": true
}
},
{
"step": "installTheme",
"themeZipFile": {
"resource": "wordpress.org\/themes",
"slug": "my-imaginary-theme"
}
},
{
"step": "setSiteOptions",
"options": {
"some_required_option_1": "your_favorite_values",
"some_required_option_2": "your_favorite_values"
}
},
{
"step": "runPHP",
"code": "<? php require_once 'wordpress/wp-load.php'; wp_insert_post(array('post_title' => 'wp-load.php required for WP functionality', 'post_status' => 'publish')); ?> "
}
]
}

Using a generated Blueprint file

You might see a notice similar to this on your plugin’s page:

 Your plugin does not yet have a blueprint file for user previews. If you'd like to enable previews, please follow these steps to create a blueprint. 1. Test your plugin in Playground. 2. Fix any bugs in your plugin that prevent it from working in Playground. 3. Download blueprint.json 4. Commit your blueprint to svn.

The  Test  link will use an auto-generated Blueprint file to load your plugin in Playground, with some default configuration values and steps. The  Download blueprint.json  link will let you download that auto-generated  blueprint.json  file, which you can then modify as needed and commit to Subversion when your plugin is ready for Playground previews.

Committing a Blueprint to Subversion

You must commit your blueprint.json file to your plugin’s assets folder, named like this:

/ assets/blueprints/ blueprint.json