amount of downloads: two
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Xenowerk

Introduction to the game:

Your goal is to eliminate all mutants, end their nests and prevent their proliferation. Xenowerk has a total of 50 levels, and the difficulty of exploration increases with the level. As the game progresses, the number of mutants you encounter will increase, and the areas to be cleaned will also expand.

zero
Swindler
seven point five
  • Audio visual effect:
  • Novice guide:
  • Operating feel:
  • Easy to set:
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essential information
Price: ¥12.00
Updated: June 24, 2015
Version: 1.2.4
Categories: actions
Language: Chinese
Size: 95.7MB
Developer: Pixelbite
System requirements: iOS 6.1 or higher
label: stand-alone + action + cosplay + bus
Game impression
Advantages

Excellent sound and picture effects
Profound fighting pleasure

Disadvantages

Single play method
Weak storytelling

Game review
Launched by Pixelbite, the main creative team of Space Marshall, it is a top-down action shooting game. The goal of players is to eliminate all mutants, end their nests and prevent their proliferation. The game has a wide range of weapons and equipment, as well as special abilities and other settings, which are very attractive.
Screenshot
Detailed evaluation

The third person shooting game Xenowerk is a new third person shooting game launched by the developer Pixelbite. Some Pixelbite players may be familiar with Pixelbite. "Wild Speed 3", "Space Marshals" and other works are from the factory. The style of "Alien Factory" is also very similar to that of "Space Criminal Police", but the battle has been greatly improved.

The out of control scientific laboratory, dark environment, and hidden alien mutants require the players to go deep into the ground and kill these monsters as much as possible while completing the specified tasks layer by layer. In the game, the pointing and guiding function is quite ambiguous. What's more funny is that the map system can only see it when paused. Most players who don't like pausing can't find this function at all. In the early stage, they can only explore according to their feelings.

The character's equipment includes main and auxiliary weapons and body armor. On the right side of the game screen, there are skills to speed up movement and restore HP. However, these life saving abilities are not available on the scene. After successfully shooting the alien monster, you will have a chance to drop the potion, gold coin and weapon upgrade stone. Only when you have accumulated a certain amount of potion or killed a specific monster can you use the blood regeneration skill. After paying for the game, all the powerful equipment can be purchased through the gold coins obtained in the battle, which is also regarded as conscience.

The operation mode of double rocker touch control is adopted in this work. The left virtual rocker controls the moving direction, the right hand slides to control the shooting, and the single point shooting key and the gun change key can realize the switch between main and auxiliary weapons. It is strange for me that most of the reviewers are satisfied with the operation of the Alien Factory, not to mention the poor starting accuracy of sliding shooting with machine guns. It is really a blank shot when using shotguns to meet monsters chasing close quarters. Moreover, since the gun change button has been set, the gun change function of the shooting rocker has a high probability of killing people in a crisis moment. For example, the inexplicable response to the gun change during the shooting process led to a jam.

The game still continues the excellent picture quality and light and shadow effect of Space Criminal Police, and the 3D realistic style is full of texture. The most commendable thing is that the manufacturer's consideration of details is meticulous. Shooting the surrounding gas tank or computer will cause an explosion, and the water dispenser will also spray water. In addition, random graffiti on the wall and photos are also a benefit for careful players. Raphael accidentally found his hero's beautiful picture egg in the military zone. The darkness of the surrounding environment, the narrow lighting range with an angle of about 30 degrees and the tense and fast-paced BGM have well rendered the atmosphere. However, compared with the recent masterpieces of horror, Lost Self and Lost Memory, Alien Factory is still slightly inferior in the sense of terror.

It has to be said that Alien Factory is weak in storytelling. Even the domestic game of the same kind, The Day of Dying, which was launched earlier, its plot is also completely gripping. The game is played by killing monsters to the task site and then taking the elevator to escape. Although the shooting alien sparks are splashed all over the place, it is still tiring over time. As for whether the value of 12 oceans is worth it or not, it's left to the players to make their own conclusions.

 

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