LOL Yasuo is playing. I just played for a while, but it hurt after being beaten by soldiers. I feel so fragile

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LOL Yasuo is playing. I just played for a while, but it hurt after being beaten by soldiers. I feel so fragile
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First: line consumption skills. Yasuo is flexible, so he needs to consume the opposite side at all times. When Compress is passive, he can go to the opposite side of EQ, and then come back smartly. He can use the wind wall to block the flying skills of the opposite side, and ensure his own blood line. When the other side's blood line is almost consumed, he can go up and take the igniter away from the opposite side.
Second: group warfare skills. Yaduo is the most taboo to open a group alone. Yasuo must not lead the advanced group in group warfare, or he will be killed directly because he is too fragile. He must wait for his teammates to open the group, and then fly away to ensure his own injury, and then cut to the opposite C position.
Third: recommendation for shipment. Generally, the first piece of equipment is a green fork, which can help you reduce your injuries. Endless, attack speed shoes, and blood hands. The other two pieces of equipment depend on the lineup. If the damage to the opposite side is high, you can use a blue shield or green armor. If you have more control, you can also choose a mercury.
Fourth: Hero cooperation. Yasuo's hero is Alista. Alista can not only protect Yasuo's survival, but also help Yasuo to open a group easily, so he is a very good partner. After reaching Level 6, it is self-evident. Group strike is very, very ideal for Yasuo, which can ensure output.
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First: line consumption skills. Yasuo is flexible, so he needs to consume the opposite side at all times. When Compress is passive, he can go to the opposite side of EQ, and then come back smartly. He can use the wind wall to block the flying skills of the opposite side, and ensure his own blood line. When the other side's blood line is almost consumed, he can go up and take the igniter away from the opposite side.
Second: group warfare skills. Yasuo is the most taboo to open a group alone. In group warfare, Yasuo must not lead the advanced group, or he will be cut off directly because he is too fragile. He must wait for his teammates to open the group, and then he will fly away to ensure his own injury, and then cut to the opposite C position.
Third: recommendation for shipment. Generally, the first piece of equipment is a green fork, which can help you reduce your injuries. Endless, attack speed shoes, and blood hands. The other two pieces of equipment depend on the lineup. If the damage to the opposite side is high, you can use a blue shield or green armor. If you have more control, you can also choose a mercury.
Fourth: Hero cooperation. Yasuo's hero is Alista. Alista can not only protect Yasuo's survival, but also help Yasuo to open a group easily, so he is a very good partner. After reaching Level 6, it is self-evident. Group strike is very, very ideal for Yasuo, which can ensure output.
Fifth: Rune recommendation. At present, Yasuo needs to bring conquest and excessive treatment. One can increase the fixed attack power after triggering, and convert it into real damage according to the percentage of damage caused. With Endless, it has a higher conversion rate, allowing Yasuo to hit tons of real damage in group warfare. The other is that it can transform the overflow treatment into a shield. With the blood sword, Yasuo can become more fleshy, which ensures Yasuo's output environment.
Yasuo is crispy in the early stage, which makes it most suitable for the shortest route of Summoner Valley: Middle Route. Here, he can grow safely, concentrate on upgrading and earning gold coins, and dominate the battlefield after the equipment is shaped. Although Yasuo was relatively weak in the early stage, his strength and mobility would still surprise the enemy. Yasuo can use the Ring Wind Sword [Q] to mend his sabre at a safe distance. If he needs to harvest soldiers' gold coins in the rear, he can quickly and continuously release the Leaf Wind Sword [E] to let him sprint around, while the shield of the Wanderer's Way [passive] will absorb the inevitable damage. When the enemy comes to gank, Yasuo can use the leaf clearing wind sword [E] as a means of escape: if he is caught between the enemy's melee and remote soldiers, use this skill to sprint in the direction of his own defense tower to prevent the enemy's pursuit in the wild.
When the wind direction changes, seize the opportunity to make Yasuo the right assistant of the friend Gank. Stack the Ring Wheel Wind Sword [Q] as much as possible, and throw the enemy into the air with the storm seal, which also means that it can be easier to fight the wild. Once the enemy is caught, Yasuo can use the Leaf Wind Sword [E] to sprint into it, and then wield the sword wildly. The critical hit bonus of Rogue's Way [Passive] can make Yasuo's attack more fierce. However, if he unlocks the Wind Sweeping Clouds [R], additional damage and group control effect can more easily take the head.
The melee monster with damage will make the group war longer. Yasuo's first thing is to stack up and collect the critical marks, so as to make the enemy's initiative ineffective. This is also where the Wind Wall [W] will be used. Accurately place the wind wall between the front and back of the enemy, so that Yasuo can fight when the threat of tanks and soldiers is small, and use the Ring Wind Sword [Q] to generate the storm gathering seal. Once the third mark is ready, Yasuo repeatedly uses the leaf clearing wind sword [E] to attack the entire enemy array to make himself next to or behind the enemy array. The last move, Clear Leaf Wind Sword [E], hits them into the air, and then starts Wind Sweeping and Fragmented Clouds [R], which will deal a fatal blow to all enemies in the whirlwind. It is unnecessary for the enemy to try to avoid through feints: any flying skill can be used with Yasuo's big move, so that he can cooperate well with heroes like Kogas, Moffett and Jella. Yasuo's massive armor penetrates the Buff, combined with the critical hit bonus of Rogue's Way [Passive], even the tanks in the tank can be quickly knocked down.
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Yasso is a warrior hero. If you insist, he may be fragile! Yasuo is not suitable for beginners to play, and it is difficult to float down the big move.
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How to play? I believe there must be an operation tutorial for this role on the Internet? You can learn more and practice more. Practice makes perfect. Others can only talk about methods. Technology cannot be taught.
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It's really painful. You can't always attract small soldiers' hate points. When you fight against each other, you should only consume a little. Yasuo's W cooling length can't always be used as a means of consumption. At most, it can be used when you fight wild gank in other countries or when someone else's deadly skill is ballistic.
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ZOL Q&A > LOL Yasuo is playing. I just played for a while, but it hurt after being beaten by soldiers. I feel so fragile

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