Super Evolution Story 2 Official Edition It's a place Class of card adventure hand play, another Thunder Game It's a masterpiece under the banner. Players can stay here collect Many monsters have evolved. At the same time, the silhouette style is used to let players experience different ways of fighting in the game, giving you a better game experience and various cool scene skills. Let's have a look here!
Introduction to super evolution story 2 mobile game
Explorers, welcome to this unique and soon to emerge new world of monster evolution, full of strategy and creativity, pedantic, interesting and interesting!
The monster born here was born to face all kinds of tests, such as the Seven Kings and Five Disasters. Continuous evolution is the only way out, until the appearance of the "Explorer" broke everything.
Super Evolutionary Tale 2 Game Features
[The style of painting is black and black, and the colorful silhouette is unusual!]
All animals dance to clear the shadows! The art style of silhouette based on Chinese traditional paper-cut, shadow play and other cultures has been continued and upgraded in the second generation. The bodies of monsters as black as the vast starry sky contain an imagination space as big as the boundless universe!
[Evolution selects, weak chicken monster can defy the sky!]
All kinds of evolution compete for freedom! As long as it is properly cultivated, all the green young monsters you can draw can evolve to the final awakening! It's up to you to evolve into a super beauty or a blockbuster. There is no best team but the most suitable one!
[The plot is fragmented, and all the pieces are collected!]
Fragmented eggs explode everywhere! From fragmented map colored eggs to strange random events to light novel style main line world plots, the exploration triggered nonsense characters will make you laugh all over the place if you are not careful. Welcome to join the complaining bullet screen army!
[Fight and fight, and enjoy your strategy!]
Hate it when the road is rough! The "aggressive mutual hatred and collision" mechanism created and continued by the Super Evolutionary Tale series makes every battle full of surprises, with sudden strong pressure, blood and silk counter killing, double skill combination strategies, and use your brain to fight all troubles with your monster!
[The route goes up and down, and if you get stuck, you can change the level directly!]
All roads lead to Rome! The non-linear push mechanism makes the route selection flexible. There is a wide enough area for you to explore in each layer of 2265 world. If you can't push it anywhere at any time, we can change it. There is always a road for you!
Game highlights
-Larger, more exploratory and social contact The super evolutionary continent of sense
-It can diy components and combine skills with mystery creatures
-Have a monster city that belongs to you
-Cultivate system reform, build and deepen, be true, create and team
-Ancient tribes become active
-Launch a group war while fighting the world boss (pppppvevppppp)
-Link with other players and share the world
-The game of the tribes fighting in the south and north is not just to play the level in the tribal icon
-New stories, and the stories you wrote
-Another breakthrough in painting style
-A large wave of new monsters, immortal monsters re evolution, new gods, team replicas, new play methods, etc.
Introduction to Super Evolution Story 2
1. Origin Hall
As a real-time PVP system, the Genesis Hall uses ELO matching mechanism, and the monster level, crest and species assimilation values of both sides of the battle will be unified, which will greatly test the strategy, operation and awareness of players
2. Tribal system
The tribal system includes two cooperative confrontation games, namely, tribal adventure and tribal war. Players from the same tribe can cooperate with their tribal partners to break down the guild BOSS one by one during the tribal adventure. The tribal war is the stage of confrontation between the two guilds
3. Arena
In the arena, players can compete with players of the same level, and constantly adjust according to the enemy's lineup, so as to learn and absorb experience to improve their lineup. Players who are the first in the arena can also enjoy the glory of displaying their avatars and nicknames on the big map
4. Explorer's Heart Devil
The team of mind demons is just the team of other explorers. They will randomly appear on the big map, interfering with players' pushing maps and collecting resources. Players will duel with the mind demons, drive away the opponent's mind demons and regain control of the map by precise operation and restraining the enemy's team
5. Big World Level
The map pushing system is placed on the big world map of the game. The front level of most levels is not unique, as long as the front level node has been opened and the explorer level reaches the level requirement of the level of the level. Players can freely challenge any level node that has been opened. After passing 140 levels, the two-week level will be automatically opened. Players can continue to challenge from the first level of the two-week level. After the 2-week view is enabled, you can switch the level map through the 1-week view and 2-week view buttons. The intensity of Erzhoumu's level will be greatly improved. Each level has two waves of monsters, which requires more strategic thinking and is more challenging
Super Evolutionary Tale 2 Beginner's Early Play
1. The choice of the protagonist
First, and most importantly, XP, you can choose whichever you like. The Huawei version of Super Evolution Story 2 is well balanced and has its own lineup; Secondly, the strength party is recommended to choose chaos and choose the line of weapons for those who are comfortable and not stuck in the early stage. It can let you easily get through the earlier period without too many new monsters
2. Draw card
First of all, we will judge whether to smoke according to the up monster in each issue. It is not the up monster or the limited monster. At the end of each issue, this monster will be added to the pool, where you can also smoke the monster, referring to the meow sound; Then you can get the props for card drawing, push pictures of card drawing props, activities, stores, and of course, diamonds
3. Feeding Star Altar
Decompose the unwanted green, blue, purple and even gold monsters, and the obtained soul of feeding star can be exchanged for various props in the feeding star store. The first is the universal piece, which can be bought 5 times a day and consumes 1000 soul of feeding star each time; Feeding Star Altar can also change the pieces of other monsters into universal pieces to upgrade the monster's skill level
4. Metanucleus
Different from Super Evolutionary Tale 1, Super Evolutionary Tale 2 Huawei version of the meta core universal physical core can be used in both front and rear rows, even the blue one is stronger than other incompatible meta cores in purple; Fatalistic effect. Not every core has a fatalistic effect. In the early stage, the requirement for the fatalistic effect is very low. Basically, it can not be used after the back row explodes
5. Genes
Red spore is used to strengthen monsters. It is recommended to top up the main character and another C bit (newborn first). With the level rising, it will be strengthened by two+10 and one+5; The choice of these reinforcement objects depends on the team. The one with more front row+5 is a cannon fodder front row, and the same is true for the back row
6. Bone Yard, Wood Yard, Scale Yard
It's a warehouse for storing your three props. In the early stage, as long as you keep upgrading the building, there will be no surplus. Basically, there is no need to click
7. The cornerstone of origin
By putting the possessed monster into the origin cornerstone, provide some meager combat power blessings, and do not recommend upgrading
8. Star rhythm leap
The basic source of role experience. 100 experiences are returned every hour. It is recommended to harvest every 5-10 hours. The reward for leap forward can be free for the first time. Next, it is not recommended to leap forward. There are too few rewards
9. Dark Forest
There are direct rewards (red spores, green spores, yellow spores, bone scales, gold coins, monster experience), ferocious beasts (black source, or big wave direct rewards), Fountain of Destiny (play bonus), forest lamp (showing the position of other special grids) in the forest. It is suggested to drive directly along the path of the final reward, and refresh the final reward directly
10. Dark Root
Use the Dark Source to upgrade. In the early stage, recommend some physical strength, and at the same time point several attacks. Try to point to the tenth level, and there will be additional achievement rewards. (Real damage and biological barrier with low price)
11. Replica
Super Evolutionary Tale 2 Replicas of other players. The lineup remains unchanged, and the values of each item are greatly discounted. If you defeat them, you can gain meta core or character experience. There is a small probability that they will go wild after being defeated and gain additional rewards. There is a small probability that they will go wild again after being defeated by the replicator and gain additional rewards. After being defeated by the replicator (there is a probability), the leader of the region (arena) (first) Will appear, will challenge the clone with his/her lineup, and will get rewards if defeated
12. Mystery Nest
As one of the daily must play methods, 5 monsters and mystery creatures will challenge the wild (with reinforcements). During this period, every 50 monsters defeated will be able to obtain a buff enhancement. When all our monsters are killed or 10 minutes later, we will settle down. Through the props obtained, we can strengthen mystery creatures and obtain daily ranking rewards
13. Enigma Bioaugmentation
Basically, a new part is opened every 5 levels. It is suggested to point 5 levels for each part, and additional achievement rewards can be obtained at each level
14. Cocoon of Eternal Life
One of the play methods that must be played every day, which is divided into the reward of taking one time permanently and the reward of daily copy
Play method props Spike will be replied every 2 hours, and priority will be given to the challenge of the level (the next three levels) that will receive a permanent reward. Next, challenge "All Strengthening", "Divine Gathering". If there are still spikes left, you can challenge "Creation Dream" to obtain some lottery props. (The magic code will give you some free, and the rest will be bought, to refresh the level that will receive a permanent reward every day.)
15. Tribe
Unlocking the tribe can open the village resources. The tribe can get a lot of tribal coins after taking risks every day. The dropped core will give priority to the physical core (biological barrier, self-healing core can also be used as an auxiliary) in the tribal auction. Of course, the higher the price, the better the
16. Tribal totem
Attack the corresponding totem according to the instructions of the tribal chief. Similarly, the tribal war and relics also need to be attacked according to the command of the chief. Remember to arrange the array in advance
17. Dominant core
Consume gold or diamonds in exchange for contributions, build bricks and tiles of the tribe, and obtain huge tribal coins. It is strongly recommended to donate every day, and use diamonds once or twice if possible. If you plan to play for a long time, you are suggested to reserve tribal coins. When the prosperity of the tribe reaches 5000, unlock the red core to exchange (5000 tribal coins)
18. Arena
In the place where you play against other players, you need to set up a defensive array according to the point system, and use bone scales to strengthen your team and improve combat effectiveness. Changing territory will reduce the score of the arena; The props in the arena shop are very attractive. It is suggested to exchange for purple physical strength core and red refining zero type awakening crystal, and gold attack core and neighborhood stones for selection
19. Floating tower
The play method that must be played every day+1, recover 1 in an hour, and obtain a lot of rewards. Unlock the secret court in the tower every few passes, and obtain additional rewards; Explore the camp and increase the number of explorers. Upgrading is not recommended in the early stage
20. Yifa stores in Europe
Get an extra place for rebirth, and have a chance to brush out random commodities - gold coins, red spores, green spores, yellow spores, and any newborn awakening crystals every day, Ten consecutive strokes Props, gold core, polarizing stone, domain stone, etc. The more you buy, the more favorable you feel, the more items you unlock
Super Evolutionary Tale 2 Recommended Common Strong Teams
Common Strong Teams (I): Reversal
1. Day and night:
Main preface: Sunset+Shadow Sun+Spiral Sun+Dark Dragon King+Illusion
2. On moonlit nights:
Yaojing Moonlight+Charming Makeup+Dark+Ice Neon+Mirage
Common strong lineup (II): chaos
1. The final weapons are mainly:
Charming Makeup+Earth Dragon+Spiral Xun+Yongzhu Final Weapon+Dark Dragon King
2. Dominated by brutal war maniacs:
Nine Glaze+Obscuration+Shadow Shining+God fearing tyrannical war maniac+Dark Dragon King
Common strong lineup (3): legend
1. The magic sword Gulam is mainly:
Nine glasses+gloom+Joker+Vientiane Sword Gulum+illusion
2. Saint Shield and Aegis:
Earth Dragon+Shadow Obsidian+Soul Suppressing+Holy Shield Aegis+Dark Dragon King
Super Evolutionary Tale 2 Most Advanced Awakening Monster Atlas
Utsusemi
Light trap
Vulcan
Divine call
King of Drama
Soul Breaking Tyrant
Red refining zero formula
Chuangxiao
Meow
Ice neon
Super Evolutionary Tale 2 Three Basic Monsters and Final Evolutionary Atlas
chaos
Branch 1: Yongzhu - Final Weapon
location: Output of damage stack
Branch 2: God fearing, tyrannical war maniac
location: Self recovery output
legend
Branch 1: Vientiane · Holy Sword Gulum
location: All power increasing output
Branch 2: Tianyuan · Saint Shield Aegis
location: Range damage reducing tank
reverse
Branch 1: Yao Mirror · Moon Night
location: Clear negative auxiliary
Branch 2: Main preface · Rixi
location: Increased attack and injury auxiliary