1、 Deal
There are 54 cards in a deck and 17 cards for each person, leaving 3 cards as the cards. Players cannot see the cards until the landlord is determined.
2、 Bid
The bidding is carried out in turn according to the order of playing cards. You can choose "call the landlord" or "not call" when bidding. If a player chooses "Call the landlord", the bidding will be ended immediately, and the player is the landlord; If all "don't call", deal and bid again until someone "calls the landlord".
The first player to bid:
1. The players in the first round of bidding are randomly selected by the system.
2. If a player chooses "clear card" before bidding, the first player who chooses "clear card" will have priority in bidding. 3. If a player chooses "clear card" before bidding, and none of the three players choose "call landlord", the system selects the first "clear card" player as the landlord.
3、 Rob a landlord
1. When a player finishes calling the landlord, each player has one and only one chance to "grab the landlord" in order. If no other player continues to "rob the landlord" after the player selects "rob the landlord", the landlord's right belongs to the player who "rob the landlord".
2. If no player chooses to "rob the landlord", the landlord's right belongs to the player who "calls the landlord".
3. Each time of "grabbing the landlord", the game multiple is * 2.
4. All players who have had the "Don't Call Landlord" operation can not carry out the "Seize Landlord" operation.
4、 Mingpai
1. Mingpai means to play all the cards in Mingming's hand, which is mainly divided into three types: "Mingpai Start", "Deal Mingpai" and "Mingpai".
2. Open card start: when the card has not been dealt, select the open card and keep starting the game, the game multiple * 5.
3. Deal clear cards: select clear card games during the process of licensing, and according to the number of game multiples * 4 and * 3. 4. Mingpai: After receiving three cards, you can select Mingpai and start the game, with game multiples * 2. 5. If more than one player selects "clear card" at the same time, it will be calculated according to the maximum clear card multiple.
5、 Double
1. After selecting the landlords, the landlords will add a double selection function before playing cards. After robbing the landlord, the landlord takes the cards in his hand, and the double selection function appears. The user can choose to double or not to double. However, to double, players must meet certain conditions.
2. After completing the double or no double operation within the limited time, you must wait for other players to complete the relevant operation or until the limited time is up, then the game will be played by the landlord.
3. After doubling, the game score is calculated as: multiple * happy bean relationship corresponding to each point * multiple for yourself * multiple for the opponent. If there is a doubling, * 2; if there is no doubling, * 1.
4. The doubling condition is that the specified number of happy beans exceeds the specified value of the room.
5. The specified objects are as follows: 1. When double users are landlords, the number of happy beans of all players must exceed the specified value of the room. 2. When the user is a farmer, the number of happy beans of the player and the landlord must all exceed the specified value of the room.
6、 Play cards
Give the three cards to the landlord and show them to everyone.
1. The landlord first plays cards, and then plays cards in a counterclockwise order. When it is the user's turn to follow the cards, the user can choose "not to play" or play a card larger than the previous player. When a player finishes playing cards, the game ends.
2. Card type: Rocket: Double Kings (Wang and Wang), the largest card. Bomb: four cards of the same value (such as four 7s). Single card: single card (such as Heart 5).
Pairing: two cards with the same value (such as 4 clubs+4 diamonds). Three cards: three cards with the same value (such as three Js). Three with one: three cards with the same value+a single card or a pair of cards. For example: 333+6 or 444+99 single order: five or more consecutive single cards. 2 points and Double Kings are not included.
Double Shun: Three or more consecutive pairs of cards. 2 points and Double Kings are not included.
Three Shuns: Two or more consecutive cards. 2 points and Double Kings are not included.
Aircraft with wings: Three Shuns+the same number of single cards (or the same number of pairs).
Four with two: four cards+two hands. (Note: four belts and two bombs are not bombs). For example: 5555+3+8 or 4444+55+77. Size of card type:
The Rockets are the largest and can play any other card. Bombs are smaller than rockets and larger than other cards. When it is a bomb, the score of the card is used. Except for rockets and bombs, other cards must have the same card type and the same total number of cards to compare.
According to the score ratio, the order of single card is King>Xiao Wang>2>A>K>Q>J>10>9>8>7>6>5>4>3, regardless of suit. Match cards and three cards according to the score. Shun cards are compared according to the score of the largest card. The plane with wings and four belts and two belts are compared according to the three clockwise and four cards, and the card carried does not affect the size.
7、 Judgement
Any one of the players ends the game after playing the cards. If the landlord finishes the cards first, the landlord wins. Otherwise, the other two players win.
8、 Scoring rules
In the Happy Fight against Landlord game, the accumulated points generated in the Happy Points Plan "Happy Beans" are taken as the scoring unit of the game. After completing a game, the player's happy beans may change. At the same time, after each game, the system will automatically recycle a certain number of happy beans for each player. The specific calculation formula is as follows: happy bean consumption of failed players: X × N+A happy bean reward of winning players: happy beans recovered by X × N-A system: different according to different game rooms, where: X=game base=points=bottom score × multiples × player identity coefficient (farmers are 1 landlords are 2) N=room coefficient, Each room is subject to the specific room A=the number of Happy Beans automatically recycled by the system per plate, and the bottom score varies according to different game rooms: the bid score is a multiple of 1 point: initially, it varies according to the room configuration, and other multiples are calculated according to the game behavior. Each land grabber * 2, each bomb * 2, nameplate * 2-5, spring * 2. After the game is over, the number of happy beans that the victorious player can obtain is not only related to the game multiple, but also the following two points in some cases:
1. The number of happy beans carried by the winning player determines the number of happy beans he can obtain after winning. The number of happy beans carried is proportional to the number of happy beans obtained after winning.
2. The number of happy beans carried by the failed player. In some cases, if the number of happy beans carried by the failed player is not enough, only 0 will be deducted. The winning player can only get the happy beans deducted by the failed player.
3. Escape scoring: Landlord flees: if the game multiple is less than 10 times (the multiple of the game behavior is not the initial multiple), 20 times of the score will be deducted. If it exceeds 10 times, it shall be deducted by 4 times of the actual score.
4. Peasant Escape: If the game multiple is less than 10 times (the multiple of the game behavior is not the initial multiple), 10 times of the score will be deducted. If it exceeds 10 times, it will be deducted by 2 times of the actual score.
5. The number of all bombs in the current disk will be calculated during escape calculation, no matter whether they are exploded or not. After the player clicks "Join", the system will automatically match. After the match is successful, the system will directly arrange the player to sit down and start the game. After the system matches successfully and before the game starts, if the player exits the game, it will be regarded as running away. For example, N (room coefficient)=1000, X=6, A=50, and the landlord wins. Then the happy beans rewarded by the winning player (landlord)=6 × 2 × 1000=12000 happy beans The happy beans consumed by the failed player A (farmer)=6 × 1000=6000 happy beans The happy beans consumed by the failed player B (farmer)=6 × 1000=6000 happy beans The happy beans are used by the happy fight landlord happy fight landlord happy fight landlord (24 pieces) system automatically recycles 50 happy beans for each player at the end of the game.
6. We are happy to fight the landlord, so it is called Happy Fight the Landlord. "Fight the Landlord" is a three person poker game that was initially popular in Hubei Province. Two farmers joined forces against one landlord. Because of its simple rules and strong entertainment, it quickly became popular throughout the country. "Happy Fight against Landlord" is a more exciting and changeable "Fight against Landlord" game, which is based on the traditional rules, introduces "Happy Beans" points, and adds a series of new playing methods such as grabbing landlords, playing cards, and being a toad. At the same time, the "Joy Challenge" mode allows players to experience the fun of competition while relaxing. Now, "Happy Fight against Landlord" has become the most popular and popular chess game on the Internet. Fighting landlords with joy is a new way to play and a new pleasure.