Apple released the new Game Porting Toolkit 2.0 at the 2024 Global Developers Conference, aiming to make it easier for developers to migrate games to Mac, iPhone and iPad. This version of the migration toolkit mainly enhances the compatibility with Windows games, provides a new shader debugging tool, and updates Xcode to unify cross device game code and shaders.
At the same time, Apple has expanded its guidance to help developers migrate games to the Mac platform. A new utility tool is introduced into the toolkit to enable developers to more intuitively evaluate the performance of Apple Silicon chips.
In addition, there are also improvements in graphics and computing, supporting ray tracing and AVX2 instruction set, and improving the overall performance. Developers can also use Metal tools such as Metal HUD, Metal GPU capture, and Metal System Trace to start debugging and analyzing games during the evaluation process.
In short, these new features will provide developers with more choices of game technology, and can better meet the needs of users for high-quality game experience.
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Apple released the new Game Porting Toolkit 2.0 at the 2024 Global Developers Conference, aiming to make it easier for developers to migrate games to Mac, iPhone and iPad. This version of the migration toolkit mainly enhances the compatibility with Windows games, provides a new shader debugging tool, and updates Xcode to unify cross device game code and shaders