Safe download of stand-alone games

The pardoner has mastered the whole task process skills

Source: Leyou sorting Date: 2017/9/4 11:53:36 Author: Leyou
962 Leyou.com home page Introductory Script Introduction → The pardoner has mastered the whole task process skills

[Leyou Guide] The Forgiver is an action RPG game, in which players can experience a wealth of game operations and play methods. Each chapter of the game has powerful challenges to be completed. The following is an introduction to the game process, which can be used as a reference for small partners in need.

The pardoner is a action RPG game In this game, players can experience a wealth of game operations and play methods. Each chapter of the game has powerful challenges to be completed. The following is an introduction to the game process, which can be used as a reference for children in need.

Key position operation

Left mouse button (PC version) → □ button (PSN version): sequential attack;

Right mouse button (PC version) → △ button (PSN version): alternate attacks;

Space bar (PC version) → ○ key (PSN version): dodge;

F key (PC version) → X key (PSN version): action;

R key (PC version) → press the left rocker (PSN version): running

Middle mouse button (PC version) → R1 button (PSN version): locked;

T key (PC version) → L1 key (PSN version): expression;

1. 3 keys (PC version) → left and right cross keys (PSN version): props 1 and 2;

2 key (PC version) → cross key (PSN version): draw out the weapon;

Ctrl key (PC version) → Cross key (PSN version): to store weapons;

Shift key (PC version) → L2 key (PSN version): defense

WASD key (PC version) → left rocker (PSN version): move;

Image and text introduction

Section I: Adar Plain

plot : You are one of many candidates, holding a mask and waiting in the snow with everyone. This day, you were elected, and your face was forgotten by the world.

A master brought you to a spirit body, this mysterious The figure of "A" cast a spell on your mask. When you put on your mask, you enter the world of Adar.

Step 1. First, walk down the mountain and enter the Adar Plain.

I will meet a clay figurine during this period. You can study Use the mouse wheel to lock the enemy, and switch the locking operation.

Then we will meet two enemies at the bottom of the stairs. Their routine is very simple There is only one move, so you can learn how to switch attack objects when locking the target.

Step 2. Before entering a building, you will face a clay figure.

At this time, you can press the Q, E, Z, C keys to make different poses and perform the combination.

According to the posture steering wheel at the bottom of the screen, you can find the posture key you need to press next.

Later in the town, you will face an enemy alone. Now learn how to defense

There is no concept of "perfect block" in defense, so you should take a defensive stance before predicting the opponent's move. It should be noted that some moves have the effect of breaking defense, and yellow light will be emitted on the attacker's hands and legs (red light means blocking attack).

Step 3. The houses in villages and towns can be broken through combined attacks. There are always enemies hiding in these houses.

Then go to the cliff of the town and meet two enemies.

At this time, you are required to learn to dodge. Circulate with the enemy at the edge of the cliff, shoot them down or lure them to the edge of the cliff, and then you can avoid falling off the cliff yourself by avoiding the rapid escape.

This kind of battle The way will help you to take advantage.

Step 4. When you come to the city gate, you need a key to open the shiny door, while the left door is locked by a bolt.

Then go to the right side of the glittering gate, on the stairs, once again you have to face two enemies who are proficient in two consecutive moves.

Don't be afraid to lead them to the steps. At this time, their attacks will spread to their companions, and they are more likely to kill them.

But you only need to dodge on the steps and lure the enemy to attack, but be careful not to pull too far away from the enemy, or the enemy will get away

(Small) Leader battle: Silan

Step 5. Then fall down the stairs on the other side and open the door locked by the wooden bolt as a shortcut back to the Golden Gate.

But at this time, you still need to find the key to the Golden Gate.

Continue to walk into the dead end, and you will encounter the guard Silan, who is the only enemy in Adar Plain who uses 4 consecutive moves.

When you go to the dead end, you will not find him at first. He will sneak from behind you. When you see see When Silan's name appears on the screen, you need to dodge immediately.

Silan is used to playing one routine (four moves in a row) and will not cancel the attack, so it is suitable for him to dodge. One dodge distance is not enough. Remember to dodge twice to ensure security

When Silan hits all four moves in a row, it will enter the intermission period. At this time, you will go forward and hit hard. You may hit three moves in a row plus one punch, then stop and wait for the next attack.

Step 6. After defeating Silan, you can return to the Golden Gate and open it with the key Silan dropped.

At this time, you will meet a man named Talun, who said that he would help you during your journey. All the areas where he appears are safe areas. You can enter meditation and practice your fighting strategy (Even so, if you lure the enemy to Talon, he will not help you, and the enemy will still attack you, but when approaching Talon, the enemy will always give priority to escape).

After the conversation with Talon, a one handed strategy exercise is required.

Step 7. There will be three enemies with two combos on the road not far from Talon.

It's very difficult to parry three people at once, so you'd better use the method of flying kites to lure them to Talun, and then you can sneak attack one by one. During this period, make sure that the enemy does not run away but they are not in an attack posture (usually in the farthest range of the enemy's attack), otherwise the enemy will recover their HP.

Then he ran to the edge of the cliff to overlook the whole royal city.

Section II: Laslan sports site

Step 1. Cross the Bridge of Guidance, and you can see the King City.

When you come to the altar, you can activate the altar for archiving (scene switching and activating the altar are the only ways to archive).

You can find out the number and position of leaders you still need to deal with on the stone tablet of the altar.

Step 2. Then walk to the exit beside the stone table of the collective to the central port.

You will meet a single enemy on the port street. It is not difficult to fight one by one. You will only attack when he finishes his move.

Step 3. Then you need to land on the dock to get an important piece of equipment.

It is not recommended that you jump off the dock directly here, so that you can easily be pushed into the water by enemies hiding in the dock.

You need to find the steps to go down to the dock at the fork of the port town road, and then kill them on the right side of the dock. There are enemies standing guard on the two wooden docks here. You can use the sprint attack to push them into the water, and you can get wooden cones from the stones at the right end of the dock.

This is the most common and least durable weapon, just to help you share it in the next battle.

Step 4. At this time, walk to the left of the dock entrance (step), and you will find a hydrophilic hidden behind a leaning tree platform

There are two enemies who know three moves in a row. The best way to fight is to trap them between a leaning tree and a stone pillar. This is quite narrow. They often lure the enemy to attack dog Bite a dog.

Then you use a wooden awl to mend the knife.

After the battle, remember to obtain the "Elite Scout Plate Armor" from the stone pile at the corner of the hydrophilic platform. It will greatly enhance your blunt attack defense, and it is very light, which will not significantly affect your mobility and damage.

Step 5. Now you can go back to the port town and walk around the small town. You will find that you can pick up wooden cones everywhere, but it is not meaningful. It is not recommended to take them.

There will be two enemies near the steps leading to the upper block of the town. One will stare at the fireplace in the street, and the other seems to be digging grass. At this time, you can directly rush and attack to beat down the grass digger first, and then deal with another person.

Step 6. At this time, you enter the Laslan Arena.

In the lobby of the arena, you will meet Talon again and he will tell you that if you defend an unknown move, you will begin to learn it.

Here is the question of "proficiency". The number of times you defeat the enemy who uses this move represents your proficiency.

If you use your own school moves to deal with that attack, you will learn faster. But if you are defeated, or flee Fight, you will lose these proficiency.

Step 7. After hearing Talon's teachings, you enter the arena. When you investigate the light, a guard will come out to attack you.

He belongs to the enemy of four consecutive moves. Swirl kick is his specialty. Swirl kick is difficult to capture the moment of action, so make sure that you approach him after the actual fight of his swing kick,

It should be noted that this battle must be over 50% ended, because next is a small head battle.

After defeating the guard, you can get his "ritual hat". Remember to put it on immediately and then activate the leader war.

(Small) Leader Battle: Kurez

Step 8. Kuriz initially intended to use super power control You (intend to let you become his minion puppet), but you will amazingly get rid of his shackles.

Kurez can use 6 combos. Once he is hit, he will be knocked down.

However, Kuriz's intermission is very long, and the first move of the routine is easy to be interrupted. In theory, if he fights alone, Kuriz will be at an obvious disadvantage. You can use the width of the steps in the arena as a reference to keep this distance from Kuriz. You are safe. When Kuriz is just trying to approach but does not appear to attack, you can go forward and play a routine (up to 3 moves).

However, Kuriz's real meanness lies in his ability to control puppets, and the masked people around him will also work together. At most five people will fight with Kurez, but they are all the goods of two rounds. When you defeat a puppet, you will immediately add another one. But they are not infinite. When you knock down two groups of 10 people, these puppets will not be supplemented. At this time, you can be relieved to deal with Kurez.

In fact, you don't have to feel that these puppets are annoying. Keep a distance from them, and then when they are scattered with Kuriz and Kuriz is closest to you, you can attack Kuriz. And after these puppets are knocked down by you, they can also restore your HP. Moreover, they would block Kuriz's combo even more.

After defeating Kuriz, you can obtain the weapon "Stinger Turtle" Warfare Guard ", and then investigate the light in the middle of the arena. I know that the battle trial here can only be unlocked when you reach level 10.

Step 9. The content of the arena is not finished, and there is still one equipment to go collect

At the door on the other side of the arena, you will find that the door is blocked by a lot of bottles and jars. You can enter another area of the arena after breaking them.

There is a big pot in the room where the bottles and jars are located. You can pick up the equipment "mask of the lost potential" nearby.

There is another road on the right side of the arena exit (back to the lobby where Talon is) to find a glittering door, but it can only be opened after you defeat Kim Mescal.

An altar can be found beside the Golden Gate for archiving.

Section III: Aolaite Camp

Step 1. When entering the tower on the other side of the arena, you should pay attention to a guard hidden on the first floor of the tower.

It's very bad to deal with the guard in this narrow position. You are almost beaten when he makes a series of moves, so you should retreat to the arena to deal with him.

Out of the tower, you can go to the auditorium, and one of the damaged positions can go to the periphery of the arena.

Step 2. At this time, you will meet an enemy who is pure and dissolute. She has no armor.

However, she is good at evading and canceling attacks. A rash attack will only give her a chance.

You must wait until she dodges or cancels the attack once. You are looking for opportunities, but if she can avoid again, you must immediately stop.

Fortunately, the attack damage of the pure falling romantic enemies is also very low, and they can't stand your routine combo.

Step 3. Then walk to a fork in the road. You can find the equipment "Chief Tyre Mask" in the rock pile at the cliff on the left.

This mask has a very high defense cutting attribute, but a very low blunt attack defense. Based on the range you can explore at the beginning, the enemies are all unarmed, so this mask of Chief Tyre will be used later.

Continue to walk along the road to Aolaite camp, and there will be no danger on the way.

Step 4. On the left side of the fork in the town of Aolaite camp, there will be an angry enemy squatting down.

If you plan to directly rush over a flying kick, it is a big mistake, because there is a guard hidden at the corner of the outer wall of the house on the right. If you dare to go there, the guard will directly knock you down in a routine.

At this time, the best way is to lead the guard near the outer wall to the entrance of the town to deal with him first, and then deal with another ordinary enemy.

In the courtyard on the left of the ordinary enemy, you can get the equipment "Fangli Noble Shirt" from the stone pile.

This dress is light, and it mainly improves the blunt attack defense. The cutting defense is very low, and it is suitable for early battle.

Step 5. The only altar in this area can be found in the middle of the Aolaite camp for archiving.

Then you can come to the bridge. There is a fork in the road. There are two enemies in the dead end on the left and right. Their moves are the same as the guards, but their defense and physical strength are not as good as the guards Duel We must pay more attention to their six moves.

In the left side blind alley, you can investigate the gravel pile to obtain the equipment "Elite Scout to wear", while in the right side blind alley, you can obtain the equipment "Olet Guardian Gloves".

The former is your best choice at present; In addition to its excellent weight, the latter has very low defense power, which is suitable for the amnesty of the downfall.

Step 6. The difficulty of this section lies in getting on the bridge.

The entrance of the bridge is divided into two layers. Each layer is mainly connected by a suspension bridge, and they are guarded by a guard and two enemies with four moves.

At this time, danger and opportunity coexist. You can use kicking to push the enemy off the suspension bridge. But please note that the guard's defense ability is very good. When he flashes blue light, he must be absolutely defensive. He will not move at all when you kick him, and then he will immediately sweep the hall legs.

In order to deal with the guard's sweeping leg in a narrow place, we suggest you equip it in the combo strategy“ jump Attack ", this move is“ (E key) and "alternate attack (right mouse button)" (this move must be installed on the second and third click).

When the guard sweeps the hall, you can quickly hit the first move ("straight fist" is recommended, because you think the attack is fast), and then immediately“ (E key) "and" alternate attack (right mouse button) ". At this time, you will jump high and hit the guard's head with a side swiveling kick. This is the best way to break the guard's combo at the beginning (there will be more blocking moves later).

Step 7. Then go up to the tower of the bridge, and investigate the gravel on the top edge of the tower on the right to obtain the equipment of "Shabu Guard Eagle Arm". This equipment is the first shoulder armor you have obtained, and it is your best choice at present.

Then we have to pass a wooden bridge, and we should be careful of the holes to avoid falling down.

Then you can enter the Tower of Adar.

Step 8. The tower of Adar is not something you can deal with below Lv10. You can single out an ordinary enemy. They also have six combos of guards, and their HP is as thick as that of the small leader Kuriz.

It's OK to fight alone, but if you fight in groups, you must be at a disadvantage. So the first thing you need to do is to break into the first floor of Adar's Tower to find Talun and the altar, and then go north to deal with the next small leaders, Chino and Kago.

How do you feel after reading this article?

  • zero  like like
  • zero  top top
  • zero  boring boring
  • zero  gather and watch gather and watch
  • zero  embarrassed embarrassed
  • zero  Sad Sad

Hot Comments

Latest comments

Comment View all comments( zero )

Nickname?
expression:  happy  can  sweat  I don't want it  Shyness  good  Down Down Down  Send flowers  Excrement  kiss
Number of words: zero /500 (Your comments need to be reviewed before they can be displayed)
Leyou.com
About Leyou Download Help Site Map
Mobile is also wonderful
Mobile homepage
Advertising and suggestions
contact us Advertising cooperation Legal statement
Authoritative certification

Professional game download and comprehensive portal

Copyright 2009-2016 www.962.Net All rights reserved

E ICP Bei No. 17018784 - 1