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Royal War Ice Mage How to use Royal War Ice Mage card set to match introduction

Time: 2017/9/20 15:23:02 Source: www.pc6.com Author: Ouyang I want to comment (0)

How to use Royal War Ice Mage? Ice Mage is a legendary card unlocked in the level 5 arena. It consumes 3 points of holy water and is very common in the arena. What kind of lineup is good for Frost mage? Let's take a look at the introduction of the Royal War Ice Mage's card set~

   How to use Royal War Ice Mage

[Introduction to Card]

 How to use Royal War Ice Mage
 How to use Royal War Ice Mage

Ice Mage is a legendary card unlocked in a level 5 arena. It costs 3 points. The attack target is the ground and the air, and belongs to AOE damage. This card has a special ability (after attacking the enemy, it will cause the enemy to slow down for a period of time), so it has a good effect both for defense and auxiliary attack, It is also the nemesis of some low HP cards.

[Restraint Card]

Restraint card: Undead Army/Undead/Goblin Spearman/Skull Guard/(auxiliary restraint: Bomber/mage/musketeer)

Reason for restraint: Ice Mages are AOE damage, so they have a great advantage against some human sea cards, such as the undead army and the undead, which can be very good against. At the same time, they can also solve low health cards such as Goblin Spearmer and Skeleton Guard. Although the damage of Ice Mages is very low, they rely on the deceleration effect and high health, It can cooperate with the output of the Princess Tower within the range of our Princess Tower to fight against the enemy's bomb soldiers/mages/musketeers and other medium-sized cards.

Restrained cards: Prince/Mini Pickup/Fierce Woodcutter/Knight/Valkyrie/Cannon, etc

Reason for being restrained: Although the Ice Mage has the special effect of slowing down, his own disadvantage is that his damage is relatively low, so he can hardly resist the prince/mini pickup/furious woodcutter with strong single damage, and it is also difficult to consume the enemy when facing the knight/female warrior god with medium damage but high HP, At the same time, this is also true when encountering the cannon as a defensive building.

   Introduction to Card Group Matching of Royal War Ice Mage

 Introduction to Card Group Matching of Royal War Ice Mage

   Three Guns Flow to Divert and Shoot West Miners

The core output of this card group is three musketeers, but this card group is more afraid of magic, similar to thunder and lightning and fireball, so this card group needs to use barbarians to cheat the enemy's magic, then three musketeers are matched in the back row, and at the same time, the cavalry is used as meat to carry out a wave of output. Here, the musketeers try to divide their guns as much as possible, so as not to be restrained and lead to no output, At the same time, they can also steal with the miners, and the miners' blood is also high. They can also be used as small meat. If the enemy uses the princess, the miners will have a better effect. In the early stage, this card group is mainly used as a collector. If the enemy comes out of the ground with meat cards, we will use barbarians to fight against it. If some small cards are issued, we can use knights to cancel them. If the enemy comes out of the air combat cards, like balloons or sky dogs, we will directly send three musketeers in separate routes. In the middle stage, the card group can be selected according to the situation, For example, when our musketeer removes the enemy's card, we can cooperate with the knight to make a small output. If the enemy uses the princess, we will directly use the miner to dig, and then directly output. In the later stage of the card group, we will constantly use the barbarian+three musketeers+knight+ice method to suppress crazily. If we meet the princess, we will directly mine, if the enemy has fireballs, We must divide the three musketeers into two groups, or three musketeers will be sent out when the barbarians cheat the enemy's fireball. Without magic, the output of the three musketeers is merciless.

 Introduction to Card Group Matching of Royal War Ice Mage

   A wave of suppression of twin prince flow

This card group is a relatively strong ground card group, which uses the output ability of the Twin Princes' ground to suppress. At the same time, the back row is equipped with a flame (seizing the new clothes) spirit to prevent the harassment of the enemy barbarians and the undead army. At the same time, this card group is also more inclined to fast offensive defense and counterattack, In the early stage of this card group, we mainly used the collector and defense to earn money. In the middle stage, when the Dark Prince and the Prince released the enemy's cards, we could instantly match the Flame Elves to play a powerful wave. If we had a small battery in hand, we could be ready for a rainy day. In the later stage, it was a time for continuous attacks, Once any of our cards disarm the enemy's card, we can quickly use the high mobility of the Twin Princes to increase the output of the fire spirit's hit range, and at the same time, with the deceleration ability of the ice method, the trend of fast wave flow, to consume the enemy's Princess Tower to win.

The above is the Royal War Ice Mage card group matching strategy brought by Xiaobian. If you like, you can try it!

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