"Black Emperor 2" released patch 1 of preemptive experience on May 17, and made a number of improvements and repairs in response to the feedback of players. The content of this update includes: the improvement of basic running speed, more sensitive steering operation, and the cancellation of the backswing time of the sprint attack. At the same time, the official of "Heidis 2" also revealed that the next patch will start to make balance changes, and further optimize the game experience according to player feedback.
In the official release of the full patch description, we learned about the specific adjustment and repair items brought about by this update. In addition, the official said that after the release of the next patch, they will devote themselves to the development of the next large-scale update, and this new version will bring a lot of new functions and new content.
According to the previously announced plan, this large-scale update is expected to be officially launched in a few months. Therefore, players who are looking forward to the game update need to wait patiently for some time. However, it is certain that "Heidis 2" will continue to work hard to improve the game experience and bring players more new content and functions that are expected.
This article is an original article. If it is reproduced, please indicate the source: "Black Emperor 2" preemptively experience the updated content of patch 1 https://news.zol.com.cn/872/8724015.html
https://news.zol.com.cn/872/8724015.html
news.zol.com.cn
true
Zhongguancun Online
https://news.zol.com.cn/872/8724015.html
report
six hundred and eighty
"Black Emperor 2" released patch 1 of preemptive experience on May 17, and made a number of improvements and repairs in response to the feedback of players. The content of this update includes: the improvement of basic running speed, more sensitive steering operation, and the cancellation of the backswing time of the sprint attack. At the same time, the official of "Heidis 2" also revealed that the next patch will start to make balance changes, and further optimize the game according to player feedback