With the launch of the independent game "Bright Ghost" on the steam platform, China Independent Game Developer Support Program (CIGAF), as a support agency, has also entered the game industry.
In an ancient courtyard in Beijing, Ding Qiming, the initiator of CIGAF, arrived at the meeting. During the three hour interview, the reporter didn't need to talk much. The talkative old Ding would talk and laugh along with his own ideas, and the witticisms that burst out from time to time often made people laugh.
Jianjia localization
Speaking of the establishment of CIGAF, we can't avoid the localization of Jianjia, the initiator of the plan. The predecessor of Jianjia localization is the famous Jianjia localization group in the industry. In his early years, Ding Qiming, who was young and successful, suffered a sudden decline in his career. Filled with anger, he locked himself in the house for a full month, and spent time playing games. During these days, he found that the Chinese translation of many games was a mess of code, and he could only guess the story of the game.
Ding Qiming, who has earned the first bucket of gold in his life in other industries, started to recruit people simply by virtue of his love for games, and set up the Jianjia localization group with several like-minded friends. The fund source of Sinochem Group depends on the self owned funds of several founders. Up to now, the industry has still asked Ding Qiming tirelessly, "What did Jianjia Hanhua Group rely on to make profits at that time?". In this regard, Lao Ding was helpless: "At that time, we really didn't want to make a profit. We just like games. Now CIGAF, too, just wants to help Chinese independent game developers and do something for Chinese games.".
Bright Ghost
As the first support game of CIGAF, the launch of Bright Ghost on August 8 was Ding Qiming's first wish. "The game" Ghost of Light "has been released once before. Players recognize this game, but it cannot be spread." Ding Qiming was a little excited when he talked about "Bright Ghost". He stood up and said, "As an independent game, Bright Ghost is definitely a work of conscience. In China, there are too few works with such intentions. At that time, I was thinking that I would help them launch such a game".
Just because of the recognition of Ghost of Light, Ding Qiming persuaded his colleagues to firmly regard this game as the first support project of CIGFA, and even made efforts to launch the steam platform day and night by making use of the resources and channels around him.
CIGAF
"The launch of Ghost of Light on the steam platform is just the first step for us. Whatever we do, we have to deal with it in the end," Ding Qiming said. "CIGAF, we will not seek independent game developers in large numbers to expand our influence. Instead, we should do a good job, do a good game, and then do a game, so as to really support the project, so that players can play a good game“
”Life has its limits, but it is not wasted. "This is a sentence Ding Qiming appreciates very much. Live like you are. Life is like this, work is like this. So is CIGAF.
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