cs1.6 Grenade Battle Map As the name suggests, this is a map full of grenades. Players can only use grenades to fight in the map. Basically, the map is full of grenades, which can be built and thrown anytime, anywhere. At the same time, you also need to pay attention to the direction of the opposite enemy's grenades!
Cs1.6 Official introduction of grenade warfare map
Cs1.6 The hand grenade battle is divided into two maps, one is in personal mode, the other is in team mode. The battle between these two maps is very fierce, mainly in the middle (central area) and both sides of the channel. The player finally aims to destroy the other side.
Map description
1. Introduction to bomb map
This is the first bomb map I found, called zhadan. The map can withstand about 20. T and CT start at the two ends of the map respectively, and the base also starts from the top and bottom. I forgot just now that there is another layer around the wall, and the ladder is hidden in the four corners of the map. There are also several wooden plates with guns on them. They are also maps of old jumpers.
2. Super cool melee grenade map
This is my first map. It supports 7vs7. There are 100 grenades, 40 sets of bulletproof vests and 20 m4.ak on the ground. The middle looks like a wall, but it is actually glass!! And you can fight in the lower level, so cool!
3. Torpedo duet
Seeing that there are so few hand grenade war maps now, I made a mini hand grenade war version of dust. Pretty good
. bsp/. res/. txt/. pts (the main map file) is placed in the x:/CS/cstrip/maps directory
. wad (texture file) to the x:/CS/cstrike directory
. tga (sky background file) to the x:/CS/cstrike/gfx/env directory
. pwf/. pxp (robot waypoint file) is placed in the x:/CS/cstrike/PODBot/WPTDefault directory
. spr (animation file) to the x:/CS/cstrike/sprites directory
. mdl (model 3D object file) to the x:/CS/cstrike/models directory
. bmp/. txt (map preview. control file) is placed in the x:/CS/cstrip/overviews directory
. wav (sound file) is placed in the x:/CS/cstrike/sound/ambience directory
. mdl (model 3D object file) to the x:/CS/cstrike/models directory
. bmp/. txt (map preview. control file) is placed in the x:/CS/cstrip/overviews directory
. wav (sound file) is placed in the x:/CS/cstrike/sound/ambience directory